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Bug 1036604 - add VR display item and VR frame state bit; r=roc
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@ -5660,6 +5660,31 @@ nsDisplaySVGEffects::~nsDisplaySVGEffects()
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}
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#endif
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nsDisplayVR::nsDisplayVR(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
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nsDisplayList* aList, mozilla::gfx::VRHMDInfo* aHMD)
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: nsDisplayOwnLayer(aBuilder, aFrame, aList)
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, mHMD(aHMD)
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{
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}
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already_AddRefed<Layer>
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nsDisplayVR::BuildLayer(nsDisplayListBuilder* aBuilder,
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LayerManager* aManager,
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const ContainerLayerParameters& aContainerParameters)
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{
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ContainerLayerParameters newContainerParameters = aContainerParameters;
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uint32_t flags = FrameLayerBuilder::CONTAINER_NOT_CLIPPED_BY_ANCESTORS;
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nsRefPtr<ContainerLayer> container = aManager->GetLayerBuilder()->
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BuildContainerLayerFor(aBuilder, aManager, mFrame, this, &mList,
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newContainerParameters, nullptr, flags);
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// This gets uncommented when it's implemented by the layers functionality patch
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//container->SetVRHMDInfo(mHMD);
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container->SetUserData(nsIFrame::LayerIsPrerenderedDataKey(),
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/*the value is irrelevant*/nullptr);
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return container.forget();
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}
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nsRegion nsDisplaySVGEffects::GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
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bool* aSnap)
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{
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@ -28,6 +28,7 @@
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#include "FrameMetrics.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/gfx/UserData.h"
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#include "gfxVR.h"
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#include <stdint.h>
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#include "nsTHashtable.h"
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@ -3616,4 +3617,29 @@ public:
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nscoord mRightEdge; // length from the right side
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};
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/**
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* A wrapper layer that wraps its children in a container, then renders
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* everything with an appropriate VR effect based on the HMDInfo.
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*/
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class nsDisplayVR : public nsDisplayOwnLayer {
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public:
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nsDisplayVR(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
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nsDisplayList* aList, mozilla::gfx::VRHMDInfo* aHMD);
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virtual LayerState GetLayerState(nsDisplayListBuilder* aBuilder,
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LayerManager* aManager,
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const ContainerLayerParameters& aParameters) MOZ_OVERRIDE
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{
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return mozilla::LAYER_ACTIVE;
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}
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virtual already_AddRefed<Layer> BuildLayer(nsDisplayListBuilder* aBuilder,
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LayerManager* aManager,
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const ContainerLayerParameters& aContainerParameters) MOZ_OVERRIDE;
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protected:
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nsRefPtr<mozilla::gfx::VRHMDInfo> mHMD;
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};
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#endif /*NSDISPLAYLIST_H_*/
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@ -102,6 +102,12 @@ using namespace mozilla::gfx;
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using namespace mozilla::layers;
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using namespace mozilla::layout;
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namespace mozilla {
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namespace gfx {
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class VRHMDInfo;
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}
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}
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// Struct containing cached metrics for box-wrapped frames.
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struct nsBoxLayoutMetrics
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{
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@ -590,6 +596,10 @@ nsFrame::Init(nsIContent* aContent,
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"root frame should always be a container");
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}
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if (aContent && aContent->GetProperty(nsGkAtoms::vr_state) != nullptr) {
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AddStateBits(NS_FRAME_HAS_VR_CONTENT);
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}
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DidSetStyleContext(nullptr);
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if (::IsBoxWrapped(this))
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@ -1995,6 +2005,12 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder,
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nsDisplayListBuilder::AutoBuildingDisplayList
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buildingDisplayList(aBuilder, this, dirtyRect, true);
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mozilla::gfx::VRHMDInfo* vrHMDInfo = nullptr;
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if ((GetStateBits() & NS_FRAME_HAS_VR_CONTENT)) {
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vrHMDInfo = static_cast<mozilla::gfx::VRHMDInfo*>(mContent->GetProperty(nsGkAtoms::vr_state));
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}
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DisplayListClipState::AutoSaveRestore clipState(aBuilder);
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if (isTransformed || useOpacity || useBlendMode || usingSVGEffects || useStickyPosition) {
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@ -2155,6 +2171,13 @@ nsIFrame::BuildDisplayListForStackingContext(nsDisplayListBuilder* aBuilder,
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}
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}
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/* If we're doing VR rendering, then we need to wrap everything in a nsDisplayVR
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*/
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if (vrHMDInfo && !resultList.IsEmpty()) {
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resultList.AppendNewToTop(
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new (aBuilder) nsDisplayVR(aBuilder, this, &resultList, vrHMDInfo));
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}
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/* If adding both a nsDisplayBlendContainer and a nsDisplayMixBlendMode to the
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* same list, the nsDisplayBlendContainer should be added first. This only
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* happens when the element creating this stacking context has mix-blend-mode
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@ -2325,7 +2348,8 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder,
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// but the spec says it acts like the rest of these
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|| disp->mChildPerspective.GetUnit() == eStyleUnit_Coord
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|| disp->mMixBlendMode != NS_STYLE_BLEND_NORMAL
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|| nsSVGIntegrationUtils::UsingEffectsForFrame(child);
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|| nsSVGIntegrationUtils::UsingEffectsForFrame(child)
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|| (child->GetStateBits() & NS_FRAME_HAS_VR_CONTENT);
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bool isPositioned = disp->IsPositioned(child);
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bool isStackingContext =
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@ -249,6 +249,9 @@ FRAME_STATE_BIT(Generic, 53, NS_FRAME_IS_NONDISPLAY)
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// Frame has a LayerActivityProperty property
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FRAME_STATE_BIT(Generic, 54, NS_FRAME_HAS_LAYER_ACTIVITY_PROPERTY)
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// Frame has VR content, and needs VR display items created
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FRAME_STATE_BIT(Generic, 57, NS_FRAME_HAS_VR_CONTENT)
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// Set for all descendants of MathML sub/supscript elements (other than the
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// base frame) to indicate that the SSTY font feature should be used.
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FRAME_STATE_BIT(Generic, 58, NS_FRAME_MATHML_SCRIPT_DESCENDANT)
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