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Bug 892606 part.1 Add debug logs to KeyboardLayout.cpp r=jimm
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@ -328,6 +328,15 @@ VirtualKey::GetUniChars(ShiftState aShiftState) const
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UniCharsAndModifiers
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VirtualKey::GetNativeUniChars(ShiftState aShiftState) const
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{
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#ifdef DEBUG
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if (aShiftState < 0 || aShiftState >= ArrayLength(mShiftStates)) {
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nsPrintfCString warning("Shift state is out of range: "
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"aShiftState=%d, ArrayLength(mShiftState)=%d",
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aShiftState, ArrayLength(mShiftStates));
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NS_WARNING(warning.get());
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}
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#endif
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UniCharsAndModifiers result;
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Modifiers modifiers = ShiftStateToModifiers(aShiftState);
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if (IsDeadKey(aShiftState)) {
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@ -547,6 +556,7 @@ NativeKey::NativeKey(nsWindowBase* aWidget,
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}
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mVirtualKeyCode = mOriginalVirtualKeyCode =
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ComputeVirtualKeyCodeFromScanCodeEx();
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NS_ASSERTION(mVirtualKeyCode, "Failed to compute virtual keycode");
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break;
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default:
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MOZ_CRASH("Unsupported message");
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@ -1485,6 +1495,15 @@ KeyboardLayout::InitNativeKey(NativeKey& aNativeKey,
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// Dead-key followed by another dead-key. Reset dead-key state and
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// return both dead-key characters.
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int32_t activeDeadKeyIndex = GetKeyIndex(mActiveDeadKey);
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#ifdef DEBUG
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if (activeDeadKeyIndex < 0 || activeDeadKeyIndex >= NS_NUM_OF_KEYS) {
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nsPrintfCString warning("The virtual key index (%d) of mActiveDeadKey "
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"(0x%02X) is not a printable key (virtualKey="
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"0x%02X)",
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activeDeadKeyIndex, mActiveDeadKey, virtualKey);
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NS_WARNING(warning.get());
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}
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#endif
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UniCharsAndModifiers prevDeadChars =
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mVirtualKeys[activeDeadKeyIndex].GetUniChars(mDeadKeyShiftState);
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UniCharsAndModifiers newChars =
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@ -2061,9 +2080,18 @@ KeyboardLayout::ConvertNativeKeyCodeToDOMKeyCode(UINT aNativeKeyCode) const
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// care this message as key event.
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case VK_PACKET:
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return 0;
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// If a key is not mapped to a virtual keycode, 0xFF is used.
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case 0xFF:
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NS_WARNING("The key is failed to be converted to a virtual keycode");
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return 0;
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}
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NS_WARNING("Unknown key code comes, please check latest MSDN document,"
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" there may be some new keycodes we have not known.");
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#ifdef DEBUG
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nsPrintfCString warning("Unknown virtual keycode (0x%08X), please check the "
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"latest MSDN document, there may be some new "
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"keycodes we've never known.",
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aNativeKeyCode);
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NS_WARNING(warning.get());
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#endif
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return 0;
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}
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