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Avoid purify noise by initializing all member variables
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@ -311,6 +311,8 @@ protected:
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computedWidth = computedHeight = 0;
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frameType = DetermineFrameType(frame);
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InitConstraints(aPresContext);
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mAlignCharOffset = 0;
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mUseAlignCharOffset = 0;
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}
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void InitConstraints(nsIPresContext& aPresContext);
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