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Bug 965745 - Always patch loop backedges in Ion if interrupt flag is set r=jandem
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@ -347,6 +347,9 @@ JitRuntime::handleAccessViolation(JSRuntime *rt, void *faultingAddress)
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// to SEGV while still inside the signal handler, and the process will terminate.
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JSRuntime::AutoLockForOperationCallback lock(rt);
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// Ion code in the runtime faulted after it was made inaccessible. Reset
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// the code privileges and patch all loop backedges to perform an interrupt
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// check instead.
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ensureIonCodeAccessible(rt);
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return true;
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}
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@ -362,18 +365,14 @@ JitRuntime::ensureIonCodeAccessible(JSRuntime *rt)
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JS_ASSERT(CurrentThreadCanAccessRuntime(rt));
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#endif
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if (!ionCodeProtected_)
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return;
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// Ion code in the runtime faulted after it was made inaccessible. Reset
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// the code privileges and patch all loop backedges to perform an interrupt
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// check instead.
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ionAlloc_->toggleAllCodeAsAccessible(true);
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ionCodeProtected_ = false;
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if (ionCodeProtected_) {
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ionAlloc_->toggleAllCodeAsAccessible(true);
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ionCodeProtected_ = false;
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}
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if (rt->interrupt) {
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// The interrupt handler needs to be invoked by this thread, but we
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// are inside a signal handler and have no idea what is above us on the
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// The interrupt handler needs to be invoked by this thread, but we may
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// be inside a signal handler and have no idea what is above us on the
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// stack (probably we are executing Ion code at an arbitrary point, but
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// we could be elsewhere, say repatching a jump for an IonCache).
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// Patch all backedges in the runtime so they will invoke the interrupt
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