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fix xlib build bustage
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@ -319,7 +319,7 @@ nsRenderingContextXlib::PushState(void)
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GraphicsState *state = new GraphicsState();
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if (state == 0) {
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return NS_MEMORY_ALLOCATION_ERROR;
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return NS_ERROR_OUT_OF_MEMORY;
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}
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state->mMatrix = mTMatrix;
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