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Bug 878958: Use a Map to map actor names to reply handlers, not an object. r=dcamp
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@ -217,7 +217,7 @@ this.DebuggerClient = function DebuggerClient(aTransport)
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this._consoleClients = {};
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this._pendingRequests = [];
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this._activeRequests = {};
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this._activeRequests = new Map;
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this._eventsEnabled = true;
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/* The root actor for this client's main connection. */
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@ -544,11 +544,11 @@ DebuggerClient.prototype = {
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*/
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_sendRequests: function DC_sendRequests() {
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this._pendingRequests = this._pendingRequests.filter((request) => {
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if (request.to in this._activeRequests) {
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if (this._activeRequests.has(request.to)) {
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return true;
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}
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this._activeRequests[request.to] = request;
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this._activeRequests.set(request.to, request.onResponse);
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this._transport.send(request.request);
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return false;
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@ -591,12 +591,12 @@ DebuggerClient.prototype = {
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let onResponse;
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// Don't count unsolicited notifications or pauses as responses.
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if (aPacket.from in this._activeRequests &&
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if (this._activeRequests.has(aPacket.from) &&
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!(aPacket.type in UnsolicitedNotifications) &&
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!(aPacket.type == ThreadStateTypes.paused &&
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aPacket.why.type in UnsolicitedPauses)) {
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onResponse = this._activeRequests[aPacket.from].onResponse;
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delete this._activeRequests[aPacket.from];
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onResponse = this._activeRequests.get(aPacket.from);
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this._activeRequests.delete(aPacket.from);
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}
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// Packets that indicate thread state changes get special treatment.
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