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Bug 709914 - Slice out the ANGLE compiler from libxul on Windows. r=khuey,a=philor
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@ -45,7 +45,9 @@ include $(DEPTH)/config/autoconf.mk
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MODULE = angle
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LIBRARY_NAME = angle
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LIBXUL_LIBRARY = 1
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EXPORT_LIBRARY = 1
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ifeq (WINNT,$(OS_TARGET))
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VISIBILITY_FLAGS =
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endif
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EXPORTS_NAMESPACES = angle
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@ -86,6 +86,12 @@ SHARED_LIBRARY_LIBS += \
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$(NULL)
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endif
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SHARED_LIBRARY_LIBS += \
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$(DEPTH)/gfx/angle/$(LIB_PREFIX)angle.$(LIB_SUFFIX) \
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$(NULL)
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EXTRA_DSO_LDOPTS = $(MOZALLOC_LIB) $(NSPR_LIBS)
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ifeq (WINNT,$(OS_TARGET))
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DEFFILE = $(srcdir)/symbols.def
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endif
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@ -77,3 +77,11 @@ vpx_codec_destroy
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vpx_codec_get_frame
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vpx_codec_peek_stream_info
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vpx_codec_vp8_dx
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ShInitialize
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ShFinalize
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ShGetObjectCode
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ShDestruct
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ShGetInfoLog
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ShCompile
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ShGetInfo
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ShConstructCompiler
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@ -318,8 +318,6 @@ STATIC_LIBS += thebes gl ycbcr
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COMPONENT_LIBS += profiler
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STATIC_LIBS += angle
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ifeq (windows,$(MOZ_WIDGET_TOOLKIT))
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COMPONENT_LIBS += gkwidget
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endif
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