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Bug 1442304
- make already_AddRefed returnable in registers in non-DEBUG Unix builds; r=glandium,tjr
This change saves ~150k (!) of binary size on x86-64 Linux.
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@ -75,7 +75,49 @@ struct MOZ_TEMPORARY_CLASS MOZ_MUST_USE_TYPE MOZ_NON_AUTOABLE already_AddRefed
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already_AddRefed(const already_AddRefed<T>& aOther) = delete;
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already_AddRefed<T>& operator=(const already_AddRefed<T>& aOther) = delete;
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already_AddRefed(already_AddRefed<T>&& aOther) : mRawPtr(aOther.take()) {}
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// WARNING: sketchiness ahead.
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//
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// The x86-64 ABI for Unix-like operating systems requires structures to be
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// returned via invisible reference if they are non-trivial for the purposes
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// of calls according to the C++ ABI[1]. For our consideration here, that
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// means that if we have a non-trivial move constructor or destructor,
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// already_AddRefed must be returned by invisible reference. But
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// already_AddRefed is small enough and so commonly used that it would be
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// beneficial to return it via registers instead. So we need to figure out
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// a way to make the move constructor and the destructor trivial.
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//
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// Our destructor is normally non-trivial, because it asserts that the
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// stored pointer has been taken by somebody else prior to destruction.
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// However, since the assert in question is compiled only for DEBUG builds,
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// we can make the destructor trivial in non-DEBUG builds by simply defining
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// it with `= default`.
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//
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// We now have to make the move constructor trivial as well. It is normally
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// non-trivial, because the incoming object has its pointer null-ed during
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// the move. This null-ing is done to satisfy the assert in the destructor.
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// But since that destructor has no assert in non-DEBUG builds, the clearing
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// is unnecessary in such builds; all we really need to perform is a copy of
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// the pointer from the incoming object. So we can let the compiler define
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// a trivial move constructor for us, and already_AddRefed can now be
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// returned in registers rather than needing to allocate a stack slot for
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// an invisible reference.
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//
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// The above considerations apply to Unix-like operating systems only; the
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// conditions for the same optimization to apply on x86-64 Windows are much
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// more strigent and are basically impossible for already_AddRefed to
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// satisfy[2]. But we do get some benefit from this optimization on Windows
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// because we removed the nulling of the pointer during the move, so that's
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// a codesize win.
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//
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// [1] https://itanium-cxx-abi.github.io/cxx-abi/abi.html#non-trivial
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// [2] https://docs.microsoft.com/en-us/cpp/build/return-values-cpp
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already_AddRefed(already_AddRefed<T>&& aOther)
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#ifdef DEBUG
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: mRawPtr(aOther.take()) {}
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#else
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= default;
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#endif
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already_AddRefed<T>& operator=(already_AddRefed<T>&& aOther)
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{
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@ -103,7 +145,12 @@ struct MOZ_TEMPORARY_CLASS MOZ_MUST_USE_TYPE MOZ_NON_AUTOABLE already_AddRefed
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template <typename U>
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MOZ_IMPLICIT already_AddRefed(already_AddRefed<U>&& aOther) : mRawPtr(aOther.take()) {}
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~already_AddRefed() { MOZ_ASSERT(!mRawPtr); }
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~already_AddRefed()
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#ifdef DEBUG
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{ MOZ_ASSERT(!mRawPtr); }
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#else
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= default;
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#endif
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// Specialize the unused operator<< for already_AddRefed, to allow
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// nsCOMPtr<nsIFoo> foo;
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