Bug 1245748 - Move ComputedTiming to a separate file; r=heycam

Before we begin re-arranging KeyframeEffect.h we move ComputedTiming aside
since putting it in a separate file should make navigating the source
easier.

MozReview-Commit-ID: L5GTFAo00sh

--HG--
extra : rebase_source : e88b6ea092c459afa90831de8469697454e00c5a
This commit is contained in:
Brian Birtles 2016-03-22 08:11:05 +09:00
parent 58fc2aef57
commit 2459ec4912
3 changed files with 79 additions and 54 deletions

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@ -0,0 +1,74 @@
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_ComputedTiming_h
#define mozilla_ComputedTiming_h
#include "mozilla/dom/Nullable.h"
#include "mozilla/StickyTimeDuration.h"
// X11 has a #define for None
#ifdef None
#undef None
#endif
#include "mozilla/dom/AnimationEffectReadOnlyBinding.h" // FillMode
namespace mozilla {
/**
* Stores the results of calculating the timing properties of an animation
* at a given sample time.
*/
struct ComputedTiming
{
// The total duration of the animation including all iterations.
// Will equal StickyTimeDuration::Forever() if the animation repeats
// indefinitely.
StickyTimeDuration mActiveDuration;
// The effect end time in local time (i.e. an offset from the effect's
// start time). Will equal StickyTimeDuration::Forever() if the animation
// plays indefinitely.
StickyTimeDuration mEndTime;
// Progress towards the end of the current iteration. If the effect is
// being sampled backwards, this will go from 1.0 to 0.0.
// Will be null if the animation is neither animating nor
// filling at the sampled time.
Nullable<double> mProgress;
// Zero-based iteration index (meaningless if mProgress is null).
uint64_t mCurrentIteration = 0;
// Unlike TimingParams::mIterations, this value is
// guaranteed to be in the range [0, Infinity].
double mIterations = 1.0;
double mIterationStart = 0.0;
StickyTimeDuration mDuration;
// This is the computed fill mode so it is never auto
dom::FillMode mFill = dom::FillMode::None;
bool FillsForwards() const {
MOZ_ASSERT(mFill != dom::FillMode::Auto,
"mFill should not be Auto in ComputedTiming.");
return mFill == dom::FillMode::Both ||
mFill == dom::FillMode::Forwards;
}
bool FillsBackwards() const {
MOZ_ASSERT(mFill != dom::FillMode::Auto,
"mFill should not be Auto in ComputedTiming.");
return mFill == dom::FillMode::Both ||
mFill == dom::FillMode::Backwards;
}
enum class AnimationPhase {
Null, // Not sampled (null sample time)
Before, // Sampled prior to the start of the active interval
Active, // Sampled within the active interval
After // Sampled after (or at) the end of the active interval
};
AnimationPhase mPhase = AnimationPhase::Null;
};
} // namespace mozilla
#endif // mozilla_ComputedTiming_h

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@ -13,10 +13,11 @@
#include "nsWrapperCache.h"
#include "mozilla/AnimationPerformanceWarning.h"
#include "mozilla/Attributes.h"
#include "mozilla/ComputedTimingFunction.h" // ComputedTimingFunction
#include "mozilla/LayerAnimationInfo.h" // LayerAnimations::kRecords
#include "mozilla/ComputedTiming.h"
#include "mozilla/ComputedTimingFunction.h"
#include "mozilla/LayerAnimationInfo.h" // LayerAnimations::kRecords
#include "mozilla/NonOwningAnimationTarget.h"
#include "mozilla/OwningNonNull.h" // OwningNonNull<...>
#include "mozilla/OwningNonNull.h" // OwningNonNull<...>
#include "mozilla/StickyTimeDuration.h"
#include "mozilla/StyleAnimationValue.h"
#include "mozilla/TimeStamp.h"
@ -50,57 +51,6 @@ enum class CompositeOperation : uint32_t;
struct AnimationPropertyDetails;
}
/**
* Stores the results of calculating the timing properties of an animation
* at a given sample time.
*/
struct ComputedTiming
{
// The total duration of the animation including all iterations.
// Will equal StickyTimeDuration::Forever() if the animation repeats
// indefinitely.
StickyTimeDuration mActiveDuration;
// The effect end time in local time (i.e. an offset from the effect's
// start time). Will equal StickyTimeDuration::Forever() if the animation
// plays indefinitely.
StickyTimeDuration mEndTime;
// Progress towards the end of the current iteration. If the effect is
// being sampled backwards, this will go from 1.0 to 0.0.
// Will be null if the animation is neither animating nor
// filling at the sampled time.
Nullable<double> mProgress;
// Zero-based iteration index (meaningless if mProgress is null).
uint64_t mCurrentIteration = 0;
// Unlike TimingParams::mIterations, this value is
// guaranteed to be in the range [0, Infinity].
double mIterations = 1.0;
double mIterationStart = 0.0;
StickyTimeDuration mDuration;
// This is the computed fill mode so it is never auto
dom::FillMode mFill = dom::FillMode::None;
bool FillsForwards() const {
MOZ_ASSERT(mFill != dom::FillMode::Auto,
"mFill should not be Auto in ComputedTiming.");
return mFill == dom::FillMode::Both ||
mFill == dom::FillMode::Forwards;
}
bool FillsBackwards() const {
MOZ_ASSERT(mFill != dom::FillMode::Auto,
"mFill should not be Auto in ComputedTiming.");
return mFill == dom::FillMode::Both ||
mFill == dom::FillMode::Backwards;
}
enum class AnimationPhase {
Null, // Not sampled (null sample time)
Before, // Sampled prior to the start of the active interval
Active, // Sampled within the active interval
After // Sampled after (or at) the end of the active interval
};
AnimationPhase mPhase = AnimationPhase::Null;
};
struct AnimationPropertySegment
{
float mFromKey, mToKey;

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@ -23,6 +23,7 @@ EXPORTS.mozilla += [
'AnimationPerformanceWarning.h',
'AnimationUtils.h',
'AnimValuesStyleRule.h',
'ComputedTiming.h',
'ComputedTimingFunction.h',
'EffectCompositor.h',
'EffectSet.h',