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Bug 1071808: Remove Chromium lazy_instance from IPC code. r=nfroyd
This commit is contained in:
parent
72edb72ad8
commit
0372b4fdd7
@ -42,7 +42,6 @@ UNIFIED_SOURCES += [
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'src/base/file_path.cc',
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'src/base/file_util.cc',
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'src/base/histogram.cc',
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'src/base/lazy_instance.cc',
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'src/base/lock.cc',
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'src/base/logging.cc',
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'src/base/message_loop.cc',
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@ -18,7 +18,6 @@
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// anyway. Remove the 0 above if we want it.
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#include <gdk/gdkx.h>
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#include <X11/extensions/scrnsaver.h>
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#include "base/lazy_instance.h"
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#include "base/thread_local.h"
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#endif
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@ -89,9 +88,8 @@ class IdleState {
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};
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bool OSIdleTimeSource(int32_t* milliseconds_interval_since_last_event) {
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static LazyInstance<IdleState> state_instance = LAZY_INSTANCE_INITIALIZER;
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IdleState* state = state_instance.Pointer();
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int32_t idle_time = state->IdleTime();
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static IdleState state;
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int32_t idle_time = state.IdleTime();
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if (0 < idle_time) {
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*milliseconds_interval_since_last_event = idle_time;
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return true;
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@ -1,55 +0,0 @@
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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/lazy_instance.h"
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#include "base/at_exit.h"
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#include "base/atomicops.h"
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#include "base/basictypes.h"
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#include "base/platform_thread.h"
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namespace base {
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namespace internal {
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// TODO(joth): This function could be shared with Singleton, in place of its
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// WaitForInstance() call.
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bool NeedsLazyInstance(subtle::AtomicWord* state) {
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// Try to create the instance, if we're the first, will go from 0 to
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// kLazyInstanceStateCreating, otherwise we've already been beaten here.
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// The memory access has no memory ordering as state 0 and
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// kLazyInstanceStateCreating have no associated data (memory barriers are
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// all about ordering of memory accesses to *associated* data).
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if (subtle::NoBarrier_CompareAndSwap(state, 0,
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kLazyInstanceStateCreating) == 0)
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// Caller must create instance
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return true;
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// It's either in the process of being created, or already created. Spin.
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// The load has acquire memory ordering as a thread which sees
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// state_ == STATE_CREATED needs to acquire visibility over
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// the associated data (buf_). Pairing Release_Store is in
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// CompleteLazyInstance().
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while (subtle::Acquire_Load(state) == kLazyInstanceStateCreating) {
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PlatformThread::YieldCurrentThread();
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}
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// Someone else created the instance.
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return false;
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}
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void CompleteLazyInstance(subtle::AtomicWord* state,
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subtle::AtomicWord new_instance,
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void* lazy_instance,
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void (*dtor)(void*)) {
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// Instance is created, go from CREATING to CREATED.
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// Releases visibility over private_buf_ to readers. Pairing Acquire_Load's
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// are in NeedsInstance() and Pointer().
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subtle::Release_Store(state, new_instance);
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// Make sure that the lazily instantiated object will get destroyed at exit.
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if (dtor)
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AtExitManager::RegisterCallback(dtor, lazy_instance);
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}
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} // namespace internal
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} // namespace base
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@ -1,195 +0,0 @@
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// The LazyInstance<Type, Traits> class manages a single instance of Type,
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// which will be lazily created on the first time it's accessed. This class is
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// useful for places you would normally use a function-level static, but you
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// need to have guaranteed thread-safety. The Type constructor will only ever
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// be called once, even if two threads are racing to create the object. Get()
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// and Pointer() will always return the same, completely initialized instance.
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// When the instance is constructed it is registered with AtExitManager. The
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// destructor will be called on program exit.
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//
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// LazyInstance is completely thread safe, assuming that you create it safely.
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// The class was designed to be POD initialized, so it shouldn't require a
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// static constructor. It really only makes sense to declare a LazyInstance as
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// a global variable using the LAZY_INSTANCE_INITIALIZER initializer.
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//
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// LazyInstance is similar to Singleton, except it does not have the singleton
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// property. You can have multiple LazyInstance's of the same type, and each
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// will manage a unique instance. It also preallocates the space for Type, as
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// to avoid allocating the Type instance on the heap. This may help with the
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// performance of creating the instance, and reducing heap fragmentation. This
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// requires that Type be a complete type so we can determine the size.
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//
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// Example usage:
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// static LazyInstance<MyClass> my_instance = LAZY_INSTANCE_INITIALIZER;
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// void SomeMethod() {
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// my_instance.Get().SomeMethod(); // MyClass::SomeMethod()
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//
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// MyClass* ptr = my_instance.Pointer();
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// ptr->DoDoDo(); // MyClass::DoDoDo
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// }
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#ifndef BASE_LAZY_INSTANCE_H_
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#define BASE_LAZY_INSTANCE_H_
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#include <new> // For placement new.
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#include "base/atomicops.h"
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#include "base/basictypes.h"
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#include "base/logging.h"
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#include "mozilla/Alignment.h"
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// LazyInstance uses its own struct initializer-list style static
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// initialization, as base's LINKER_INITIALIZED requires a constructor and on
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// some compilers (notably gcc 4.4) this still ends up needing runtime
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// initialization.
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#define LAZY_INSTANCE_INITIALIZER {0}
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namespace base {
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template <typename Type>
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struct DefaultLazyInstanceTraits {
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static const bool kRegisterOnExit = true;
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static Type* New(void* instance) {
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DCHECK_EQ(reinterpret_cast<uintptr_t>(instance) & (MOZ_ALIGNOF(Type) - 1), 0u)
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<< ": Bad boy, the buffer passed to placement new is not aligned!\n"
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"This may break some stuff like SSE-based optimizations assuming the "
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"<Type> objects are word aligned.";
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// Use placement new to initialize our instance in our preallocated space.
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// The parenthesis is very important here to force POD type initialization.
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return new (instance) Type();
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}
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static void Delete(Type* instance) {
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// Explicitly call the destructor.
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instance->~Type();
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}
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};
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// We pull out some of the functionality into non-templated functions, so we
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// can implement the more complicated pieces out of line in the .cc file.
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namespace internal {
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// Use LazyInstance<T>::Leaky for a less-verbose call-site typedef; e.g.:
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// base::LazyInstance<T>::Leaky my_leaky_lazy_instance;
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// instead of:
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// base::LazyInstance<T, base::internal::LeakyLazyInstanceTraits<T> >
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// my_leaky_lazy_instance;
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// (especially when T is MyLongTypeNameImplClientHolderFactory).
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// Only use this internal::-qualified verbose form to extend this traits class
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// (depending on its implementation details).
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template <typename Type>
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struct LeakyLazyInstanceTraits {
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static const bool kRegisterOnExit = false;
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static Type* New(void* instance) {
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return DefaultLazyInstanceTraits<Type>::New(instance);
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}
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static void Delete(Type* instance) {
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}
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};
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// Our AtomicWord doubles as a spinlock, where a value of
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// kBeingCreatedMarker means the spinlock is being held for creation.
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static const subtle::AtomicWord kLazyInstanceStateCreating = 1;
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// Check if instance needs to be created. If so return true otherwise
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// if another thread has beat us, wait for instance to be created and
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// return false.
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bool NeedsLazyInstance(subtle::AtomicWord* state);
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// After creating an instance, call this to register the dtor to be called
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// at program exit and to update the atomic state to hold the |new_instance|
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void CompleteLazyInstance(subtle::AtomicWord* state,
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subtle::AtomicWord new_instance,
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void* lazy_instance,
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void (*dtor)(void*));
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} // namespace internal
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template <typename Type, typename Traits = DefaultLazyInstanceTraits<Type> >
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class LazyInstance {
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public:
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// Do not define a destructor, as doing so makes LazyInstance a
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// non-POD-struct. We don't want that because then a static initializer will
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// be created to register the (empty) destructor with atexit() under MSVC, for
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// example. We handle destruction of the contained Type class explicitly via
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// the OnExit member function, where needed.
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// ~LazyInstance() {}
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// Convenience typedef to avoid having to repeat Type for leaky lazy
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// instances.
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typedef LazyInstance<Type, internal::LeakyLazyInstanceTraits<Type> > Leaky;
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Type& Get() {
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return *Pointer();
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}
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Type* Pointer() {
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// If any bit in the created mask is true, the instance has already been
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// fully constructed.
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static const subtle::AtomicWord kLazyInstanceCreatedMask =
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~internal::kLazyInstanceStateCreating;
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// We will hopefully have fast access when the instance is already created.
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// Since a thread sees private_instance_ == 0 or kLazyInstanceStateCreating
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// at most once, the load is taken out of NeedsInstance() as a fast-path.
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// The load has acquire memory ordering as a thread which sees
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// private_instance_ > creating needs to acquire visibility over
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// the associated data (private_buf_). Pairing Release_Store is in
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// CompleteLazyInstance().
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subtle::AtomicWord value = subtle::Acquire_Load(&private_instance_);
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if (!(value & kLazyInstanceCreatedMask) &&
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internal::NeedsLazyInstance(&private_instance_)) {
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// Create the instance in the space provided by |private_buf_|.
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value = reinterpret_cast<subtle::AtomicWord>(
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Traits::New(private_buf_.addr()));
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internal::CompleteLazyInstance(&private_instance_, value, this,
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Traits::kRegisterOnExit ? OnExit : NULL);
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}
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return instance();
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}
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bool operator==(Type* p) {
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switch (subtle::NoBarrier_Load(&private_instance_)) {
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case 0:
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return p == NULL;
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case internal::kLazyInstanceStateCreating:
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return static_cast<void*>(p) == private_buf_.addr();
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default:
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return p == instance();
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}
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}
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// Effectively private: member data is only public to allow the linker to
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// statically initialize it and to maintain a POD class. DO NOT USE FROM
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// OUTSIDE THIS CLASS.
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subtle::AtomicWord private_instance_;
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// Preallocated space for the Type instance.
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mozilla::AlignedStorage2<Type> private_buf_;
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private:
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Type* instance() {
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return reinterpret_cast<Type*>(subtle::NoBarrier_Load(&private_instance_));
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}
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// Adapter function for use with AtExit. This should be called single
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// threaded, so don't synchronize across threads.
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// Calling OnExit while the instance is in use by other threads is a mistake.
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static void OnExit(void* lazy_instance) {
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LazyInstance<Type, Traits>* me =
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reinterpret_cast<LazyInstance<Type, Traits>*>(lazy_instance);
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Traits::Delete(me->instance());
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subtle::NoBarrier_Store(&me->private_instance_, 0);
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}
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};
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} // namespace base
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#endif // BASE_LAZY_INSTANCE_H_
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@ -8,7 +8,6 @@
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#include "mozilla/Atomics.h"
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#include "base/compiler_specific.h"
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#include "base/lazy_instance.h"
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#include "base/logging.h"
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#include "base/message_pump_default.h"
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#include "base/string_util.h"
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@ -41,10 +40,10 @@ using base::Time;
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using base::TimeDelta;
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using base::TimeTicks;
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// A lazily created thread local storage for quick access to a thread's message
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// loop, if one exists. This should be safe and free of static constructors.
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static base::LazyInstance<base::ThreadLocalPointer<MessageLoop> > lazy_tls_ptr =
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LAZY_INSTANCE_INITIALIZER;
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static base::ThreadLocalPointer<MessageLoop>& get_tls_ptr() {
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static base::ThreadLocalPointer<MessageLoop> tls_ptr;
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return tls_ptr;
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}
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//------------------------------------------------------------------------------
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@ -84,10 +83,7 @@ static LPTOP_LEVEL_EXCEPTION_FILTER GetTopSEHFilter() {
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// static
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MessageLoop* MessageLoop::current() {
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// TODO(darin): sadly, we cannot enable this yet since people call us even
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// when they have no intention of using us.
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//DCHECK(loop) << "Ouch, did you forget to initialize me?";
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return lazy_tls_ptr.Pointer()->Get();
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return get_tls_ptr().Get();
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}
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static mozilla::Atomic<int32_t> message_loop_id_seq(0);
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@ -106,7 +102,7 @@ MessageLoop::MessageLoop(Type type)
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permanent_hang_timeout_(0),
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next_sequence_num_(0) {
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DCHECK(!current()) << "should only have one message loop per thread";
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lazy_tls_ptr.Pointer()->Set(this);
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get_tls_ptr().Set(this);
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switch (type_) {
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case TYPE_MOZILLA_UI:
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@ -183,7 +179,7 @@ MessageLoop::~MessageLoop() {
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DCHECK(!did_work);
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// OK, now make it so that no one can find us.
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lazy_tls_ptr.Pointer()->Set(NULL);
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get_tls_ptr().Set(NULL);
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}
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void MessageLoop::AddDestructionObserver(DestructionObserver *obs) {
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@ -8,7 +8,6 @@
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#include <math.h>
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#include "base/eintr_wrapper.h"
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#include "base/lazy_instance.h"
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#include "base/logging.h"
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#include "base/platform_thread.h"
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@ -4,7 +4,6 @@
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#include "base/thread.h"
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#include "base/lazy_instance.h"
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#include "base/string_util.h"
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#include "base/thread_local.h"
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#include "base/waitable_event.h"
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@ -58,19 +57,22 @@ namespace {
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// because its Stop method was called. This allows us to catch cases where
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// MessageLoop::Quit() is called directly, which is unexpected when using a
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// Thread to setup and run a MessageLoop.
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base::LazyInstance<base::ThreadLocalBoolean> lazy_tls_bool =
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LAZY_INSTANCE_INITIALIZER;
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static base::ThreadLocalBoolean& get_tls_bool() {
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static base::ThreadLocalBoolean tls_ptr;
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return tls_ptr;
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}
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} // namespace
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void Thread::SetThreadWasQuitProperly(bool flag) {
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lazy_tls_bool.Pointer()->Set(flag);
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get_tls_bool().Set(flag);
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}
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bool Thread::GetThreadWasQuitProperly() {
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bool quit_properly = true;
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#ifndef NDEBUG
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quit_properly = lazy_tls_bool.Pointer()->Get();
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quit_properly = get_tls_bool().Get();
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#endif
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return quit_properly;
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}
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@ -4,7 +4,6 @@
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#include "chrome/common/ipc_sync_channel.h"
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#include "base/lazy_instance.h"
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#include "base/logging.h"
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#include "base/thread_local.h"
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#include "base/message_loop.h"
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@ -38,15 +37,21 @@ namespace IPC {
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class SyncChannel::ReceivedSyncMsgQueue {
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(SyncChannel::ReceivedSyncMsgQueue)
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static base::ThreadLocalPointer<ReceivedSyncMsgQueue>& get_tls_ptr() {
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static base::ThreadLocalPointer<ReceivedSyncMsgQueue> tls_ptr;
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return tls_ptr;
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}
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// Returns the ReceivedSyncMsgQueue instance for this thread, creating one
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// if necessary. Call RemoveContext on the same thread when done.
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static ReceivedSyncMsgQueue* AddContext() {
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// We want one ReceivedSyncMsgQueue per listener thread (i.e. since multiple
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// SyncChannel objects can block the same thread).
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ReceivedSyncMsgQueue* rv = lazy_tls_ptr_.Pointer()->Get();
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ReceivedSyncMsgQueue* rv = get_tls_ptr().Get();
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if (!rv) {
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rv = new ReceivedSyncMsgQueue();
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ReceivedSyncMsgQueue::lazy_tls_ptr_.Pointer()->Set(rv);
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get_tls_ptr().Set(rv);
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}
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rv->listener_count_++;
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return rv;
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@ -121,18 +126,14 @@ class SyncChannel::ReceivedSyncMsgQueue {
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}
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if (--listener_count_ == 0) {
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DCHECK(lazy_tls_ptr_.Pointer()->Get());
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lazy_tls_ptr_.Pointer()->Set(NULL);
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DCHECK(get_tls_ptr().Get());
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get_tls_ptr().Set(NULL);
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}
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}
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WaitableEvent* dispatch_event() { return &dispatch_event_; }
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MessageLoop* listener_message_loop() { return listener_message_loop_; }
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// Holds a pointer to the per-thread ReceivedSyncMsgQueue object.
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static base::LazyInstance<base::ThreadLocalPointer<ReceivedSyncMsgQueue> >
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lazy_tls_ptr_;
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// Called on the ipc thread to check if we can unblock any current Send()
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// calls based on a queued reply.
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void DispatchReplies() {
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@ -181,9 +182,6 @@ class SyncChannel::ReceivedSyncMsgQueue {
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int listener_count_;
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};
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base::LazyInstance<base::ThreadLocalPointer<SyncChannel::ReceivedSyncMsgQueue> >
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SyncChannel::ReceivedSyncMsgQueue::lazy_tls_ptr_ = LAZY_INSTANCE_INITIALIZER;
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SyncChannel::SyncContext::SyncContext(
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Channel::Listener* listener,
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MessageFilter* filter,
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@ -3,16 +3,16 @@
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// found in the LICENSE file.
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#include "chrome/common/notification_service.h"
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#include "base/lazy_instance.h"
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#include "base/thread_local.h"
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|
||||
static base::LazyInstance<base::ThreadLocalPointer<NotificationService> >
|
||||
lazy_tls_ptr = LAZY_INSTANCE_INITIALIZER;
|
||||
static base::ThreadLocalPointer<NotificationService>& get_tls_ptr() {
|
||||
static base::ThreadLocalPointer<NotificationService> tls_ptr;
|
||||
return tls_ptr;
|
||||
}
|
||||
|
||||
// static
|
||||
NotificationService* NotificationService::current() {
|
||||
return lazy_tls_ptr.Pointer()->Get();
|
||||
return get_tls_ptr().Get();
|
||||
}
|
||||
|
||||
// static
|
||||
@ -27,7 +27,7 @@ NotificationService::NotificationService() {
|
||||
memset(observer_counts_, 0, sizeof(observer_counts_));
|
||||
#endif
|
||||
|
||||
lazy_tls_ptr.Pointer()->Set(this);
|
||||
get_tls_ptr().Set(this);
|
||||
}
|
||||
|
||||
void NotificationService::AddObserver(NotificationObserver* observer,
|
||||
@ -117,7 +117,7 @@ void NotificationService::Notify(NotificationType type,
|
||||
|
||||
|
||||
NotificationService::~NotificationService() {
|
||||
lazy_tls_ptr.Pointer()->Set(NULL);
|
||||
get_tls_ptr().Set(NULL);
|
||||
|
||||
#ifndef NDEBUG
|
||||
for (int i = 0; i < NotificationType::NOTIFICATION_TYPE_COUNT; i++) {
|
||||
|
Loading…
Reference in New Issue
Block a user