mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-27 14:52:16 +00:00
Backed out changeset 0a2985a48339 (bug 1769747
) for causing gl failures.
This commit is contained in:
parent
dd8f948670
commit
14c4666a5f
@ -4049,35 +4049,6 @@ void webgl::TexUnpackBlobDesc::Shrink(const webgl::PackingInfo& pi) {
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// -
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// Because often you need a null-terminated copy for printf.
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inline std::string ToString(std::string_view s) { return std::string{s}; }
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std::string_view ToString(const layers::SurfaceDescriptor::Type t) {
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switch (t) {
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#define _(X) \
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case layers::SurfaceDescriptor::X: \
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return #X;
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_(T__None)
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_(TSurfaceDescriptorBuffer)
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_(TSurfaceDescriptorD3D10)
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_(TSurfaceDescriptorDXGIYCbCr)
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_(TSurfaceDescriptorDMABuf)
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_(TSurfaceTextureDescriptor)
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_(TSurfaceDescriptorAndroidHardwareBuffer)
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_(TEGLImageDescriptor)
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_(TSurfaceDescriptorMacIOSurface)
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_(TSurfaceDescriptorSharedGLTexture)
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_(TSurfaceDescriptorGPUVideo)
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_(TSurfaceDescriptorRecorded)
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_(TSurfaceDescriptorRemoteTexture)
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_(TSurfaceDescriptorDcompSurface)
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_(Tnull_t)
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#undef _
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}
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MOZ_ASSERT_UNREACHABLE();
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}
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void ClientWebGLContext::TexImage(uint8_t funcDims, GLenum imageTarget,
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GLint level, GLenum respecFormat,
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const ivec3& offset,
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@ -4275,8 +4246,7 @@ void ClientWebGLContext::TexImage(uint8_t funcDims, GLenum imageTarget,
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const bool canUploadViaSd = contextInfo.uploadableSdTypes[sdType];
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if (!canUploadViaSd) {
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const nsPrintfCString msg(
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"Fast uploads for resource type %s not implemented.",
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ToString(ToString(sdType)).c_str());
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"Fast uploads for resource type %i not implemented.", int(sdType));
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return Some(ToString(msg));
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}
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@ -393,8 +393,8 @@ bool TexUnpackBlob::ConvertIfNeeded(
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if (srcFormat != dstFormat) {
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webgl->GeneratePerfWarning(
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"Conversion requires pixel reformatting. (%s->%s)",
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ToString(srcFormat).c_str(), ToString(dstFormat).c_str());
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"Conversion requires pixel reformatting. (%u->%u)", uint32_t(srcFormat),
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uint32_t(dstFormat));
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} else if (fnHasPremultMismatch()) {
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webgl->GeneratePerfWarning(
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"Conversion requires change in"
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@ -664,61 +664,48 @@ Maybe<std::string> BlitPreventReason(const int32_t level, const ivec3& offset,
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const auto& size = desc.size;
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const auto& unpacking = desc.unpacking;
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if (size.z != 1) {
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return Some(std::string("depth is not 1"));
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}
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if (offset.x != 0 || offset.y != 0 || offset.z != 0) {
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return Some(std::string("x/y/zOffset is not 0"));
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}
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if (unpacking.skipPixels || unpacking.skipRows || unpacking.skipImages) {
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return Some(std::string("non-zero UNPACK_SKIP_* not yet supported"));
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}
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const auto premultReason = [&]() -> const char* {
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if (desc.srcAlphaType == gfxAlphaType::Opaque) return nullptr;
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const bool srcIsPremult = (desc.srcAlphaType == gfxAlphaType::Premult);
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const auto& dstIsPremult = unpacking.premultiplyAlpha;
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if (srcIsPremult == dstIsPremult) return nullptr;
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if (dstIsPremult) {
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return "UNPACK_PREMULTIPLY_ALPHA_WEBGL is not true";
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} else {
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return "UNPACK_PREMULTIPLY_ALPHA_WEBGL is not false";
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const auto ret = [&]() -> const char* {
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if (size.z != 1) {
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return "depth is not 1";
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}
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if (offset.x != 0 || offset.y != 0 || offset.z != 0) {
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return "x/y/zOffset is not 0";
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}
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if (unpacking.skipPixels || unpacking.skipRows || unpacking.skipImages) {
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return "non-zero UNPACK_SKIP_* not yet supported";
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}
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const auto premultReason = [&]() -> const char* {
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if (desc.srcAlphaType == gfxAlphaType::Opaque) return nullptr;
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const bool srcIsPremult = (desc.srcAlphaType == gfxAlphaType::Premult);
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const auto& dstIsPremult = unpacking.premultiplyAlpha;
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if (srcIsPremult == dstIsPremult) return nullptr;
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if (dstIsPremult) {
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return "UNPACK_PREMULTIPLY_ALPHA_WEBGL is not true";
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} else {
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return "UNPACK_PREMULTIPLY_ALPHA_WEBGL is not false";
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}
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}();
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if (premultReason) return premultReason;
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if (pi.format != LOCAL_GL_RGBA) {
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return "`format` is not RGBA";
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}
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if (pi.type != LOCAL_GL_UNSIGNED_BYTE) {
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return "`type` is not UNSIGNED_BYTE";
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}
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return nullptr;
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}();
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if (premultReason) return Some(std::string(premultReason));
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// RGBA8 spec'd as renderable.
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// RGB8 we can probably guarantee to be renderable, with an init-time test.
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// RG8 (etc) via draw-to-RGBA8 then copyTexSubImage.
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switch (pi.format) {
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case LOCAL_GL_RGBA:
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case LOCAL_GL_RGB:
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break;
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default:
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return Some(std::string("`format` is ") + EnumString(pi.format) +
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", not RGB/RGBA");
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if (ret) {
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return Some(std::string(ret));
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}
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if (pi.type != LOCAL_GL_UNSIGNED_BYTE) {
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// Eventually, we can upload other types, so long as we know that
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// (RGBA, type) is renderable.
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return Some(std::string("`type` is ") + EnumString(pi.type) +
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", not UNSIGNED_BYTE");
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}
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return {};
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}
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} // namespace webgl
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void CopyTexSubImage(gl::GLContext* gl, TexImageTarget target, GLint level,
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GLint xOffset, GLint yOffset, GLint zOffset, GLint x,
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GLint y, GLsizei width, GLsizei height);
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namespace webgl {
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bool TexUnpackImage::TexOrSubImage(bool isSubImage, bool needsRespec,
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WebGLTexture* tex, GLint level,
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const webgl::DriverUnpackInfo* dui,
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@ -760,64 +747,20 @@ bool TexUnpackImage::TexOrSubImage(bool isSubImage, bool needsRespec,
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gl::ScopedFramebuffer scopedFB(gl);
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gl::ScopedBindFramebuffer bindFB(gl, scopedFB.FB());
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MOZ_RELEASE_ASSERT(pi.type == LOCAL_GL_UNSIGNED_BYTE);
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{
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gl::GLContext::LocalErrorScope errorScope(*gl);
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UniquePtr<gl::MozFramebuffer> intermediate;
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auto blitDestTarget = target;
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auto blitDestTex = tex->mGLName;
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auto blitDestLevel = level;
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gl->fFramebufferTexture2D(LOCAL_GL_FRAMEBUFFER,
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LOCAL_GL_COLOR_ATTACHMENT0, target,
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tex->mGLName, level);
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const auto AttachToFb = [&]() {
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switch (blitDestTarget) {
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case LOCAL_GL_TEXTURE_2D:
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case LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
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case LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
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case LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
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case LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X:
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case LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
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case LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
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gl->fFramebufferTexture2D(LOCAL_GL_FRAMEBUFFER,
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LOCAL_GL_COLOR_ATTACHMENT0, blitDestTarget,
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blitDestTex, blitDestLevel);
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break;
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case LOCAL_GL_TEXTURE_3D:
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case LOCAL_GL_TEXTURE_2D_ARRAY:
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gl->fFramebufferTextureLayer(LOCAL_GL_FRAMEBUFFER,
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LOCAL_GL_COLOR_ATTACHMENT0, blitDestTex,
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blitDestLevel, zOffset);
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break;
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default:
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MOZ_ASSERT_UNREACHABLE("blitDestTarget");
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}
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const GLenum status = gl->fCheckFramebufferStatus(LOCAL_GL_FRAMEBUFFER);
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if (status != LOCAL_GL_FRAMEBUFFER_COMPLETE) {
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MOZ_ASSERT(status == LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT);
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return false;
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}
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return true;
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};
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auto fbOk = AttachToFb();
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if (!fbOk) {
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// If not renderable, create intermediate rgba8.
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webgl->GeneratePerfWarning(
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"Copying to (%s,%s) requires an intermediate RGBA8 renderable.",
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EnumString(pi.format).c_str(), EnumString(pi.type).c_str());
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intermediate = gl::MozFramebuffer::Create(gl, {size.x, size.y}, 0, false);
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blitDestTarget = LOCAL_GL_TEXTURE_2D;
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blitDestTex = intermediate->ColorTex();
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blitDestLevel = 0;
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fbOk = AttachToFb();
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}
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MOZ_ASSERT(fbOk);
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if (!fbOk) {
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webgl->ErrorImplementationBug("Texture upload gpu-copy fastpath failed!");
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tex->Truncate();
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return false;
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const auto err = errorScope.GetError();
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MOZ_ALWAYS_TRUE(!err);
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}
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const GLenum status = gl->fCheckFramebufferStatus(LOCAL_GL_FRAMEBUFFER);
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MOZ_ALWAYS_TRUE(status == LOCAL_GL_FRAMEBUFFER_COMPLETE);
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const auto dstOrigin =
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(unpacking.flipY ? gl::OriginPos::TopLeft : gl::OriginPos::BottomLeft);
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if (!gl->BlitHelper()->BlitSdToFramebuffer(sd, {size.x, size.y},
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@ -833,12 +776,6 @@ bool TexUnpackImage::TexOrSubImage(bool isSubImage, bool needsRespec,
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"Fast Tex(Sub)Image upload failed without recourse, clearing to "
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"[0.2, 0.0, 0.2, 1.0]. Please file a bug!");
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}
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if (intermediate) {
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gl->fBindTexture(target, tex->mGLName);
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CopyTexSubImage(gl, target, level, xOffset, yOffset, zOffset, 0, 0,
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size.x, size.y);
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}
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}
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return true;
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@ -691,9 +691,12 @@ GLenum DoCompressedTexSubImage(gl::GLContext* gl, TexImageTarget target,
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return errorScope.GetError();
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}
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void CopyTexSubImage(gl::GLContext* gl, TexImageTarget target, GLint level,
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GLint xOffset, GLint yOffset, GLint zOffset, GLint x,
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GLint y, GLsizei width, GLsizei height) {
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static inline GLenum DoCopyTexSubImage(gl::GLContext* gl, TexImageTarget target,
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GLint level, GLint xOffset,
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GLint yOffset, GLint zOffset, GLint x,
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GLint y, GLsizei width, GLsizei height) {
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gl::GLContext::LocalErrorScope errorScope(*gl);
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if (IsTarget3D(target)) {
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gl->fCopyTexSubImage3D(target.get(), level, xOffset, yOffset, zOffset, x, y,
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width, height);
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@ -702,6 +705,8 @@ void CopyTexSubImage(gl::GLContext* gl, TexImageTarget target, GLint level,
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gl->fCopyTexSubImage2D(target.get(), level, xOffset, yOffset, x, y, width,
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height);
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}
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return errorScope.GetError();
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}
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//////////////////////////////////////////////////////////////////////////////////////////
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@ -1786,15 +1791,12 @@ static bool DoCopyTexOrSubImage(WebGLContext* webgl, bool isSubImage,
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const auto& srcFormat = srcUsage->format;
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ScopedCopyTexImageSource maybeSwizzle(webgl, srcTotalWidth, srcTotalHeight,
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srcFormat, dstUsage);
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{
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auto errorScope = gl::GLContext::LocalErrorScope(*gl);
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CopyTexSubImage(gl, target, level, writeX, writeY, zOffset, readX, readY,
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rwWidth, rwHeight);
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error = errorScope.GetError();
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}
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error = DoCopyTexSubImage(gl, target, level, writeX, writeY, zOffset, readX,
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readY, rwWidth, rwHeight);
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if (error) {
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errorText = nsPrintfCString(
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"CopyTexSubImage(0x%04x, %i, %i,%i,%i, %i,%i, %u,%u) -> 0x%04x",
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"DoCopyTexSubImage(0x%04x, %i, %i,%i,%i, %i,%i, %u,%u) -> 0x%04x",
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target.get(), level, writeX, writeY, zOffset, readX, readY, rwWidth,
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rwHeight, error);
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break;
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@ -1,54 +0,0 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLTypes.h"
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// -
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namespace mozilla {
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std::string ToString(const WebGLTexelFormat format) {
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switch (format) {
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#define _(X) case WebGLTexelFormat::X: return #X;
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_(None)
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_(FormatNotSupportingAnyConversion)
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_(Auto)
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// 1-channel formats
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_(A8)
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_(A16F)
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_(A32F)
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_(R8)
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_(R16F)
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_(R32F)
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// 2-channel formats
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_(RA8)
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_(RA16F)
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_(RA32F)
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_(RG8)
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_(RG16F)
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_(RG32F)
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// 3-channel formats
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_(RGB8)
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_(RGB565)
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_(RGB11F11F10F)
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_(RGB16F)
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_(RGB32F)
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// 4-channel formats
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_(RGBA8)
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_(RGBA5551)
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_(RGBA4444)
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_(RGBA16F)
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_(RGBA32F)
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// DOM element source only formats.
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_(RGBX8)
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_(BGRX8)
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_(BGRA8)
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#undef _
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}
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MOZ_ASSERT_UNREACHABLE();
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}
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} // namespace mozilla
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@ -209,8 +209,6 @@ enum class WebGLTexelFormat : uint8_t {
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BGRA8
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};
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std::string ToString(WebGLTexelFormat);
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enum class WebGLTexImageFunc : uint8_t {
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TexImage,
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TexSubImage,
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@ -159,7 +159,6 @@ UNIFIED_SOURCES += [
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"WebGLTexture.cpp",
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"WebGLTextureUpload.cpp",
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"WebGLTransformFeedback.cpp",
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"WebGLTypes.cpp",
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"WebGLValidateStrings.cpp",
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"WebGLVertexArray.cpp",
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"WebGLVertexArrayFake.cpp",
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@ -488,7 +488,7 @@ DrawBlitProg::~DrawBlitProg() {
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gl->fDeleteProgram(mProg);
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}
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bool DrawBlitProg::Draw(const BaseArgs& args,
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void DrawBlitProg::Draw(const BaseArgs& args,
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const YUVArgs* const argsYUV) const {
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const auto& gl = mParent.mGL;
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@ -546,7 +546,6 @@ bool DrawBlitProg::Draw(const BaseArgs& args,
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default:
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gfxCriticalError()
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<< "Bad mType_uColorMatrix: " << gfx::hexa(mType_uColorMatrix);
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return false;
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}
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}
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}
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@ -582,41 +581,22 @@ bool DrawBlitProg::Draw(const BaseArgs& args,
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gl->fVertexAttribPointer(0, 2, LOCAL_GL_FLOAT, false, 0, 0);
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}
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const auto restore = MakeScopeExit([&]() {
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if (mParent.mQuadVAO) {
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gl->fBindVertexArray(oldVAO);
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gl->fDrawArrays(LOCAL_GL_TRIANGLE_STRIP, 0, 4);
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if (mParent.mQuadVAO) {
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gl->fBindVertexArray(oldVAO);
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} else {
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if (vaa0Enabled) {
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gl->fEnableVertexAttribArray(0);
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} else {
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if (vaa0Enabled) {
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gl->fEnableVertexAttribArray(0);
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} else {
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gl->fDisableVertexAttribArray(0);
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}
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// The current VERTEX_ARRAY_BINDING is not necessarily the same as the
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// buffer set for vaa0Buffer.
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const ScopedBindArrayBuffer bindVBO(gl, vaa0Buffer);
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gl->fVertexAttribPointer(0, vaa0Size, vaa0Type, bool(vaa0Normalized),
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vaa0Stride, vaa0Pointer);
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}
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});
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{
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auto errorScope = GLContext::LocalErrorScope(*gl);
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gl->fDrawArrays(LOCAL_GL_TRIANGLE_STRIP, 0, 4);
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const auto err = errorScope.GetError();
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if (err) {
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MOZ_ASSERT(err ==
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LOCAL_GL_INVALID_OPERATION); // ANGLE does this if we hand it
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// an invalid share handle.
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gfxCriticalNote << "glDrawArrays generated "
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<< GLContext::GLErrorToString(err)
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<< " in DrawBlitProg::Draw.";
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return false;
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gl->fDisableVertexAttribArray(0);
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}
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// The current VERTEX_ARRAY_BINDING is not necessarily the same as the
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// buffer set for vaa0Buffer.
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const ScopedBindArrayBuffer bindVBO(gl, vaa0Buffer);
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gl->fVertexAttribPointer(0, vaa0Size, vaa0Type, bool(vaa0Normalized),
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vaa0Stride, vaa0Pointer);
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}
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return true;
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}
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// --
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@ -1000,11 +980,6 @@ bool GLBlitHelper::Blit(const java::GeckoSurfaceTexture::Ref& surfaceTexture,
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const ScopedBindTexture savedTex(mGL, surfaceTexture->GetTexName(),
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LOCAL_GL_TEXTURE_EXTERNAL);
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surfaceTexture->UpdateTexImage();
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const auto scopedRelease = MakeScopeExit([&]() {
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if (surfaceTexture->IsSingleBuffer()) {
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surfaceTexture->ReleaseTexImage();
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}
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});
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||||
const auto transform3 = Mat3::I();
|
||||
const auto srcOrigin = OriginPos::TopLeft;
|
||||
const bool yFlip = (srcOrigin != destOrigin);
|
||||
@ -1012,7 +987,13 @@ bool GLBlitHelper::Blit(const java::GeckoSurfaceTexture::Ref& surfaceTexture,
|
||||
{kFragHeader_TexExt, {kFragSample_OnePlane, kFragConvert_None}});
|
||||
const DrawBlitProg::BaseArgs baseArgs = {transform3, yFlip, destSize,
|
||||
Nothing()};
|
||||
return prog->Draw(baseArgs, nullptr);
|
||||
prog->Draw(baseArgs, nullptr);
|
||||
|
||||
if (surfaceTexture->IsSingleBuffer()) {
|
||||
surfaceTexture->ReleaseTexImage();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -1148,7 +1129,8 @@ bool GLBlitHelper::BlitPlanarYCbCr(const PlanarYCbCrData& yuvData,
|
||||
yFlip, destSize, Nothing()};
|
||||
const DrawBlitProg::YUVArgs yuvArgs = {
|
||||
SubRectMat3(clipRect, uvTexSize, divisors), Some(yuvData.mYUVColorSpace)};
|
||||
return prog->Draw(baseArgs, &yuvArgs);
|
||||
prog->Draw(baseArgs, &yuvArgs);
|
||||
return true;
|
||||
}
|
||||
|
||||
// -------------------------------------
|
||||
@ -1293,7 +1275,8 @@ bool GLBlitHelper::BlitImage(MacIOSurface* const iosurf,
|
||||
kFragHeader_Tex2DRect,
|
||||
{fragSample, kFragConvert_ColorMatrix},
|
||||
});
|
||||
return prog->Draw(baseArgs, pYuvArgs);
|
||||
prog->Draw(baseArgs, pYuvArgs);
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -1332,7 +1315,7 @@ void GLBlitHelper::DrawBlitTextureToFramebuffer(const GLuint srcTex,
|
||||
const bool yFlip = false;
|
||||
const DrawBlitProg::BaseArgs baseArgs = {texMatrix0, yFlip, destSize,
|
||||
Nothing()};
|
||||
(void)prog->Draw(baseArgs);
|
||||
prog->Draw(baseArgs);
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
@ -1532,7 +1515,9 @@ bool GLBlitHelper::Blit(DMABufSurface* surface, const gfx::IntSize& destSize,
|
||||
|
||||
const auto& prog =
|
||||
GetDrawBlitProg({kFragHeader_Tex2D, {fragSample, fragConvert}});
|
||||
return prog->Draw(baseArgs, pYuvArgs);
|
||||
prog->Draw(baseArgs, pYuvArgs);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GLBlitHelper::BlitImage(layers::DMABUFSurfaceImage* srcImage,
|
||||
|
@ -161,8 +161,7 @@ class DrawBlitProg final {
|
||||
Maybe<gfx::YUVColorSpace> colorSpaceForMatrix;
|
||||
};
|
||||
|
||||
[[nodiscard]] bool Draw(const BaseArgs& args,
|
||||
const YUVArgs* argsYUV = nullptr) const;
|
||||
void Draw(const BaseArgs& args, const YUVArgs* argsYUV = nullptr) const;
|
||||
};
|
||||
|
||||
class ScopedSaveMultiTex final {
|
||||
|
@ -263,8 +263,7 @@ bool GLBlitHelper::BlitDescriptor(const layers::SurfaceDescriptorD3D10& desc,
|
||||
tex = OpenSharedTexture(d3d, handle);
|
||||
}
|
||||
if (!tex) {
|
||||
gfxCriticalNote
|
||||
<< "Failed to open ID3D11Texture2D in GLBlitHelper::BlitDescriptor.";
|
||||
MOZ_GL_ASSERT(mGL, false); // Get a nullptr from OpenSharedResource.
|
||||
return false;
|
||||
}
|
||||
const RefPtr<ID3D11Texture2D> texList[2] = {tex, tex};
|
||||
@ -320,7 +319,8 @@ bool GLBlitHelper::BlitDescriptor(const layers::SurfaceDescriptorD3D10& desc,
|
||||
|
||||
const auto& prog = GetDrawBlitProg(
|
||||
{kFragHeader_TexExt, {kFragSample_TwoPlane, kFragConvert_ColorMatrix}});
|
||||
return prog->Draw(baseArgs, &yuvArgs);
|
||||
prog->Draw(baseArgs, &yuvArgs);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GLBlitHelper::BlitDescriptor(
|
||||
@ -370,7 +370,8 @@ bool GLBlitHelper::BlitAngleYCbCr(const WindowsHandle (&handleList)[3],
|
||||
|
||||
const auto& prog = GetDrawBlitProg(
|
||||
{kFragHeader_TexExt, {kFragSample_ThreePlane, kFragConvert_ColorMatrix}});
|
||||
return prog->Draw(baseArgs, &yuvArgs);
|
||||
prog->Draw(baseArgs, &yuvArgs);
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace gl
|
||||
|
@ -580,10 +580,6 @@ class GLContext : public GenericAtomicRefCounted, public SupportsWeakPtr {
|
||||
mOldTop = mGL.GetError();
|
||||
}
|
||||
|
||||
private:
|
||||
LocalErrorScope(const LocalErrorScope&) = default;
|
||||
|
||||
public:
|
||||
/// Never returns CONTEXT_LOST.
|
||||
GLenum GetError() {
|
||||
MOZ_ASSERT(!mHasBeenChecked);
|
||||
|
@ -56,8 +56,7 @@ class MozFramebuffer final {
|
||||
const GLuint mColorName;
|
||||
|
||||
public:
|
||||
// Create a new RGBA8 framebuffer with the specified properties.
|
||||
// samples:0 for texture, samples:1 is subtly-different 1xMSAA.
|
||||
// Create a new framebuffer with the specified properties.
|
||||
static UniquePtr<MozFramebuffer> Create(GLContext* gl,
|
||||
const gfx::IntSize& size,
|
||||
uint32_t samples, bool depthStencil);
|
||||
|
@ -1949,7 +1949,7 @@ Maybe<HANDLE> GpuProcessD3D11TextureMap::GetSharedHandleOfCopiedTexture(
|
||||
|
||||
auto it = textures->find(aTextureId);
|
||||
if (it == textures->end()) {
|
||||
gfxCriticalNoteOnce << "Didn't find id in mD3D11TexturesById.";
|
||||
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
|
||||
return Nothing();
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user