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Bug 1022948 - Fix FPU in PJS worker threads. (r=Waldo)
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js/src/jit-test/tests/parallel/bug1022948.js
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12
js/src/jit-test/tests/parallel/bug1022948.js
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@ -0,0 +1,12 @@
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if (!getBuildConfiguration().parallelJS)
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quit(0);
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var a = Array.buildPar(999, function() {
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return (Math.asin(Math.tanh(1)))
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});
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var count = 0;
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for (let e of a) {
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count++;
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print(count);
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assertEq(e, a[0])
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}
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@ -1105,26 +1105,22 @@ static JSConstDoubleSpec number_constants[] = {
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{0,0,0,{0,0,0}}
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};
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#if (defined __GNUC__ && defined __i386__) || \
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(defined __SUNPRO_CC && defined __i386)
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/*
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* Set the exception mask to mask all exceptions and set the FPU precision
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* to 53 bit mantissa (64 bit doubles).
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*/
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static inline void FIX_FPU() {
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void
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js::FIX_FPU()
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{
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#if (defined __GNUC__ && defined __i386__) || \
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(defined __SUNPRO_CC && defined __i386)
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short control;
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asm("fstcw %0" : "=m" (control) : );
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control &= ~0x300; // Lower bits 8 and 9 (precision control).
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control |= 0x2f3; // Raise bits 0-5 (exception masks) and 9 (64-bit precision).
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asm("fldcw %0" : : "m" (control) );
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}
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#else
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#define FIX_FPU() ((void)0)
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#endif
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}
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bool
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js::InitRuntimeNumberState(JSRuntime *rt)
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@ -332,6 +332,8 @@ NonObjectToUint32(ThreadSafeContext *cx, const Value &v, uint32_t *out)
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return NonObjectToUint32Slow(cx, v, out);
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}
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void FIX_FPU();
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} /* namespace js */
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#endif /* jsnum_h */
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@ -9,6 +9,7 @@
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#include "mozilla/Atomics.h"
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#include "jslock.h"
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#include "jsnum.h" // for FIX_FPU
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#include "js/Utility.h"
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#include "vm/ForkJoin.h"
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@ -174,6 +175,10 @@ ThreadPoolWorker::HelperThreadMain(void *arg)
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}
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#endif
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// Set the FPU control word to be the same as the main thread's, else we
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// might get inconsistent results from math functions.
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FIX_FPU();
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worker->helperLoop();
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}
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