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Bug 796183 - Always invalidate the widget when doing empty transactions with a LayerManager. r=roc
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@ -5280,17 +5280,17 @@ PresShell::Paint(nsIView* aViewToPaint,
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} else {
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} else {
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LayerProperties::ClearInvalidations(layerManager->GetRoot());
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LayerProperties::ClearInvalidations(layerManager->GetRoot());
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}
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}
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if (!invalid.IsEmpty()) {
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if (props) {
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if (props) {
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if (!invalid.IsEmpty()) {
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nsRect rect(presContext->DevPixelsToAppUnits(invalid.x),
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nsRect rect(presContext->DevPixelsToAppUnits(invalid.x),
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presContext->DevPixelsToAppUnits(invalid.y),
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presContext->DevPixelsToAppUnits(invalid.y),
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presContext->DevPixelsToAppUnits(invalid.width),
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presContext->DevPixelsToAppUnits(invalid.width),
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presContext->DevPixelsToAppUnits(invalid.height));
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presContext->DevPixelsToAppUnits(invalid.height));
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aViewToPaint->GetViewManager()->InvalidateViewNoSuppression(aViewToPaint, rect);
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aViewToPaint->GetViewManager()->InvalidateViewNoSuppression(aViewToPaint, rect);
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presContext->NotifyInvalidation(invalid, 0);
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presContext->NotifyInvalidation(invalid, 0);
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} else {
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aViewToPaint->GetViewManager()->InvalidateView(aViewToPaint);
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}
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}
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} else {
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aViewToPaint->GetViewManager()->InvalidateView(aViewToPaint);
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}
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}
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frame->UpdatePaintCountForPaintedPresShells();
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frame->UpdatePaintCountForPaintedPresShells();
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