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Bug 1135935 - Part 3: Allow overriding of allocations for texture client recycling. r=sotaro
--HG-- extra : rebase_source : b93e67fd29dd805266e767f09c2df496d9256f86
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@ -750,11 +750,11 @@ MediaEngineGonkVideoSource::RotateImage(layers::Image* aImage, uint32_t aWidth,
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layers::GrallocImage* videoImage = static_cast<layers::GrallocImage*>(image.get());
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MOZ_ASSERT(mTextureClientAllocator);
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RefPtr<layers::TextureClient> textureClient
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= mTextureClientAllocator->CreateOrRecycleForDrawing(gfx::SurfaceFormat::YUV,
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gfx::IntSize(dstWidth, dstHeight),
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layers::BackendSelector::Content,
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layers::TextureFlags::DEFAULT,
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layers::ALLOC_DISALLOW_BUFFERTEXTURECLIENT);
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= mTextureClientAllocator->CreateOrRecycle(gfx::SurfaceFormat::YUV,
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gfx::IntSize(dstWidth, dstHeight),
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layers::BackendSelector::Content,
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layers::TextureFlags::DEFAULT,
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layers::ALLOC_DISALLOW_BUFFERTEXTURECLIENT);
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if (textureClient) {
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RefPtr<layers::GrallocTextureClientOGL> grallocTextureClient =
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static_cast<layers::GrallocTextureClientOGL*>(textureClient.get());
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@ -621,10 +621,10 @@ CairoImage::GetTextureClient(CompositableClient *aClient)
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aClient->GetTextureClientRecycler();
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if (recycler) {
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textureClient =
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recycler->CreateOrRecycleForDrawing(surface->GetFormat(),
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surface->GetSize(),
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BackendSelector::Content,
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aClient->GetTextureFlags());
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recycler->CreateOrRecycle(surface->GetFormat(),
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surface->GetSize(),
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BackendSelector::Content,
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aClient->GetTextureFlags());
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}
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#endif
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@ -32,8 +32,8 @@ protected:
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};
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TextureClientRecycleAllocator::TextureClientRecycleAllocator(ISurfaceAllocator *aAllocator)
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: mMaxPooledSize(kMaxPooledSized)
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, mSurfaceAllocator(aAllocator)
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: mSurfaceAllocator(aAllocator)
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, mMaxPooledSize(kMaxPooledSized)
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, mLock("TextureClientRecycleAllocatorImp.mLock")
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{
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}
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@ -54,12 +54,11 @@ TextureClientRecycleAllocator::SetMaxPoolSize(uint32_t aMax)
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}
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already_AddRefed<TextureClient>
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TextureClientRecycleAllocator::CreateOrRecycleForDrawing(
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gfx::SurfaceFormat aFormat,
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gfx::IntSize aSize,
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BackendSelector aSelector,
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TextureFlags aTextureFlags,
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TextureAllocationFlags aAllocFlags)
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TextureClientRecycleAllocator::CreateOrRecycle(gfx::SurfaceFormat aFormat,
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gfx::IntSize aSize,
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BackendSelector aSelector,
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TextureFlags aTextureFlags,
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TextureAllocationFlags aAllocFlags)
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{
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// TextureAllocationFlags is actually used only by ContentClient.
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// This class does not handle ConteClient's TextureClient allocation.
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@ -77,8 +76,7 @@ TextureClientRecycleAllocator::CreateOrRecycleForDrawing(
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mPooledClients.pop();
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// If a pooled TextureClient is not compatible, release it.
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if (textureHolder->GetTextureClient()->GetFormat() != aFormat ||
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textureHolder->GetTextureClient()->GetSize() != aSize)
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{
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textureHolder->GetTextureClient()->GetSize() != aSize) {
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TextureClientReleaseTask* task = new TextureClientReleaseTask(textureHolder->GetTextureClient());
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textureHolder->ClearTextureClient();
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textureHolder = nullptr;
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@ -92,9 +90,7 @@ TextureClientRecycleAllocator::CreateOrRecycleForDrawing(
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if (!textureHolder) {
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// Allocate new TextureClient
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RefPtr<TextureClient> texture;
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texture = TextureClient::CreateForDrawing(mSurfaceAllocator, aFormat, aSize, aSelector,
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aTextureFlags, aAllocFlags);
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RefPtr<TextureClient> texture = Allocate(aFormat, aSize, aSelector, aTextureFlags, aAllocFlags);
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if (!texture) {
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return nullptr;
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}
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@ -112,6 +108,17 @@ TextureClientRecycleAllocator::CreateOrRecycleForDrawing(
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return client.forget();
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}
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already_AddRefed<TextureClient>
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TextureClientRecycleAllocator::Allocate(gfx::SurfaceFormat aFormat,
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gfx::IntSize aSize,
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BackendSelector aSelector,
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TextureFlags aTextureFlags,
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TextureAllocationFlags aAllocFlags)
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{
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return TextureClient::CreateForDrawing(mSurfaceAllocator, aFormat, aSize, aSelector,
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aTextureFlags, aAllocFlags);
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}
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void
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TextureClientRecycleAllocator::RecycleCallbackImp(TextureClient* aClient)
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{
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@ -25,10 +25,14 @@ class TextureClientHolder;
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* recycling capabilities. It expects allocations of same sizes and
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* attributres. If a recycled TextureClient is different from
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* requested one, the recycled one is dropped and new TextureClient is allocated.
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*
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* By default this uses TextureClient::CreateForDrawing to allocate new texture
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* clients.
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*/
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class TextureClientRecycleAllocator
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{
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~TextureClientRecycleAllocator();
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protected:
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virtual ~TextureClientRecycleAllocator();
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(TextureClientRecycleAllocator)
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@ -39,11 +43,21 @@ public:
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// Creates and allocates a TextureClient.
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already_AddRefed<TextureClient>
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CreateOrRecycleForDrawing(gfx::SurfaceFormat aFormat,
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gfx::IntSize aSize,
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BackendSelector aSelector,
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TextureFlags aTextureFlags,
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TextureAllocationFlags flags = ALLOC_DEFAULT);
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CreateOrRecycle(gfx::SurfaceFormat aFormat,
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gfx::IntSize aSize,
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BackendSelector aSelector,
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TextureFlags aTextureFlags,
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TextureAllocationFlags flags = ALLOC_DEFAULT);
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protected:
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virtual already_AddRefed<TextureClient>
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Allocate(gfx::SurfaceFormat aFormat,
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gfx::IntSize aSize,
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BackendSelector aSelector,
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TextureFlags aTextureFlags,
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TextureAllocationFlags aAllocFlags);
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RefPtr<ISurfaceAllocator> mSurfaceAllocator;
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private:
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void RecycleCallbackImp(TextureClient* aClient);
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@ -51,9 +65,8 @@ private:
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static void RecycleCallback(TextureClient* aClient, void* aClosure);
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static const uint32_t kMaxPooledSized = 2;
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uint32_t mMaxPooledSize;
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RefPtr<ISurfaceAllocator> mSurfaceAllocator;
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std::map<TextureClient*, RefPtr<TextureClientHolder> > mInUseClients;
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// On b2g gonk, std::queue might be a better choice.
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