Backed out changeset f1c86e7d23cd (bug 1614703) for causing bustages in WebGPUParent.cpp

CLOSED TREE
This commit is contained in:
Mihai Alexandru Michis 2020-03-03 17:23:55 +02:00
parent d633586fcc
commit 1e6afc5e96
12 changed files with 23 additions and 314 deletions

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@ -12,12 +12,10 @@
#include "Adapter.h"
#include "Buffer.h"
#include "ComputePipeline.h"
#include "Queue.h"
#include "RenderPipeline.h"
#include "Sampler.h"
#include "Texture.h"
#include "TextureView.h"
#include "Queue.h"
#include "ipc/WebGPUChild.h"
namespace mozilla {
@ -187,12 +185,5 @@ already_AddRefed<ComputePipeline> Device::CreateComputePipeline(
return object.forget();
}
already_AddRefed<RenderPipeline> Device::CreateRenderPipeline(
const dom::GPURenderPipelineDescriptor& aDesc) {
RawId id = mBridge->DeviceCreateRenderPipeline(mId, aDesc);
RefPtr<RenderPipeline> object = new RenderPipeline(this, id);
return object.forget();
}
} // namespace webgpu
} // namespace mozilla

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@ -120,8 +120,6 @@ class Device final : public DOMEventTargetHelper {
const dom::GPUShaderModuleDescriptor& aDesc);
already_AddRefed<ComputePipeline> CreateComputePipeline(
const dom::GPUComputePipelineDescriptor& aDesc);
already_AddRefed<RenderPipeline> CreateRenderPipeline(
const dom::GPURenderPipelineDescriptor& aDesc);
// IMPL_EVENT_HANDLER(uncapturederror)
};

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@ -11,7 +11,6 @@ using SerialBindGroupLayoutDescriptor from "mozilla/webgpu/WebGPUTypes.h";
using SerialPipelineLayoutDescriptor from "mozilla/webgpu/WebGPUTypes.h";
using SerialBindGroupDescriptor from "mozilla/webgpu/WebGPUTypes.h";
using SerialComputePipelineDescriptor from "mozilla/webgpu/WebGPUTypes.h";
using SerialRenderPipelineDescriptor from "mozilla/webgpu/WebGPUTypes.h";
using dom::GPURequestAdapterOptions from "mozilla/dom/WebGPUBinding.h";
using dom::GPUDeviceDescriptor from "mozilla/dom/WebGPUBinding.h";
using dom::GPUBufferDescriptor from "mozilla/dom/WebGPUBinding.h";
@ -70,7 +69,6 @@ parent:
async ShaderModuleDestroy(RawId selfId);
async DeviceCreateComputePipeline(RawId selfId, SerialComputePipelineDescriptor desc, RawId newId);
async ComputePipelineDestroy(RawId selfId);
async DeviceCreateRenderPipeline(RawId selfId, SerialRenderPipelineDescriptor desc, RawId newId);
async RenderPipelineDestroy(RawId selfId);
async Shutdown();

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@ -348,21 +348,13 @@ void WebGPUChild::DestroyShaderModule(RawId aId) {
ffi::wgpu_client_kill_shader_module_id(mClient, aId);
}
static SerialProgrammableStageDescriptor ConvertProgrammableStageDescriptor(
const dom::GPUProgrammableStageDescriptor& aDesc) {
SerialProgrammableStageDescriptor stage = {};
stage.mModule = aDesc.mModule->mId;
stage.mEntryPoint = aDesc.mEntryPoint;
return stage;
}
RawId WebGPUChild::DeviceCreateComputePipeline(
RawId aSelfId, const dom::GPUComputePipelineDescriptor& aDesc) {
RawId id = ffi::wgpu_client_make_compute_pipeline_id(mClient, aSelfId);
const SerialComputePipelineDescriptor desc = {
aDesc.mLayout->mId,
ConvertProgrammableStageDescriptor(aDesc.mComputeStage),
};
SerialProgrammableStageDescriptor stage = {};
stage.mModule = aDesc.mComputeStage.mModule->mId;
stage.mEntryPoint = aDesc.mComputeStage.mEntryPoint;
SerialComputePipelineDescriptor desc = {aDesc.mLayout->mId, stage};
if (!SendDeviceCreateComputePipeline(aSelfId, desc, id)) {
MOZ_CRASH("IPC failure");
}
@ -374,134 +366,6 @@ void WebGPUChild::DestroyComputePipeline(RawId aId) {
ffi::wgpu_client_kill_compute_pipeline_id(mClient, aId);
}
static ffi::WGPURasterizationStateDescriptor ConvertRasterizationDescriptor(
const dom::GPURasterizationStateDescriptor& aDesc) {
ffi::WGPURasterizationStateDescriptor desc = {};
desc.front_face = ffi::WGPUFrontFace(aDesc.mFrontFace);
desc.cull_mode = ffi::WGPUCullMode(aDesc.mCullMode);
desc.depth_bias = aDesc.mDepthBias;
desc.depth_bias_slope_scale = aDesc.mDepthBiasSlopeScale;
desc.depth_bias_clamp = aDesc.mDepthBiasClamp;
return desc;
}
static ffi::WGPUBlendDescriptor ConvertBlendDescriptor(
const dom::GPUBlendDescriptor& aDesc) {
ffi::WGPUBlendDescriptor desc = {};
desc.src_factor = ffi::WGPUBlendFactor(aDesc.mSrcFactor);
desc.dst_factor = ffi::WGPUBlendFactor(aDesc.mDstFactor);
desc.operation = ffi::WGPUBlendOperation(aDesc.mOperation);
return desc;
}
static ffi::WGPUColorStateDescriptor ConvertColorDescriptor(
const dom::GPUColorStateDescriptor& aDesc) {
ffi::WGPUColorStateDescriptor desc = {};
desc.format = ffi::WGPUTextureFormat(aDesc.mFormat);
const ffi::WGPUBlendDescriptor no_blend = {
ffi::WGPUBlendFactor_One,
ffi::WGPUBlendFactor_Zero,
ffi::WGPUBlendOperation_Add,
};
desc.alpha_blend = aDesc.mAlpha.WasPassed()
? ConvertBlendDescriptor(aDesc.mAlpha.Value())
: no_blend;
desc.color_blend = aDesc.mColor.WasPassed()
? ConvertBlendDescriptor(aDesc.mColor.Value())
: no_blend;
desc.write_mask = aDesc.mWriteMask;
return desc;
}
static ffi::WGPUStencilStateFaceDescriptor ConvertStencilFaceDescriptor(
const dom::GPUStencilStateFaceDescriptor& aDesc) {
ffi::WGPUStencilStateFaceDescriptor desc = {};
desc.compare = ffi::WGPUCompareFunction(aDesc.mCompare);
desc.fail_op = ffi::WGPUStencilOperation(aDesc.mFailOp);
desc.depth_fail_op = ffi::WGPUStencilOperation(aDesc.mDepthFailOp);
desc.pass_op = ffi::WGPUStencilOperation(aDesc.mPassOp);
return desc;
}
static ffi::WGPUDepthStencilStateDescriptor ConvertDepthStencilDescriptor(
const dom::GPUDepthStencilStateDescriptor& aDesc) {
ffi::WGPUDepthStencilStateDescriptor desc = {};
desc.format = ffi::WGPUTextureFormat(aDesc.mFormat);
desc.depth_write_enabled = aDesc.mDepthWriteEnabled;
desc.depth_compare = ffi::WGPUCompareFunction(aDesc.mDepthCompare);
desc.stencil_front = ConvertStencilFaceDescriptor(aDesc.mStencilFront);
desc.stencil_back = ConvertStencilFaceDescriptor(aDesc.mStencilBack);
desc.stencil_read_mask = aDesc.mStencilReadMask;
desc.stencil_write_mask = aDesc.mStencilWriteMask;
return desc;
}
static ffi::WGPUVertexAttributeDescriptor ConvertVertexAttributeDescriptor(
const dom::GPUVertexAttributeDescriptor& aDesc) {
ffi::WGPUVertexAttributeDescriptor desc = {};
desc.offset = aDesc.mOffset;
desc.format = ffi::WGPUVertexFormat(aDesc.mFormat);
desc.shader_location = aDesc.mShaderLocation;
return desc;
}
static SerialVertexBufferDescriptor ConvertVertexBufferDescriptor(
const dom::GPUVertexBufferDescriptor& aDesc) {
SerialVertexBufferDescriptor desc = {};
desc.mStride = aDesc.mStride;
desc.mStepMode = ffi::WGPUInputStepMode(aDesc.mStepMode);
for (const auto& vat : aDesc.mAttributeSet) {
desc.mAttributes.AppendElement(ConvertVertexAttributeDescriptor(vat));
}
return desc;
}
RawId WebGPUChild::DeviceCreateRenderPipeline(
RawId aSelfId, const dom::GPURenderPipelineDescriptor& aDesc) {
RawId id = ffi::wgpu_client_make_render_pipeline_id(mClient, aSelfId);
SerialRenderPipelineDescriptor desc = {};
desc.mLayout = aDesc.mLayout->mId;
desc.mVertexStage = ConvertProgrammableStageDescriptor(aDesc.mVertexStage);
if (aDesc.mFragmentStage.WasPassed()) {
desc.mFragmentStage =
ConvertProgrammableStageDescriptor(aDesc.mFragmentStage.Value());
}
desc.mPrimitiveTopology =
ffi::WGPUPrimitiveTopology(aDesc.mPrimitiveTopology);
if (aDesc.mRasterizationState.WasPassed()) {
desc.mRasterizationState =
Some(ConvertRasterizationDescriptor(aDesc.mRasterizationState.Value()));
}
for (const auto& color_state : aDesc.mColorStates) {
desc.mColorStates.AppendElement(ConvertColorDescriptor(color_state));
}
if (aDesc.mDepthStencilState.WasPassed()) {
desc.mDepthStencilState =
Some(ConvertDepthStencilDescriptor(aDesc.mDepthStencilState.Value()));
}
desc.mVertexInput.mIndexFormat =
ffi::WGPUIndexFormat(aDesc.mVertexInput.mIndexFormat);
for (const auto& vertex_desc : aDesc.mVertexInput.mVertexBuffers) {
SerialVertexBufferDescriptor vb_desc = {};
if (!vertex_desc.IsNull()) {
vb_desc = ConvertVertexBufferDescriptor(vertex_desc.Value());
}
desc.mVertexInput.mVertexBuffers.AppendElement(vb_desc);
}
desc.mSampleCount = aDesc.mSampleCount;
desc.mSampleMask = aDesc.mSampleMask;
desc.mAlphaToCoverageEnabled = aDesc.mAlphaToCoverageEnabled;
if (!SendDeviceCreateRenderPipeline(aSelfId, desc, id)) {
MOZ_CRASH("IPC failure");
}
return id;
}
void WebGPUChild::DestroyRenderPipeline(RawId aId) {
SendRenderPipelineDestroy(aId);
ffi::wgpu_client_kill_render_pipeline_id(mClient, aId);
}
void WebGPUChild::QueueSubmit(RawId aSelfId,
const nsTArray<RawId>& aCommandBufferIds) {
SendQueueSubmit(aSelfId, aCommandBufferIds);
@ -510,5 +374,10 @@ void WebGPUChild::QueueSubmit(RawId aSelfId,
}
}
void WebGPUChild::DestroyRenderPipeline(RawId aId) {
SendRenderPipelineDestroy(aId);
ffi::wgpu_client_kill_render_pipeline_id(mClient, aId);
}
} // namespace webgpu
} // namespace mozilla

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@ -79,12 +79,10 @@ class WebGPUChild final : public PWebGPUChild {
RawId aSelfId, const dom::GPUComputePipelineDescriptor& aDesc);
void DestroyComputePipeline(RawId aId);
RawId DeviceCreateRenderPipeline(
RawId aSelfId, const dom::GPURenderPipelineDescriptor& aDesc);
void DestroyRenderPipeline(RawId aId);
void QueueSubmit(RawId aSelfId, const nsTArray<RawId>& aCommandBufferIds);
void DestroyRenderPipeline(RawId aId);
private:
virtual ~WebGPUChild();

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@ -297,7 +297,7 @@ ipc::IPCResult WebGPUParent::RecvShaderModuleDestroy(RawId aSelfId) {
ipc::IPCResult WebGPUParent::RecvDeviceCreateComputePipeline(
RawId aSelfId, const SerialComputePipelineDescriptor& aDesc, RawId aNewId) {
const NS_LossyConvertUTF16toASCII entryPoint(aDesc.mComputeStage.mEntryPoint);
NS_LossyConvertUTF16toASCII entryPoint(aDesc.mComputeStage.mEntryPoint);
ffi::WGPUComputePipelineDescriptor desc = {};
desc.layout = aDesc.mLayout;
desc.compute_stage.module = aDesc.mComputeStage.mModule;
@ -312,62 +312,6 @@ ipc::IPCResult WebGPUParent::RecvComputePipelineDestroy(RawId aSelfId) {
return IPC_OK();
}
ipc::IPCResult WebGPUParent::RecvDeviceCreateRenderPipeline(
RawId aSelfId, const SerialRenderPipelineDescriptor& aDesc, RawId aNewId) {
const NS_LossyConvertUTF16toASCII vsEntryPoint(
aDesc.mVertexStage.mEntryPoint);
const NS_LossyConvertUTF16toASCII fsEntryPoint(
aDesc.mFragmentStage.mEntryPoint);
size_t totalAttributes = 0;
for (const auto& vertexBuffer : aDesc.mVertexInput.mVertexBuffers) {
totalAttributes += vertexBuffer.mAttributes.Length();
}
nsTArray<ffi::WGPUVertexBufferDescriptor> vertexBuffers(
aDesc.mVertexInput.mVertexBuffers.Length());
nsTArray<ffi::WGPUVertexAttributeDescriptor> vertexAttributes(
totalAttributes);
ffi::WGPURenderPipelineDescriptor desc = {};
ffi::WGPUProgrammableStageDescriptor fragmentDesc = {};
desc.layout = aDesc.mLayout;
desc.vertex_stage.module = aDesc.mVertexStage.mModule;
desc.vertex_stage.entry_point = vsEntryPoint.get();
if (aDesc.mFragmentStage.mModule != 0) {
fragmentDesc.module = aDesc.mFragmentStage.mModule;
fragmentDesc.entry_point = fsEntryPoint.get();
desc.fragment_stage = &fragmentDesc;
}
desc.primitive_topology = aDesc.mPrimitiveTopology;
if (aDesc.mRasterizationState.isSome()) {
desc.rasterization_state = aDesc.mRasterizationState.ptr();
}
desc.color_states = aDesc.mColorStates.Elements();
desc.color_states_length = aDesc.mColorStates.Length();
if (aDesc.mDepthStencilState.isSome()) {
desc.depth_stencil_state = aDesc.mDepthStencilState.ptr();
}
totalAttributes = 0;
for (const auto& vertexBuffer : aDesc.mVertexInput.mVertexBuffers) {
ffi::WGPUVertexBufferDescriptor vb = {};
vb.stride = vertexBuffer.mStride;
vb.step_mode = vertexBuffer.mStepMode;
vb.attributes = vertexAttributes.Elements() + totalAttributes;
vb.attributes_length = vertexBuffer.mAttributes.Length();
for (const auto& attribute : vertexBuffer.mAttributes) {
vertexAttributes.AppendElement(attribute);
}
}
desc.vertex_input.index_format = aDesc.mVertexInput.mIndexFormat;
desc.vertex_input.vertex_buffers = vertexBuffers.Elements();
desc.vertex_input.vertex_buffers_length = vertexBuffers.Length();
desc.sample_count = aDesc.mSampleCount;
desc.sample_mask = aDesc.mSampleMask;
desc.alpha_to_coverage_enabled = aDesc.mAlphaToCoverageEnabled;
ffi::wgpu_server_device_create_render_pipeline(mContext, aSelfId, &desc,
aNewId);
return IPC_OK();
}
ipc::IPCResult WebGPUParent::RecvRenderPipelineDestroy(RawId aSelfId) {
ffi::wgpu_server_render_pipeline_destroy(mContext, aSelfId);
return IPC_OK();

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@ -81,8 +81,6 @@ class WebGPUParent final : public PWebGPUParent {
RawId aSelfId, const SerialComputePipelineDescriptor& aDesc,
RawId aNewId);
ipc::IPCResult RecvComputePipelineDestroy(RawId aSelfId);
ipc::IPCResult RecvDeviceCreateRenderPipeline(
RawId aSelfId, const SerialRenderPipelineDescriptor& aDesc, RawId aNewId);
ipc::IPCResult RecvRenderPipelineDestroy(RawId aSelfId);
ipc::IPCResult RecvShutdown();

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@ -24,28 +24,12 @@ namespace IPC {
DEFINE_IPC_SERIALIZER_ENUM_GUARD(something, something##_Sentinel)
DEFINE_IPC_SERIALIZER_DOM_ENUM(mozilla::dom::GPUPowerPreference);
DEFINE_IPC_SERIALIZER_DOM_ENUM(mozilla::webgpu::SerialBindGroupBindingType);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUAddressMode);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUBindingType);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUBlendFactor);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUBlendOperation);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUCompareFunction);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUCullMode);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUFilterMode);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUFrontFace);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUIndexFormat);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUInputStepMode);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUPrimitiveTopology);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUStencilOperation);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUTextureAspect);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUTextureDimension);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUTextureFormat);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUTextureViewDimension);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUVertexFormat);
DEFINE_IPC_SERIALIZER_WITHOUT_FIELDS(mozilla::dom::GPUCommandEncoderDescriptor);
DEFINE_IPC_SERIALIZER_WITHOUT_FIELDS(mozilla::dom::GPUCommandBufferDescriptor);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUTextureAspect);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(mozilla::dom::GPURequestAdapterOptions,
mPowerPreference);
@ -56,6 +40,8 @@ DEFINE_IPC_SERIALIZER_WITH_FIELDS(mozilla::dom::GPUDeviceDescriptor,
mExtensions, mLimits);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(mozilla::dom::GPUBufferDescriptor, mSize,
mUsage);
DEFINE_IPC_SERIALIZER_WITHOUT_FIELDS(mozilla::dom::GPUCommandEncoderDescriptor);
DEFINE_IPC_SERIALIZER_WITHOUT_FIELDS(mozilla::dom::GPUCommandBufferDescriptor);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(mozilla::webgpu::ffi::WGPUExtent3d, width,
height, depth);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(mozilla::webgpu::ffi::WGPUTextureDescriptor,
@ -70,25 +56,8 @@ DEFINE_IPC_SERIALIZER_WITH_FIELDS(mozilla::webgpu::ffi::WGPUSamplerDescriptor,
mipmap_filter, lod_min_clamp, lod_max_clamp,
compare_function);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(mozilla::webgpu::ffi::WGPUBlendDescriptor,
src_factor, dst_factor, operation);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(
mozilla::webgpu::ffi::WGPURasterizationStateDescriptor, front_face,
cull_mode, depth_bias, depth_bias_slope_scale, depth_bias_clamp);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(
mozilla::webgpu::ffi::WGPUColorStateDescriptor, format, alpha_blend,
color_blend, write_mask);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(
mozilla::webgpu::ffi::WGPUStencilStateFaceDescriptor, compare, fail_op,
depth_fail_op, pass_op);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(
mozilla::webgpu::ffi::WGPUDepthStencilStateDescriptor, format,
depth_write_enabled, depth_compare, stencil_front, stencil_back,
stencil_read_mask, stencil_write_mask);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(
mozilla::webgpu::ffi::WGPUVertexAttributeDescriptor, offset, format,
shader_location);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUBindingType);
DEFINE_IPC_SERIALIZER_FFI_ENUM(mozilla::webgpu::ffi::WGPUTextureViewDimension);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(
mozilla::webgpu::ffi::WGPUBindGroupLayoutBinding, binding, visibility, ty,
texture_dimension, multisampled, dynamic);
@ -96,6 +65,7 @@ DEFINE_IPC_SERIALIZER_WITH_FIELDS(
mozilla::webgpu::SerialBindGroupLayoutDescriptor, mBindings);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(
mozilla::webgpu::SerialPipelineLayoutDescriptor, mBindGroupLayouts);
DEFINE_IPC_SERIALIZER_DOM_ENUM(mozilla::webgpu::SerialBindGroupBindingType);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(mozilla::webgpu::SerialBindGroupBinding,
mBinding, mType, mValue, mBufferOffset,
mBufferSize);
@ -104,17 +74,8 @@ DEFINE_IPC_SERIALIZER_WITH_FIELDS(mozilla::webgpu::SerialBindGroupDescriptor,
DEFINE_IPC_SERIALIZER_WITH_FIELDS(
mozilla::webgpu::SerialProgrammableStageDescriptor, mModule, mEntryPoint);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(mozilla::webgpu::SerialVertexBufferDescriptor,
mStride, mStepMode, mAttributes);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(mozilla::webgpu::SerialVertexInputDescriptor,
mIndexFormat, mVertexBuffers);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(
mozilla::webgpu::SerialComputePipelineDescriptor, mLayout, mComputeStage);
DEFINE_IPC_SERIALIZER_WITH_FIELDS(
mozilla::webgpu::SerialRenderPipelineDescriptor, mLayout, mVertexStage,
mFragmentStage, mPrimitiveTopology, mRasterizationState, mColorStates,
mDepthStencilState, mVertexInput, mSampleCount, mSampleMask,
mAlphaToCoverageEnabled);
#undef DEFINE_IPC_SERIALIZER_FFI_ENUM
#undef DEFINE_IPC_SERIALIZER_DOM_ENUM

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@ -8,11 +8,12 @@
#include <cstdint>
#include "nsTArray.h"
#include "mozilla/Maybe.h"
#include "mozilla/webgpu/ffi/wgpu.h"
namespace mozilla {
namespace webgpu {
namespace ffi {
struct WGPUBindGroupLayoutBinding;
} // namespace ffi
typedef uint64_t RawId;
typedef uint64_t BufferAddress;
@ -55,31 +56,6 @@ struct SerialComputePipelineDescriptor {
SerialProgrammableStageDescriptor mComputeStage;
};
struct SerialVertexBufferDescriptor {
ffi::WGPUBufferAddress mStride;
ffi::WGPUInputStepMode mStepMode;
nsTArray<ffi::WGPUVertexAttributeDescriptor> mAttributes;
};
struct SerialVertexInputDescriptor {
ffi::WGPUIndexFormat mIndexFormat;
nsTArray<SerialVertexBufferDescriptor> mVertexBuffers;
};
struct SerialRenderPipelineDescriptor {
RawId mLayout;
SerialProgrammableStageDescriptor mVertexStage;
SerialProgrammableStageDescriptor mFragmentStage;
ffi::WGPUPrimitiveTopology mPrimitiveTopology;
Maybe<ffi::WGPURasterizationStateDescriptor> mRasterizationState;
nsTArray<ffi::WGPUColorStateDescriptor> mColorStates;
Maybe<ffi::WGPUDepthStencilStateDescriptor> mDepthStencilState;
SerialVertexInputDescriptor mVertexInput;
uint32_t mSampleCount;
uint32_t mSampleMask;
bool mAlphaToCoverageEnabled;
};
} // namespace webgpu
} // namespace mozilla

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@ -122,7 +122,7 @@ interface GPUDevice {
GPUShaderModule createShaderModule(GPUShaderModuleDescriptor descriptor);
GPUComputePipeline createComputePipeline(GPUComputePipelineDescriptor descriptor);
GPURenderPipeline createRenderPipeline(GPURenderPipelineDescriptor descriptor);
//GPURenderPipeline createRenderPipeline(GPURenderPipelineDescriptor descriptor);
[NewObject]
GPUCommandEncoder createCommandEncoder(optional GPUCommandEncoderDescriptor descriptor = {});

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@ -443,20 +443,6 @@ pub extern "C" fn wgpu_client_kill_compute_pipeline_id(
.free(id)
}
#[no_mangle]
pub extern "C" fn wgpu_client_make_render_pipeline_id(
client: &Client,
device_id: id::DeviceId,
) -> id::RenderPipelineId {
let backend = device_id.backend();
client
.identities
.lock()
.select(backend)
.render_pipelines
.alloc(backend)
}
#[no_mangle]
pub extern "C" fn wgpu_client_kill_render_pipeline_id(
client: &Client,

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@ -327,16 +327,6 @@ pub extern "C" fn wgpu_server_compute_pipeline_destroy(
gfx_select!(self_id => global.compute_pipeline_destroy(self_id));
}
#[no_mangle]
pub extern "C" fn wgpu_server_device_create_render_pipeline(
global: &Global,
self_id: id::DeviceId,
desc: &core::pipeline::RenderPipelineDescriptor,
new_id: id::RenderPipelineId,
) {
gfx_select!(self_id => global.device_create_render_pipeline(self_id, desc, new_id));
}
#[no_mangle]
pub extern "C" fn wgpu_server_render_pipeline_destroy(
global: &Global,