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Bug 1244642 - Web-platform tests for AnimationEffectTiming.direction r=hiro
MozReview-Commit-ID: Cxvizue8c9H --HG-- extra : rebase_source : 1d6e7d8d55e9d09412a71fb3be9e716c53eac34f
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@ -28413,6 +28413,10 @@
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"path": "web-animations/animation-effect-timing/iterationStart.html",
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"url": "/web-animations/animation-effect-timing/iterationStart.html"
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},
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{
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"path": "web-animations/animation-effect-timing/direction.html",
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"url": "/web-animations/animation-effect-timing/direction.html"
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},
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{
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"path": "web-animations/animation-node/animation-node-after.html",
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"url": "/web-animations/animation-node/animation-node-after.html"
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@ -0,0 +1,28 @@
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<!DOCTYPE html>
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<meta charset=utf-8>
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<title>direction tests</title>
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<link rel="help" href="https://w3c.github.io/web-animations/#dom-animationeffecttiming-direction">
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<link rel="author" title="Ryo Kato" href="mailto:foobar094@gmail.com">
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<script src="/resources/testharness.js"></script>
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<script src="/resources/testharnessreport.js"></script>
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<script src="../testcommon.js"></script>
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<link rel="stylesheet" href="/resources/testharness.css">
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<body>
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<div id="log"></div>
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<script>
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'use strict';
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test(function(t) {
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var div = createDiv(t);
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var anim = div.animate({ opacity: [ 0, 1 ] }, 2000);
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var directions = ['normal', 'reverse', 'alternate', 'alternate-reverse'];
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directions.forEach(function(direction) {
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anim.effect.timing.direction = direction;
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assert_equals(anim.effect.timing.direction, direction,
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'set direction to ' + direction);
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});
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}, 'set direction to a valid keyword');
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</script>
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</body>
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@ -117,5 +117,61 @@ test(function(t) {
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'set currentTime after endTime');
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}, 'change currentTime when fill forwards and endDelay is negative');
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test(function(t) {
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var div = createDiv(t);
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var anim = div.animate({ opacity: [ 0, 1 ] },
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{ duration: 10000,
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direction: 'normal' });
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anim.currentTime = 7000;
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anim.effect.timing.direction = 'reverse';
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assert_equals(getComputedStyle(div).opacity, '0.3',
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'change direction from "normal" to "reverse"');
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}, 'change direction from "normal" to "reverse"');
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test(function(t) {
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var div = createDiv(t);
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var anim = div.animate({ opacity: [ 0, 1 ] },
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{ iterations: 2,
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duration: 10000,
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direction: 'normal' });
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anim.currentTime = 17000;
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anim.effect.timing.direction = 'alternate';
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assert_equals(getComputedStyle(div).opacity, '0.3',
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'change direction from "normal" to "alternate"');
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}, 'change direction from "normal" to "alternate"');
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test(function(t) {
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var div = createDiv(t);
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var anim = div.animate({ opacity: [ 0, 1 ] },
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{ iterations: 2,
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duration: 10000,
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direction: 'normal' });
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anim.currentTime = 17000;
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anim.effect.timing.direction = 'alternate-reverse';
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assert_equals(getComputedStyle(div).opacity, '0.7',
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'change direction from "normal" to "alternate-reverse"');
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}, 'change direction from "normal" to "alternate-reverse"');
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test(function(t) {
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var div = createDiv(t);
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var anim = div.animate({ opacity: [ 0, 1 ] },
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{ fill: 'backwards',
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duration: 10000,
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direction: 'normal' });
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// test for a flip of value at the currentTime = 0
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anim.effect.timing.direction = 'reverse';
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assert_equals(getComputedStyle(div).opacity, '1',
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'change direction from "normal" to "reverse" ' +
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'at the starting point');
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}, 'change direction from "normal" to "reverse"');
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</script>
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</body>
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