Bug 745985: DebuggerServer.initTransport is never called directly, and doesn't do anything interesting. r=past

try: -b do -p all     -u all        -t none

--HG--
extra : rebase_source : 49224b7dacf13b78a8e28636b011ca8915d8758b
This commit is contained in:
Jim Blandy 2015-01-05 16:54:19 -08:00
parent 842dcb466d
commit 1729047aa2

View File

@ -146,7 +146,6 @@ function ModuleAPI() {
var DebuggerServer = {
_listeners: [],
_initialized: false,
_transportInitialized: false,
// Map of global actor names to actor constructors provided by extensions.
globalActorFactories: {},
// Map of tab actor names to actor constructors provided by extensions.
@ -171,27 +170,14 @@ var DebuggerServer = {
return;
}
this.initTransport();
this._connections = {};
this._nextConnID = 0;
this._initialized = true;
},
get protocol() require("devtools/server/protocol"),
/**
* Initialize the debugger server's transport variables. This can be
* in place of init() for cases where the jsdebugger isn't needed.
*/
initTransport: function DS_initTransport() {
if (this._transportInitialized) {
return;
}
this._connections = {};
this._nextConnID = 0;
this._transportInitialized = true;
},
get initialized() this._initialized,
/**
@ -218,7 +204,6 @@ var DebuggerServer = {
this.closeAllListeners();
this.globalActorFactories = {};
this.tabActorFactories = {};
this._transportInitialized = false;
this._initialized = false;
dumpn("Debugger server is shut down.");
@ -228,7 +213,7 @@ var DebuggerServer = {
* Raises an exception if the server has not been properly initialized.
*/
_checkInit: function DS_checkInit() {
if (!this._transportInitialized) {
if (!this._initialized) {
throw "DebuggerServer has not been initialized.";
}