mirror of
https://github.com/mozilla/gecko-dev.git
synced 2025-02-04 13:07:52 +00:00
b=520920, update WebGL arrays to support views, r=vlad
This commit is contained in:
parent
dc40ce0d34
commit
25a885d652
@ -38,6 +38,7 @@
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#ifndef WEBGLARRAY_H_
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#define WEBGLARRAY_H_
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nsresult NS_NewCanvasArrayBuffer(nsISupports **aNewObject);
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nsresult NS_NewCanvasFloatArray(nsISupports **aNewObject);
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nsresult NS_NewCanvasByteArray(nsISupports **aNewObject);
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nsresult NS_NewCanvasUnsignedByteArray(nsISupports **aNewObject);
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@ -85,7 +85,7 @@ public:
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if (type == LOCAL_GL_INT) return sizeof(int);
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if (type == LOCAL_GL_UNSIGNED_INT) return sizeof(unsigned int);
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if (type == LOCAL_GL_DOUBLE) return sizeof(double);
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return 0;
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return 1;
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}
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void Clear() {
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File diff suppressed because it is too large
Load Diff
@ -356,6 +356,10 @@ public:
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mCount = na->NativeCount();
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}
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void SetCount(GLuint count) {
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mCount = count;
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}
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GLenum GLType() { return mGLType; }
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PRUint32 ByteCount() { return mElementSize * mCount; }
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PRUint32 Count() { return mCount; }
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@ -497,28 +501,54 @@ protected:
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// array wrapper classes
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//
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// XXX refactor buffer stuff
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class WebGLArrayBuffer :
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public nsICanvasArrayBuffer,
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public nsIJSNativeInitializer,
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public SimpleBuffer
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{
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public:
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WebGLArrayBuffer() { }
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WebGLArrayBuffer(PRUint32 length);
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NS_DECL_ISUPPORTS
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NS_DECL_NSICANVASARRAYBUFFER
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NS_IMETHOD Initialize(nsISupports* aOwner,
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JSContext* aCx,
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JSObject* aObj,
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PRUint32 aArgc,
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jsval* aArgv);
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};
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class WebGLFloatArray :
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public nsICanvasFloatArray,
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public nsIJSNativeInitializer
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{
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public:
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WebGLFloatArray();
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WebGLFloatArray() :
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mOffset(0), mLength(0) { }
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WebGLFloatArray(PRUint32 length);
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WebGLFloatArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length);
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WebGLFloatArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
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NS_DECL_ISUPPORTS
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NS_DECL_NSICANVASARRAY
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NS_DECL_NSICANVASFLOATARRAY
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static nsresult NewCanvasFloatArray(nsISupports **aNewObject);
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NS_IMETHOD Initialize(nsISupports* aOwner,
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JSContext* aCx,
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JSObject* aObj,
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PRUint32 aArgc,
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jsval* aArgv);
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void Set(PRUint32 index, float value);
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protected:
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SimpleBuffer mBuffer;
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nsRefPtr<WebGLArrayBuffer> mBuffer;
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PRUint32 mOffset;
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PRUint32 mLength;
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PRUint32 mSize;
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PRUint32 mElementSize;
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@ -530,7 +560,11 @@ class WebGLByteArray :
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public nsIJSNativeInitializer
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{
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public:
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WebGLByteArray();
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WebGLByteArray() :
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mOffset(0), mLength(0) { }
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WebGLByteArray(PRUint32 length);
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WebGLByteArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length);
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WebGLByteArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
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NS_DECL_ISUPPORTS
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@ -542,8 +576,12 @@ public:
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JSObject* aObj,
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PRUint32 aArgc,
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jsval* aArgv);
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void Set(PRUint32 index, char value);
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protected:
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SimpleBuffer mBuffer;
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nsRefPtr<WebGLArrayBuffer> mBuffer;
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PRUint32 mOffset;
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PRUint32 mLength;
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PRUint32 mSize;
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PRUint32 mElementSize;
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@ -555,7 +593,11 @@ class WebGLUnsignedByteArray :
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public nsIJSNativeInitializer
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{
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public:
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WebGLUnsignedByteArray();
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WebGLUnsignedByteArray() :
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mOffset(0), mLength(0) { }
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WebGLUnsignedByteArray(PRUint32 length);
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WebGLUnsignedByteArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length);
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WebGLUnsignedByteArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
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NS_DECL_ISUPPORTS
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@ -567,8 +609,12 @@ public:
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JSObject* aObj,
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PRUint32 aArgc,
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jsval* aArgv);
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void Set(PRUint32 index, unsigned char value);
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protected:
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SimpleBuffer mBuffer;
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nsRefPtr<WebGLArrayBuffer> mBuffer;
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PRUint32 mOffset;
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PRUint32 mLength;
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PRUint32 mSize;
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PRUint32 mElementSize;
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@ -580,7 +626,11 @@ class WebGLShortArray :
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public nsIJSNativeInitializer
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{
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public:
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WebGLShortArray();
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WebGLShortArray() :
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mOffset(0), mLength(0) { }
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WebGLShortArray(PRUint32 length);
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WebGLShortArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length);
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WebGLShortArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
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NS_DECL_ISUPPORTS
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@ -592,8 +642,12 @@ public:
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JSObject* aObj,
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PRUint32 aArgc,
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jsval* aArgv);
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void Set(PRUint32 index, short value);
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protected:
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SimpleBuffer mBuffer;
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nsRefPtr<WebGLArrayBuffer> mBuffer;
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PRUint32 mOffset;
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PRUint32 mLength;
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PRUint32 mSize;
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PRUint32 mElementSize;
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@ -605,7 +659,11 @@ class WebGLUnsignedShortArray :
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public nsIJSNativeInitializer
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{
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public:
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WebGLUnsignedShortArray();
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WebGLUnsignedShortArray() :
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mOffset(0), mLength(0) { }
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WebGLUnsignedShortArray(PRUint32 length);
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WebGLUnsignedShortArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length);
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WebGLUnsignedShortArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
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NS_DECL_ISUPPORTS
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@ -617,8 +675,12 @@ public:
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JSObject* aObj,
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PRUint32 aArgc,
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jsval* aArgv);
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void Set(PRUint32 index, unsigned short value);
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protected:
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SimpleBuffer mBuffer;
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nsRefPtr<WebGLArrayBuffer> mBuffer;
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PRUint32 mOffset;
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PRUint32 mLength;
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PRUint32 mSize;
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PRUint32 mElementSize;
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@ -630,7 +692,11 @@ class WebGLIntArray :
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public nsIJSNativeInitializer
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{
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public:
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WebGLIntArray();
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WebGLIntArray() :
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mOffset(0), mLength(0) { }
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WebGLIntArray(PRUint32 length);
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WebGLIntArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length);
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WebGLIntArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
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NS_DECL_ISUPPORTS
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@ -642,8 +708,12 @@ public:
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JSObject* aObj,
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PRUint32 aArgc,
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jsval* aArgv);
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void Set(PRUint32 index, int value);
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protected:
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SimpleBuffer mBuffer;
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nsRefPtr<WebGLArrayBuffer> mBuffer;
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PRUint32 mOffset;
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PRUint32 mLength;
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PRUint32 mSize;
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PRUint32 mElementSize;
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@ -655,7 +725,11 @@ class WebGLUnsignedIntArray :
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public nsIJSNativeInitializer
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{
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public:
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WebGLUnsignedIntArray();
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WebGLUnsignedIntArray() :
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mOffset(0), mLength(0) { }
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WebGLUnsignedIntArray(PRUint32 length);
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WebGLUnsignedIntArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length);
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WebGLUnsignedIntArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
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NS_DECL_ISUPPORTS
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@ -667,8 +741,12 @@ public:
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JSObject* aObj,
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PRUint32 aArgc,
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jsval* aArgv);
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void Set(PRUint32 index, unsigned int value);
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protected:
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SimpleBuffer mBuffer;
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nsRefPtr<WebGLArrayBuffer> mBuffer;
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PRUint32 mOffset;
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PRUint32 mLength;
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PRUint32 mSize;
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PRUint32 mElementSize;
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@ -354,6 +354,20 @@ WebGLContext::Present()
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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/* long sizeInBytes (in GLenum type); */
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NS_IMETHODIMP
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WebGLContext::SizeInBytes(GLenum type, PRInt32 *retval)
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{
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if (type == LOCAL_GL_FLOAT) *retval = sizeof(float);
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if (type == LOCAL_GL_SHORT) *retval = sizeof(short);
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if (type == LOCAL_GL_UNSIGNED_SHORT) *retval = sizeof(unsigned short);
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if (type == LOCAL_GL_BYTE) *retval = 1;
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if (type == LOCAL_GL_UNSIGNED_BYTE) *retval = 1;
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if (type == LOCAL_GL_INT) *retval = sizeof(int);
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if (type == LOCAL_GL_UNSIGNED_INT) *retval = sizeof(unsigned int);
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if (type == LOCAL_GL_DOUBLE) *retval = sizeof(double);
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return NS_OK;
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}
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/* void GlActiveTexture (in PRUint32 texture); */
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NS_IMETHODIMP
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@ -508,15 +522,28 @@ GL_SAME_METHOD_2(BlendFunc, BlendFunc, PRUint32, PRUint32)
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GL_SAME_METHOD_4(BlendFuncSeparate, BlendFuncSeparate, PRUint32, PRUint32, PRUint32, PRUint32)
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NS_IMETHODIMP
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WebGLContext::BufferData(GLenum target, nsICanvasArray *na, GLenum usage)
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WebGLContext::BufferData(GLenum target)
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{
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// overloaded:
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// void bufferData (in GLenum target, in GLsizei size, in GLenum usage);
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// void bufferData (in GLenum target, in nsICanvasArray data, in GLenum usage);
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// void bufferData (in GLenum target, in nsICanvasArrayBuffer data, in GLenum usage)
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NativeJSContext js;
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if (NS_FAILED(js.error))
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return js.error;
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if (js.argc != 3)
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return NS_ERROR_DOM_SYNTAX_ERR;
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WebGLBuffer *boundBuffer = NULL;
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if (target == LOCAL_GL_ARRAY_BUFFER) {
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boundBuffer = mBoundArrayBuffer;
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} else if (target == LOCAL_GL_ELEMENT_ARRAY_BUFFER) {
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if (na->NativeType() != LOCAL_GL_UNSIGNED_SHORT)
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return ErrorMessage("glBufferData: %x - GL_ELEMENT_ARRAY_BUFFER target must be used with UnsignedShortBuffer", na->NativeType());
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// XXX fix type check
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//if (na->NativeType() != LOCAL_GL_UNSIGNED_SHORT)
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// return ErrorMessage("glBufferData: %x - GL_ELEMENT_ARRAY_BUFFER target must be used with UnsignedShortBuffer", na->NativeType());
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boundBuffer = mBoundElementArrayBuffer;
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} else {
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@ -527,18 +554,62 @@ WebGLContext::BufferData(GLenum target, nsICanvasArray *na, GLenum usage)
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return ErrorMessage("glBufferData: no buffer bound!");
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}
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MakeContextCurrent();
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boundBuffer->Set(na);
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GLenum usage;
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gl->fBufferData(target, na->NativeSize(), na->NativePointer(), usage);
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if (!::JS_ValueToECMAUint32(js.ctx, js.argv[2], &usage)) {
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return ErrorMessage("bufferData: invalid usage parameter");
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}
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if (JSVAL_IS_NUMBER(js.argv[1])) {
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GLsizei size;
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if (!::JS_ValueToECMAInt32(js.ctx, js.argv[1], &size)) {
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return ErrorMessage("bufferData: invalid size parameter");
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}
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boundBuffer->SetCount(size);
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gl->fBufferData(target, size, 0, usage);
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} else if (JSVAL_IS_OBJECT(js.argv[1])) {
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nsCOMPtr<nsICanvasArray> canvasArrayObj;
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nsresult rv;
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rv = nsContentUtils::XPConnect()->WrapJS(js.ctx, JSVAL_TO_OBJECT(js.argv[1]),
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NS_GET_IID(nsICanvasArray), getter_AddRefs(canvasArrayObj));
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if (NS_FAILED(rv) || !canvasArrayObj) {
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nsCOMPtr<nsICanvasArrayBuffer> arrayBuf;
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rv = nsContentUtils::XPConnect()->WrapJS(js.ctx, JSVAL_TO_OBJECT(js.argv[1]),
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NS_GET_IID(nsICanvasArrayBuffer), getter_AddRefs(arrayBuf));
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if (NS_FAILED(rv) || !arrayBuf)
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return ErrorMessage("bufferData: need CanvasArray or CanvasArrayBuffer");
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boundBuffer->SetCount(arrayBuf->NativeSize());
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gl->fBufferData(target, arrayBuf->NativeSize(), arrayBuf->NativePointer(), usage);
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} else {
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boundBuffer->Set(canvasArrayObj);
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gl->fBufferData(target, canvasArrayObj->NativeSize(), canvasArrayObj->NativePointer(), usage);
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}
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} else {
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return ErrorMessage("bufferData: invalid data");
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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WebGLContext::BufferSubData(GLenum target, GLuint offset, nsICanvasArray *na)
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WebGLContext::BufferSubData(GLenum target, GLsizeiptr offset)
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{
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// overloaded:
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// void bufferSubData(in GLenum target, in GLsizeiptr offset, in CanvasArray data)
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// void bufferSubData(in GLenum target, in GLsizeiptr offset, in CanvasArrayBuffer data)
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NativeJSContext js;
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if (NS_FAILED(js.error))
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return js.error;
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if (js.argc != 3)
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return NS_ERROR_DOM_SYNTAX_ERR;
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WebGLBuffer *boundBuffer = NULL;
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if (target == LOCAL_GL_ARRAY_BUFFER) {
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@ -553,24 +624,63 @@ WebGLContext::BufferSubData(GLenum target, GLuint offset, nsICanvasArray *na)
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return ErrorMessage("glBufferSubData: no buffer bound!");
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}
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/* XXX FIXME
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// check type
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if (na->NativeType() != boundBuffer->GLType()) {
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return ErrorMessage("glBufferSubData: existing buffer has different base type (0x%04x) the sub data (0x%04x)!", boundBuffer->GLType(), na->NativeType());
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return NS_ERROR_FAILURE;
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}
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*/
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// check size
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if ((offset + na->NativeCount()) > boundBuffer->Count()) {
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return ErrorMessage("glBufferSubData: existing buffer is too small for additional data");
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return NS_ERROR_FAILURE;
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if (JSVAL_IS_OBJECT(js.argv[2])) {
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nsCOMPtr<nsICanvasArray> canvasArrayObj;
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nsresult rv;
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rv = nsContentUtils::XPConnect()->WrapJS(js.ctx, JSVAL_TO_OBJECT(js.argv[2]),
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NS_GET_IID(nsICanvasArray), getter_AddRefs(canvasArrayObj));
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if (NS_FAILED(rv) || !canvasArrayObj) {
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nsCOMPtr<nsICanvasArrayBuffer> arrayBuf;
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rv = nsContentUtils::XPConnect()->WrapJS(js.ctx, JSVAL_TO_OBJECT(js.argv[2]),
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NS_GET_IID(nsICanvasArrayBuffer), getter_AddRefs(arrayBuf));
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if (NS_FAILED(rv) || !arrayBuf)
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return ErrorMessage("bufferData: need CanvasArray or CanvasArrayBuffer");
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// check size
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// XXX should be bytes
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if ((offset + arrayBuf->NativeSize()) > boundBuffer->Count()) {
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return ErrorMessage("glBufferSubData: existing buffer is too small (%d) for data at offset (%d+%d)",
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boundBuffer->Count(), offset, arrayBuf->NativeSize());
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return NS_ERROR_FAILURE;
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}
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#ifdef DEBUG
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LogMessage("bufferSubData: buffer (%d) for data at offset (%d+%d)", boundBuffer->Count(), offset, arrayBuf->NativeSize());
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#endif
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// all good
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MakeContextCurrent();
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gl->fBufferSubData(target, offset, arrayBuf->NativeSize(), arrayBuf->NativePointer());
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} else {
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// check size
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// XXX should be bytes
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if ((offset + canvasArrayObj->NativeCount()) > boundBuffer->Count()) {
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return ErrorMessage("glBufferSubData: existing buffer is too small (%d) for data at offset (%d+%d)",
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boundBuffer->Count(), offset, canvasArrayObj->NativeCount());
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return NS_ERROR_FAILURE;
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}
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#ifdef DEBUG
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LogMessage("bufferSubData: buffer (%d) for data at offset (%d+%d)", boundBuffer->Count(), offset, canvasArrayObj->NativeSize());
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#endif
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// all good
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MakeContextCurrent();
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gl->fBufferSubData(target, offset, canvasArrayObj->NativeSize(), canvasArrayObj->NativePointer());
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}
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} else {
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return ErrorMessage("bufferData: invalid data");
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}
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// all good
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MakeContextCurrent();
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gl->fBufferSubData(target, offset * na->NativeElementSize(), na->NativeSize(), na->NativePointer());
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return NS_OK;
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}
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@ -970,7 +1080,7 @@ WebGLContext::DrawElements(GLenum mode, GLuint count, GLenum type, GLuint offset
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return ErrorMessage("glDrawElements: ValidateBuffers failed");
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#endif
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// XXX uh, is this offset, or offset * elementsize?
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gl->fDrawElements(mode, count, type, (GLvoid*) (offset * mBoundElementArrayBuffer->ElementSize()));
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gl->fDrawElements(mode, count, type, (GLvoid*) (offset));
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Invalidate();
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@ -2400,7 +2510,7 @@ GL_SAME_METHOD_5(Uniform4f, Uniform4f, GLint, GLfloat, GLfloat, GLfloat, GLfloat
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// one uint arg followed by an array of c elements of glTypeConst.
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#define GL_SIMPLE_ARRAY_METHOD(glname, name, c, glTypeConst, ptrType) \
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NS_IMETHODIMP \
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WebGLContext::name(GLint idx, nsICanvasArray *v) \
|
||||
WebGLContext::name(GLint idx, nsICanvasArray *v) \
|
||||
{ \
|
||||
NativeJSContext js; \
|
||||
if (NS_FAILED(js.error)) \
|
||||
@ -2423,22 +2533,20 @@ WebGLContext::name(GLint idx, nsICanvasArray *v)
|
||||
if (v->NativeType() != LOCAL_GL_INT) { \
|
||||
return ErrorMessage(#name ": arg not an array"); \
|
||||
} \
|
||||
WebGLIntArray *wga = static_cast<WebGLIntArray*>(v); \
|
||||
if (wga->NativeCount() % c != 0) { \
|
||||
if (v->NativeCount() % c != 0) { \
|
||||
return ErrorMessage(#name ": array length not divisible by " #c); \
|
||||
} \
|
||||
MakeContextCurrent(); \
|
||||
gl->f##glname(idx, wga->NativeCount() / c, ( ptrType *)wga->NativePointer()); \
|
||||
gl->f##glname(idx, v->NativeCount() / c, ( ptrType *)v->NativePointer()); \
|
||||
} else if (glTypeConst == LOCAL_GL_FLOAT) { \
|
||||
if (v->NativeType() != LOCAL_GL_FLOAT) { \
|
||||
return ErrorMessage(#name ": arg not an array"); \
|
||||
} \
|
||||
WebGLFloatArray *wga = static_cast<WebGLFloatArray*>(v); \
|
||||
if (wga->NativeCount() % c != 0) { \
|
||||
if (v->NativeCount() % c != 0) { \
|
||||
return ErrorMessage(#name ": array length not divisible by " #c); \
|
||||
} \
|
||||
MakeContextCurrent(); \
|
||||
gl->f##glname(idx, wga->NativeCount() / c, ( ptrType *)wga->NativePointer()); \
|
||||
gl->f##glname(idx, v->NativeCount() / c, ( ptrType *)v->NativePointer()); \
|
||||
} else { \
|
||||
return ErrorMessage("Unhandled glTypeConst"); /* need compiler fail */\
|
||||
} \
|
||||
@ -2448,7 +2556,7 @@ WebGLContext::name(GLint idx, nsICanvasArray *v)
|
||||
|
||||
#define GL_SIMPLE_ARRAY_METHOD_NO_COUNT(glname, name, c, glTypeConst, ptrType) \
|
||||
NS_IMETHODIMP \
|
||||
WebGLContext::name(GLuint idx, nsICanvasArray *v) \
|
||||
WebGLContext::name(GLuint idx, nsICanvasArray *v) \
|
||||
{ \
|
||||
NativeJSContext js; \
|
||||
if (NS_FAILED(js.error)) \
|
||||
@ -2471,22 +2579,20 @@ WebGLContext::name(GLuint idx, nsICanvasArray *v)
|
||||
if (v->NativeType() != LOCAL_GL_INT) { \
|
||||
return ErrorMessage(#name ": arg not an array"); \
|
||||
} \
|
||||
WebGLIntArray *wga = static_cast<WebGLIntArray*>(v); \
|
||||
if (wga->NativeCount() % c != 0) { \
|
||||
return ErrorMessage(#name ": array wrong size %d, expected " #c, wga->NativeCount()); \
|
||||
if (v->NativeCount() % c != 0) { \
|
||||
return ErrorMessage(#name ": array wrong size %d, expected " #c, v->NativeCount()); \
|
||||
} \
|
||||
MakeContextCurrent(); \
|
||||
gl->f##glname(idx, ( ptrType *)wga->NativePointer()); \
|
||||
gl->f##glname(idx, ( ptrType *)v->NativePointer()); \
|
||||
} else if (glTypeConst == LOCAL_GL_FLOAT) { \
|
||||
if (v->NativeType() != LOCAL_GL_FLOAT) { \
|
||||
return ErrorMessage(#name ": arg not an array"); \
|
||||
} \
|
||||
WebGLFloatArray *wga = static_cast<WebGLFloatArray*>(v); \
|
||||
if (wga->NativeCount() % c != 0) { \
|
||||
return ErrorMessage(#name ": array wrong size %d, expected " #c, wga->NativeCount()); \
|
||||
if (v->NativeCount() % c != 0) { \
|
||||
return ErrorMessage(#name ": array wrong size %d, expected " #c, v->NativeCount()); \
|
||||
} \
|
||||
MakeContextCurrent(); \
|
||||
gl->f##glname(idx, ( ptrType *)wga->NativePointer()); \
|
||||
gl->f##glname(idx, ( ptrType *)v->NativePointer()); \
|
||||
} else { \
|
||||
return ErrorMessage("Unhandled glTypeConst"); /* need compiler fail */\
|
||||
} \
|
||||
@ -2496,7 +2602,7 @@ WebGLContext::name(GLuint idx, nsICanvasArray *v)
|
||||
|
||||
#define GL_SIMPLE_MATRIX_METHOD(glname, name, c, glTypeConst, ptrType) \
|
||||
NS_IMETHODIMP \
|
||||
WebGLContext::name(GLint location, GLboolean transpose, nsICanvasArray *value) \
|
||||
WebGLContext::name(GLint location, GLboolean transpose, nsICanvasArray *value) \
|
||||
{ \
|
||||
NativeJSContext js; \
|
||||
if (NS_FAILED(js.error)) \
|
||||
@ -2519,12 +2625,11 @@ WebGLContext::name(GLint location, GLboolean transpose, nsICanvasArray *value)
|
||||
if (value->NativeType() != LOCAL_GL_FLOAT) { \
|
||||
return ErrorMessage(#name ": arg not an array"); \
|
||||
} \
|
||||
WebGLFloatArray *wga = static_cast<WebGLFloatArray*>(value); \
|
||||
if (wga->NativeCount() % c != 0) { \
|
||||
return ErrorMessage(#name ": array wrong size %d, expected " #c, wga->NativeCount()); \
|
||||
if (value->NativeCount() % c != 0) { \
|
||||
return ErrorMessage(#name ": array wrong size %d, expected " #c, value->NativeCount()); \
|
||||
} \
|
||||
MakeContextCurrent(); \
|
||||
gl->f##glname(location, wga->NativeCount() / c, transpose, ( ptrType *)wga->NativePointer()); \
|
||||
gl->f##glname(location, value->NativeCount() / c, transpose, ( ptrType *)value->NativePointer()); \
|
||||
} else { \
|
||||
return ErrorMessage("Unhandled glTypeConst"); /* need compiler fail */\
|
||||
} \
|
||||
@ -2780,8 +2885,10 @@ WebGLContext::VertexAttribPointer(GLuint index, GLint size, GLenum type,
|
||||
if (size < 1 || size > 4)
|
||||
return ErrorMessage("glVertexAttribPointer: invalid element size");
|
||||
|
||||
/* XXX make work with bufferSubData & heterogeneous types
|
||||
if (type != mBoundArrayBuffer->GLType())
|
||||
return ErrorMessage("glVertexAttribPointer: type must match bound VBO type: %d != %d", type, mBoundArrayBuffer->GLType());
|
||||
*/
|
||||
|
||||
// XXX 0 stride?
|
||||
//if (stride < (GLuint) size)
|
||||
@ -2797,8 +2904,8 @@ WebGLContext::VertexAttribPointer(GLuint index, GLint size, GLenum type,
|
||||
MakeContextCurrent();
|
||||
|
||||
gl->fVertexAttribPointer(index, size, type, normalized,
|
||||
stride * mBoundArrayBuffer->ElementSize(),
|
||||
(void*) (offset * mBoundArrayBuffer->ElementSize()));
|
||||
stride,
|
||||
(void*) (offset));
|
||||
|
||||
return NS_OK;
|
||||
}
|
||||
|
@ -1335,6 +1335,8 @@ static nsDOMClassInfoData sClassInfoData[] = {
|
||||
DOM_DEFAULT_SCRIPTABLE_FLAGS)
|
||||
NS_DEFINE_CLASSINFO_DATA(WebGLRenderbuffer, nsDOMGenericSH,
|
||||
DOM_DEFAULT_SCRIPTABLE_FLAGS)
|
||||
NS_DEFINE_CLASSINFO_DATA(CanvasArrayBuffer, nsDOMGenericSH,
|
||||
DOM_DEFAULT_SCRIPTABLE_FLAGS)
|
||||
NS_DEFINE_CLASSINFO_DATA(CanvasFloatArray, nsDOMGenericSH,
|
||||
DOM_DEFAULT_SCRIPTABLE_FLAGS)
|
||||
NS_DEFINE_CLASSINFO_DATA(CanvasByteArray, nsDOMGenericSH,
|
||||
@ -1396,6 +1398,7 @@ static const nsConstructorFuncMapData kConstructorFuncMap[] =
|
||||
NS_DEFINE_CONSTRUCTOR_FUNC_DATA(Worker, nsDOMWorker::NewWorker)
|
||||
|
||||
// WebGL Array Types
|
||||
NS_DEFINE_CONSTRUCTOR_FUNC_DATA(CanvasArrayBuffer, NS_NewCanvasArrayBuffer)
|
||||
NS_DEFINE_CONSTRUCTOR_FUNC_DATA(CanvasFloatArray, NS_NewCanvasFloatArray)
|
||||
NS_DEFINE_CONSTRUCTOR_FUNC_DATA(CanvasByteArray, NS_NewCanvasByteArray)
|
||||
NS_DEFINE_CONSTRUCTOR_FUNC_DATA(CanvasUnsignedByteArray, NS_NewCanvasUnsignedByteArray)
|
||||
@ -3722,6 +3725,10 @@ nsDOMClassInfo::Init()
|
||||
DOM_CLASSINFO_MAP_ENTRY(nsIWebGLRenderbuffer)
|
||||
DOM_CLASSINFO_MAP_END
|
||||
|
||||
DOM_CLASSINFO_MAP_BEGIN(CanvasArrayBuffer, nsICanvasArrayBuffer)
|
||||
DOM_CLASSINFO_MAP_ENTRY(nsICanvasArrayBuffer)
|
||||
DOM_CLASSINFO_MAP_END
|
||||
|
||||
DOM_CLASSINFO_MAP_BEGIN(CanvasFloatArray, nsICanvasFloatArray)
|
||||
DOM_CLASSINFO_MAP_ENTRY(nsICanvasFloatArray)
|
||||
DOM_CLASSINFO_MAP_END
|
||||
|
@ -473,6 +473,7 @@ enum nsDOMClassInfoID {
|
||||
eDOMClassInfo_WebGLRenderbuffer_id,
|
||||
|
||||
// WebGL Buffers
|
||||
eDOMClassInfo_CanvasArrayBuffer_id,
|
||||
eDOMClassInfo_CanvasFloatArray_id,
|
||||
eDOMClassInfo_CanvasByteArray_id,
|
||||
eDOMClassInfo_CanvasUnsignedByteArray_id,
|
||||
|
@ -59,16 +59,39 @@ typedef long GLfixed;
|
||||
//typedef signed octet GLbyte;
|
||||
|
||||
//typedef unsigned long GLintptr;
|
||||
//typedef unsigned long GLsizeiptr;
|
||||
typedef long GLsizeiptr;
|
||||
|
||||
%{C++
|
||||
namespace mozilla {
|
||||
class WebGLArrayBuffer;
|
||||
}
|
||||
%}
|
||||
[ptr] native WebGLArrayBufferPtr (mozilla::WebGLArrayBuffer);
|
||||
//
|
||||
// Array types
|
||||
//
|
||||
[scriptable, uuid(34b6cf8e-47da-458e-ab42-0451a3533ee5)]
|
||||
interface nsICanvasArrayBuffer : nsISupports
|
||||
{
|
||||
readonly attribute unsigned long byteLength;
|
||||
|
||||
[noscript, notxpcom] WebGLArrayBufferPtr GetNativeArrayBuffer();
|
||||
[noscript, notxpcom] voidPtr nativePointer();
|
||||
[noscript, notxpcom] unsigned long nativeSize();
|
||||
};
|
||||
|
||||
[scriptable, uuid(84ba4e98-8173-7c10-dca0-b5ba7809fcf3)]
|
||||
interface nsICanvasArray : nsISupports
|
||||
{
|
||||
attribute unsigned long length;
|
||||
readonly attribute nsICanvasArrayBuffer buffer;
|
||||
readonly attribute unsigned long byteOffset;
|
||||
readonly attribute unsigned long byteLength;
|
||||
readonly attribute unsigned long length;
|
||||
|
||||
// XXX kill this.
|
||||
unsigned long alignedSizeInBytes();
|
||||
|
||||
nsICanvasArray slice(in unsigned long offset, in unsigned long length);
|
||||
|
||||
[noscript, notxpcom] unsigned long nativeType();
|
||||
[noscript, notxpcom] voidPtr nativePointer();
|
||||
@ -80,36 +103,71 @@ interface nsICanvasArray : nsISupports
|
||||
[scriptable, Uuid(0f6d0e7b-bcfc-9305-6a1d-a9653b5e8c80)]
|
||||
interface nsICanvasFloatArray : nsICanvasArray
|
||||
{
|
||||
[IndexGetter] float get(in unsigned long index);
|
||||
//[IndexSetter] void set(in unsigned long index, in float value);
|
||||
//void set(in CanvasFloatArray array, [Optional] in unsigned long offset);
|
||||
//void set(in sequence<float> array, [Optional] in unsigned long offset);
|
||||
void set();
|
||||
};
|
||||
|
||||
[scriptable, uuid(b29db7cf-fa58-435f-8d45-611cc50979ad)]
|
||||
interface nsICanvasByteArray : nsICanvasArray
|
||||
{
|
||||
[IndexGetter] long get(in unsigned long index);
|
||||
//[IndexSetter] void set(in unsigned long index, in long value);
|
||||
//void set(in nsICanvasByteArray array, [Optional] in unsigned long offset);
|
||||
//void set(in sequence<long> array, [Optional] in unsigned long offset);
|
||||
void set();
|
||||
};
|
||||
|
||||
[scriptable, uuid(3daa67fa-e743-2cbd-a212-805c2fc520cc)]
|
||||
interface nsICanvasUnsignedByteArray : nsICanvasArray
|
||||
{
|
||||
[IndexGetter] unsigned long get(in unsigned long index);
|
||||
//[IndexSetter] void set(in unsigned long index, in unsigned long value);
|
||||
//void set(in CanvasUnsignedByteArray array, [Optional] in unsigned long offset);
|
||||
//void set(in sequence<unsigned long> array, [Optional] in unsigned long offset);
|
||||
void set();
|
||||
};
|
||||
|
||||
[scriptable, uuid(a8a982e3-3977-7364-f012-c497a5ab7681)]
|
||||
interface nsICanvasShortArray : nsICanvasArray
|
||||
{
|
||||
[IndexGetter] long get(in unsigned long index);
|
||||
//[IndexSetter] void set(in unsigned long index, in long value);
|
||||
//void set(in CanvasShortArray array, [Optional] in unsigned long offset);
|
||||
//void set(in sequence<long> array, [Optional] in unsigned long offset);
|
||||
void set();
|
||||
};
|
||||
|
||||
[scriptable, uuid(8b9c67cc-c7be-a062-84b0-76a910a5c1e6)]
|
||||
interface nsICanvasUnsignedShortArray : nsICanvasArray
|
||||
{
|
||||
[IndexGetter] unsigned long get(in unsigned long index);
|
||||
//[IndexSetter] void set(in unsigned long index, in unsigned long value);
|
||||
//void set(in CanvasUnsignedShortArray array, [Optional] in unsigned long offset);
|
||||
//void set(in sequence<unsigned long> array, [Optional] in unsigned long offset);
|
||||
void set();
|
||||
};
|
||||
|
||||
[scriptable, uuid(b9b2e861-3a28-4311-993c-799e4f77dcba)]
|
||||
interface nsICanvasIntArray : nsICanvasArray
|
||||
{
|
||||
[IndexGetter] long get(in unsigned long index);
|
||||
//[IndexSetter] void set(in unsigned long index, in long value);
|
||||
//void set(in CanvasIntArray array, [Optional] in unsigned long offset);
|
||||
//void set(in sequence<long> array, [Optional] in unsigned long offset);
|
||||
void set();
|
||||
};
|
||||
|
||||
[scriptable, uuid(0d6ee3f8-71b6-460d-b05a-d579cc55edbe)]
|
||||
interface nsICanvasUnsignedIntArray : nsICanvasArray
|
||||
{
|
||||
[IndexGetter] unsigned long get(in unsigned long index);
|
||||
//[IndexSetter] void set(in unsigned long index, in unsigned long value);
|
||||
//void set(in CanvasUnsignedIntArray array, [Optional] in unsigned long offset);
|
||||
//void set(in sequence<unsigned long> array, [Optional] in unsigned long offset);
|
||||
void set();
|
||||
};
|
||||
|
||||
//
|
||||
@ -624,6 +682,7 @@ interface nsICanvasRenderingContextWebGL : nsISupports
|
||||
// METHODS
|
||||
//
|
||||
void present();
|
||||
long sizeInBytes(in GLenum type);
|
||||
|
||||
void activeTexture (in GLenum texture);
|
||||
void attachShader (in nsIWebGLProgram program, in nsIWebGLShader shader);
|
||||
@ -640,10 +699,14 @@ interface nsICanvasRenderingContextWebGL : nsISupports
|
||||
|
||||
// Modified: void glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage);
|
||||
// void bufferData (in GLenum target, in GLsizei size, in GLenum usage);
|
||||
void bufferData (in GLenum target, in nsICanvasArray data, in GLenum usage);
|
||||
// void bufferData (in GLenum target, in nsICanvasArray data, in GLenum usage);
|
||||
// void bufferData (in GLenum target, in nsICanvasArrayBuffer data, in GLenum usage);
|
||||
void bufferData (in GLenum target);
|
||||
|
||||
// Modified: void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
|
||||
void bufferSubData (in GLenum target, in GLuint offset, in nsICanvasArray data);
|
||||
// void bufferSubData (in GLenum target, in GLsizeiptr offset, in nsICanvasArray data);
|
||||
// void bufferSubData (in GLenum target, in GLsizeiptr offset, in CanvasArrayBuffer data);
|
||||
void bufferSubData (in GLenum target, in GLsizeiptr offset);
|
||||
|
||||
GLenum checkFramebufferStatus (in GLenum target);
|
||||
void clear (in GLbitfield mask);
|
||||
|
@ -1077,6 +1077,11 @@ static const nsModuleComponentInfo gComponents[] = {
|
||||
NS_CANVASRENDERINGCONTEXTWEBGL_CID,
|
||||
"@mozilla.org/content/canvas-rendering-context;1?id=moz-webgl",
|
||||
CreateCanvasRenderingContextWebGL },
|
||||
{ "Canvas WebGL Rendering Context",
|
||||
NS_CANVASRENDERINGCONTEXTWEBGL_CID,
|
||||
"@mozilla.org/content/canvas-rendering-context;1?id=experimental-webgl",
|
||||
CreateCanvasRenderingContextWebGL },
|
||||
|
||||
|
||||
{ "XML document encoder",
|
||||
NS_TEXT_ENCODER_CID,
|
||||
|
Loading…
x
Reference in New Issue
Block a user