Bug 568761; WebGL memory leaks; r=vladimir

This commit is contained in:
Benoit Jacob 2010-08-05 09:58:47 -04:00
parent 295cb5f473
commit 17f9890f9c

View File

@ -109,7 +109,6 @@ already_AddRefed<WebGLUniformLocation> WebGLProgram::GetUniformLocationObject(GL
{
WebGLUniformLocation *existingLocationObject;
if (mMapUniformLocations.Get(glLocation, &existingLocationObject)) {
NS_ADDREF(existingLocationObject);
return existingLocationObject;
} else {
nsRefPtr<WebGLUniformLocation> loc = new WebGLUniformLocation(mContext, this, glLocation);