diff --git a/content/canvas/src/WebGLContext.cpp b/content/canvas/src/WebGLContext.cpp index 323e2b478eee..40831fb344d7 100644 --- a/content/canvas/src/WebGLContext.cpp +++ b/content/canvas/src/WebGLContext.cpp @@ -1233,9 +1233,9 @@ WebGLContext::ForceClearFramebufferWithDefaultValues(GLbitfield mask, const bool colorWriteMask[2] == mColorWriteMask[2] && colorWriteMask[3] == mColorWriteMask[3]); MOZ_ASSERT(IsSameFloat(mColorClearValue[0], colorClearValue[0]) && - IsSameFloat(mColorClearValue[0], colorClearValue[0]) && - IsSameFloat(mColorClearValue[0], colorClearValue[0]) && - IsSameFloat(mColorClearValue[0], colorClearValue[0])); + IsSameFloat(mColorClearValue[1], colorClearValue[1]) && + IsSameFloat(mColorClearValue[2], colorClearValue[2]) && + IsSameFloat(mColorClearValue[3], colorClearValue[3])); realGLboolean depthWriteMask = 2;