Backed out changesets b2eb913e58c9 and c678e1317fa0 (bug 1196112) for suspicion of causing bug 1197977.

This commit is contained in:
Ryan VanderMeulen 2015-08-24 16:44:14 -04:00
parent 55e0dce55c
commit 0dd8afde85
3 changed files with 57 additions and 77 deletions

View File

@ -105,7 +105,7 @@ UpdateStreamBlocking(MediaStream* aStream, bool aBlocking)
*/
class DecodedStreamData {
public:
DecodedStreamData(SourceMediaStream* aStream,
DecodedStreamData(SourceMediaStream* aStream, bool aPlaying,
MozPromiseHolder<GenericPromise>&& aPromise);
~DecodedStreamData();
bool IsFinished() const;
@ -142,7 +142,7 @@ public:
bool mEOSVideoCompensation;
};
DecodedStreamData::DecodedStreamData(SourceMediaStream* aStream,
DecodedStreamData::DecodedStreamData(SourceMediaStream* aStream, bool aPlaying,
MozPromiseHolder<GenericPromise>&& aPromise)
: mAudioFramesWritten(0)
, mNextVideoTime(-1)
@ -152,15 +152,17 @@ DecodedStreamData::DecodedStreamData(SourceMediaStream* aStream,
, mHaveSentFinishAudio(false)
, mHaveSentFinishVideo(false)
, mStream(aStream)
, mPlaying(true)
, mPlaying(aPlaying)
, mEOSVideoCompensation(false)
{
// DecodedStreamGraphListener will resolve this promise.
mListener = new DecodedStreamGraphListener(mStream, Move(aPromise));
mStream->AddListener(mListener);
// mPlaying is initially true because MDSM won't start playback until playing
// becomes true. This is consistent with the settings of AudioSink.
// Block the stream if we are not playing.
if (!aPlaying) {
UpdateStreamBlocking(mStream, true);
}
}
DecodedStreamData::~DecodedStreamData()
@ -356,7 +358,7 @@ DecodedStream::DecodedStream(AbstractThread* aOwnerThread,
MediaQueue<MediaData>& aAudioQueue,
MediaQueue<MediaData>& aVideoQueue)
: mOwnerThread(aOwnerThread)
, mShuttingDown(false)
, mMonitor("DecodedStream::mMonitor")
, mPlaying(false)
, mVolume(1.0)
, mAudioQueue(aAudioQueue)
@ -369,17 +371,11 @@ DecodedStream::~DecodedStream()
MOZ_ASSERT(mStartTime.isNothing(), "playback should've ended.");
}
void
DecodedStream::Shutdown()
{
MOZ_ASSERT(NS_IsMainThread());
mShuttingDown = true;
}
nsRefPtr<GenericPromise>
DecodedStream::StartPlayback(int64_t aStartTime, const MediaInfo& aInfo)
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
MOZ_ASSERT(mStartTime.isNothing(), "playback already started.");
mStartTime.emplace(aStartTime);
@ -417,7 +413,7 @@ DecodedStream::StartPlayback(int64_t aStartTime, const MediaInfo& aInfo)
void DecodedStream::StopPlayback()
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
// Playback didn't even start at all.
if (mStartTime.isNothing()) {
return;
@ -428,19 +424,12 @@ void DecodedStream::StopPlayback()
// Clear mData immediately when this playback session ends so we won't
// send data to the wrong stream in SendData() in next playback session.
DestroyData(Move(mData));
}
void
DecodedStream::DestroyData(UniquePtr<DecodedStreamData> aData)
{
AssertOwnerThread();
if (!aData) {
DecodedStreamData* data = mData.release();
// mData is not yet created on the main thread.
if (!data) {
return;
}
DecodedStreamData* data = aData.release();
nsRefPtr<DecodedStream> self = this;
nsCOMPtr<nsIRunnable> r = NS_NewRunnableFunction([=] () {
self->mOutputStreamManager.Disconnect();
@ -453,41 +442,35 @@ void
DecodedStream::CreateData(MozPromiseHolder<GenericPromise>&& aPromise)
{
MOZ_ASSERT(NS_IsMainThread());
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
MOZ_ASSERT(!mData, "Already created.");
// No need to create a source stream when there are no output streams. This
// happens when RemoveOutput() is called immediately after StartPlayback().
// Also we don't create a source stream when MDSM has begun shutdown.
if (!mOutputStreamManager.Graph() || mShuttingDown) {
// We also bail out when the playback session has ended. This happens when
// StopPlayback() is called immediately after StartPlayback().
if (!mOutputStreamManager.Graph() || mStartTime.isNothing()) {
// Resolve the promise to indicate the end of playback.
aPromise.Resolve(true, __func__);
return;
}
auto source = mOutputStreamManager.Graph()->CreateSourceStream(nullptr);
auto data = new DecodedStreamData(source, Move(aPromise));
mOutputStreamManager.Connect(data->mStream);
mData.reset(new DecodedStreamData(source, mPlaying, Move(aPromise)));
mOutputStreamManager.Connect(mData->mStream);
class R : public nsRunnable {
typedef void(DecodedStream::*Method)(UniquePtr<DecodedStreamData>);
public:
R(DecodedStream* aThis, Method aMethod, DecodedStreamData* aData)
: mThis(aThis), mMethod(aMethod), mData(aData) {}
NS_IMETHOD Run() override
{
(mThis->*mMethod)(Move(mData));
return NS_OK;
// Start to send data to the stream immediately
nsRefPtr<DecodedStream> self = this;
nsCOMPtr<nsIRunnable> r = NS_NewRunnableFunction([=] () {
ReentrantMonitorAutoEnter mon(self->GetReentrantMonitor());
// Don't send data if playback has ended.
if (self->mStartTime.isSome()) {
self->SendData();
}
private:
nsRefPtr<DecodedStream> mThis;
Method mMethod;
UniquePtr<DecodedStreamData> mData;
};
// Post a message to ensure |mData| is only updated on the worker thread.
// Note this must be done before MDSM's shutdown since dispatch could fail
// when the worker thread is shut down.
nsCOMPtr<nsIRunnable> r = new R(this, &DecodedStream::OnDataCreated, data);
mOwnerThread->Dispatch(r.forget());
});
// Don't assert success because the owner thread might have begun shutdown
// while we are still dealing with jobs on the main thread.
mOwnerThread->Dispatch(r.forget(), AbstractThread::DontAssertDispatchSuccess);
}
bool
@ -496,22 +479,10 @@ DecodedStream::HasConsumers() const
return !mOutputStreamManager.IsEmpty();
}
void
DecodedStream::OnDataCreated(UniquePtr<DecodedStreamData> aData)
ReentrantMonitor&
DecodedStream::GetReentrantMonitor() const
{
AssertOwnerThread();
MOZ_ASSERT(!mData, "Already created.");
// Start to send data to the stream immediately
if (mStartTime.isSome()) {
aData->SetPlaying(mPlaying);
mData = Move(aData);
SendData();
return;
}
// Playback has ended. Destroy aData which is not needed anymore.
DestroyData(Move(aData));
return mMonitor;
}
void
@ -530,6 +501,7 @@ void
DecodedStream::SetPlaying(bool aPlaying)
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
mPlaying = aPlaying;
if (mData) {
mData->SetPlaying(aPlaying);
@ -540,6 +512,7 @@ void
DecodedStream::SetVolume(double aVolume)
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
mVolume = aVolume;
}
@ -547,6 +520,7 @@ void
DecodedStream::SetSameOrigin(bool aSameOrigin)
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
mSameOrigin = aSameOrigin;
}
@ -554,6 +528,7 @@ void
DecodedStream::InitTracks()
{
AssertOwnerThread();
GetReentrantMonitor().AssertCurrentThreadIn();
if (mData->mStreamInitialized) {
return;
@ -634,6 +609,7 @@ void
DecodedStream::SendAudio(double aVolume, bool aIsSameOrigin)
{
AssertOwnerThread();
GetReentrantMonitor().AssertCurrentThreadIn();
if (!mInfo.HasAudio()) {
return;
@ -699,6 +675,7 @@ void
DecodedStream::SendVideo(bool aIsSameOrigin)
{
AssertOwnerThread();
GetReentrantMonitor().AssertCurrentThreadIn();
if (!mInfo.HasVideo()) {
return;
@ -777,6 +754,7 @@ void
DecodedStream::AdvanceTracks()
{
AssertOwnerThread();
GetReentrantMonitor().AssertCurrentThreadIn();
StreamTime endPosition = 0;
@ -801,6 +779,7 @@ void
DecodedStream::SendData()
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
MOZ_ASSERT(mStartTime.isSome(), "Must be called after StartPlayback()");
// Not yet created on the main thread. MDSM will try again later.
@ -831,6 +810,7 @@ int64_t
DecodedStream::AudioEndTime() const
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
if (mStartTime.isSome() && mInfo.HasAudio() && mData) {
CheckedInt64 t = mStartTime.ref() +
FramesToUsecs(mData->mAudioFramesWritten, mInfo.mAudio.mRate);
@ -845,6 +825,7 @@ int64_t
DecodedStream::GetPosition() const
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
// This is only called after MDSM starts playback. So mStartTime is
// guaranteed to be something.
MOZ_ASSERT(mStartTime.isSome());
@ -855,6 +836,7 @@ bool
DecodedStream::IsFinished() const
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
return mData && mData->IsFinished();
}
@ -862,6 +844,7 @@ void
DecodedStream::ConnectListener()
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
mAudioPushListener = mAudioQueue.PushEvent().Connect(
mOwnerThread, this, &DecodedStream::SendData);
@ -877,6 +860,7 @@ void
DecodedStream::DisconnectListener()
{
AssertOwnerThread();
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
mAudioPushListener.Disconnect();
mVideoPushListener.Disconnect();

View File

@ -106,8 +106,6 @@ public:
MediaQueue<MediaData>& aAudioQueue,
MediaQueue<MediaData>& aVideoQueue);
void Shutdown();
// Mimic MDSM::StartAudioThread.
// Must be called before any calls to SendData().
//
@ -134,9 +132,8 @@ protected:
virtual ~DecodedStream();
private:
ReentrantMonitor& GetReentrantMonitor() const;
void CreateData(MozPromiseHolder<GenericPromise>&& aPromise);
void DestroyData(UniquePtr<DecodedStreamData> aData);
void OnDataCreated(UniquePtr<DecodedStreamData> aData);
void InitTracks();
void AdvanceTracks();
void SendAudio(double aVolume, bool aIsSameOrigin);
@ -152,18 +149,18 @@ private:
const nsRefPtr<AbstractThread> mOwnerThread;
/*
* Main thread only members.
*/
UniquePtr<DecodedStreamData> mData;
// Data about MediaStreams that are being fed by the decoder.
OutputStreamManager mOutputStreamManager;
// True if MDSM has begun shutdown.
bool mShuttingDown;
/*
* Worker thread only members.
*/
UniquePtr<DecodedStreamData> mData;
// TODO: This is a temp solution to get rid of decoder monitor on the main
// thread in MDSM::AddOutputStream and MDSM::RecreateDecodedStream as
// required by bug 1146482. DecodedStream needs to release monitor before
// calling back into MDSM functions in order to prevent deadlocks.
//
// Please move all capture-stream related code from MDSM into DecodedStream
// and apply "dispatch + mirroring" to get rid of this monitor in the future.
mutable ReentrantMonitor mMonitor;
bool mPlaying;
double mVolume;

View File

@ -171,7 +171,6 @@ public:
void DispatchShutdown()
{
mDecodedStream->Shutdown();
nsCOMPtr<nsIRunnable> runnable =
NS_NewRunnableMethod(this, &MediaDecoderStateMachine::Shutdown);
OwnerThread()->Dispatch(runnable.forget());