Bug 1556556 - Introduce ViewportType and RelativeTo. r=kats,mattwoodrow

Differential Revision: https://phabricator.services.mozilla.com/D68916
This commit is contained in:
Botond Ballo 2020-05-05 19:24:28 +00:00
parent f55eb5c394
commit 0e4ceea622

View File

@ -132,6 +132,39 @@ enum class DrawStringFlags {
};
MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(DrawStringFlags)
// A flag that can be used to annotate a frame to distinguish coordinates
// relative to the viewport frame as being in layout or visual coordinates.
enum class ViewportType { Layout, Visual };
// A struct that combines a frame with a ViewportType annotation. The
// combination completely describes what a set of coordinates is "relative to".
// Notes on expected usage:
// - The boundary between visual and layout coordinates is approximately
// at the root content document (RCD)'s ViewportFrame, which we'll
// call "RCD-VF".
// - Coordinates relative to the RCD-VF's descendants (other than the
// RCD's viewport scrollbar frames) should be in layout coordinates.
// - Coordinates relative to the RCD-VF's ancestors should be in visual
// coordinates (note that in an e10s setup, the RCD-VF doesn't
// typically have in-process ancestors).
// - Coordinates relative to the RCD-VF itself can be in either layout
// or visual coordinates.
struct RelativeTo {
const nsIFrame* mFrame = nullptr;
// Choose ViewportType::Layout as the default as this is what the vast
// majority of layout code deals with.
ViewportType mViewportType = ViewportType::Layout;
bool operator==(const RelativeTo& aOther) const {
return mFrame == aOther.mFrame && mViewportType == aOther.mViewportType;
}
friend std::ostream& operator<<(std::ostream& aOs, const RelativeTo& aR) {
return aOs << "{" << aR.mFrame << ", "
<< (aR.mViewportType == ViewportType::Visual ? "visual"
: "layout")
<< "}";
}
};
/**
* nsLayoutUtils is a namespace class used for various helper
* functions that are useful in multiple places in layout. The goal