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b=480088; use a single cached data block for painting with image surfaces on Windows CE; r=stuart
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@ -169,6 +169,11 @@
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// out to the bounding-box if there are more
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#define MAX_RECTS_IN_REGION 100
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#ifdef PAINT_USE_IMAGE_SURFACE
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static nsAutoPtr<PRUint8> gSharedSurfaceData;
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static gfxIntSize gSharedSurfaceSize;
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#endif
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/*
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* WinCE helpers
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*/
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@ -6075,10 +6080,37 @@ PRBool nsWindow::OnPaint(HDC aDC)
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targetSurface = new gfxWindowsSurface(hDC);
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}
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#elif defined(PAINT_USE_IMAGE_SURFACE)
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if (!gSharedSurfaceData) {
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gSharedSurfaceSize.height = GetSystemMetrics(SM_CYSCREEN);
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gSharedSurfaceSize.width = GetSystemMetrics(SM_CXSCREEN);
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gSharedSurfaceData = (PRUint8*) malloc(gSharedSurfaceSize.width * gSharedSurfaceSize.height * 4);
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}
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gfxIntSize surfaceSize(ps.rcPaint.right - ps.rcPaint.left,
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ps.rcPaint.bottom - ps.rcPaint.top);
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nsRefPtr<gfxImageSurface> targetSurface = new gfxImageSurface(surfaceSize,
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gfxASurface::ImageFormatRGB24);
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nsRefPtr<gfxImageSurface> targetSurface;
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if (!gSharedSurfaceData ||
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surfaceSize.width > gSharedSurfaceSize.width ||
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surfaceSize.height > gSharedSurfaceSize.height)
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{
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#ifdef DEBUG_vladimir
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RETAILMSG(1, (L"OnPaint: Paint area bigger than screen! Screen %dx%d, surface %dx%d, HWND %p\r\n", gSharedSurfaceSize.width, gSharedSurfaceSize.height, surfaceSize.width, surfaceSize.height, mWnd));
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#endif
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// allocate a new oversize surface; hopefully this will just be a one-time thing,
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// and we should really fix whatever's doing it!
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targetSurface = new gfxImageSurface(surfaceSize, gfxASurface::ImageFormatRGB24);
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} else {
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// don't use the shared surface directly; instead, create a new one
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// that just reuses its buffer.
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targetSurface = new gfxImageSurface(gSharedSurfaceData.get(),
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surfaceSize,
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surfaceSize.width * 4,
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gfxASurface::ImageFormatRGB24);
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}
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if (targetSurface && !targetSurface->CairoStatus()) {
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targetSurface->SetDeviceOffset(gfxPoint(-ps.rcPaint.left, -ps.rcPaint.top));
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}
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