From 25534f83f5607a2bfb7a3e6d643c59d9768647d8 Mon Sep 17 00:00:00 2001 From: Matt Woodrow Date: Thu, 13 Aug 2015 15:59:57 -0400 Subject: [PATCH] Bug 1193977 - Bind the texture unit we want to use when compositing the OSX titlebar. r=jrmuizel --- widget/cocoa/nsChildView.mm | 1 + 1 file changed, 1 insertion(+) diff --git a/widget/cocoa/nsChildView.mm b/widget/cocoa/nsChildView.mm index 70f77173777b..f000556cdba2 100644 --- a/widget/cocoa/nsChildView.mm +++ b/widget/cocoa/nsChildView.mm @@ -2798,6 +2798,7 @@ RectTextureImage::Draw(GLManager* aManager, ShaderProgramOGL* program = aManager->GetProgram(LOCAL_GL_TEXTURE_RECTANGLE_ARB, gfx::SurfaceFormat::R8G8B8A8); + aManager->gl()->fActiveTexture(LOCAL_GL_TEXTURE0); aManager->gl()->fBindTexture(LOCAL_GL_TEXTURE_RECTANGLE_ARB, mTexture); aManager->ActivateProgram(program);