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Bug 1192472 - Only do supplemental isArray check if WorkAroundDriverBugs. - r=kamidphish
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@ -171,7 +171,7 @@ QueryProgramInfo(WebGLProgram* prog, gl::GLContext* gl)
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// Uniforms
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const bool needsCheckForArrays = true;
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const bool needsCheckForArrays = gl->WorkAroundDriverBugs();
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GLuint numActiveUniforms = 0;
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gl->fGetProgramiv(prog->mGLName, LOCAL_GL_ACTIVE_UNIFORMS,
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