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Bug 691988 - OS X: Spurious 'back' events from idle observer cause too many instant syncs. r=rnewman
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@ -123,6 +123,10 @@ SCORE_INCREMENT_XLARGE: 300 + 1, //MULTI_DEVICE_THRESHOLD + 1
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// Delay before incrementing global score
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SCORE_UPDATE_DELAY: 100,
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// Delay for the back observer debouncer. This is chosen to be longer than any
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// observed spurious idle/back events and short enough to pre-empt user activity.
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IDLE_OBSERVER_BACK_DELAY: 100,
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// Number of records to upload in a single POST (multiple POSTS if exceeded)
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// FIXME: Record size limit is 256k (new cluster), so this can be quite large!
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// (Bug 569295)
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@ -226,12 +226,21 @@ let SyncScheduler = {
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this.adjustSyncInterval();
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break;
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case "back":
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this._log.trace("We're no longer idle.");
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this._log.trace("Received notification that we're back from idle.");
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this.idle = false;
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// Trigger a sync if we have multiple clients.
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if (this.numClients > 1) {
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Utils.nextTick(Weave.Service.sync, Weave.Service);
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}
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Utils.namedTimer(function onBack() {
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if (this.idle) {
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this._log.trace("... and we're idle again. " +
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"Ignoring spurious back notification.");
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return;
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}
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this._log.trace("Genuine return from idle. Syncing.");
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// Trigger a sync if we have multiple clients.
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if (this.numClients > 1) {
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Utils.nextTick(Weave.Service.sync, Weave.Service);
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}
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}, IDLE_OBSERVER_BACK_DELAY, this, "idleDebouncerTimer");
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break;
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}
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},
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@ -500,6 +500,54 @@ add_test(function test_idle_adjustSyncInterval() {
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run_next_test();
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});
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add_test(function test_back_triggersSync() {
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// Confirm defaults.
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do_check_eq(SyncScheduler.idle, false);
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// Set up: Define 2 clients and put the system in idle.
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SyncScheduler.numClients = 2;
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SyncScheduler.observe(null, "idle", Svc.Prefs.get("scheduler.idleTime"));
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do_check_eq(SyncScheduler.idle, true);
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// We don't actually expect the sync (or the login, for that matter) to
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// succeed. We just want to ensure that it was attempted.
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Svc.Obs.add("weave:service:login:error", function onLoginError() {
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Svc.Obs.remove("weave:service:login:error", onLoginError);
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SyncScheduler.setDefaults();
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run_next_test();
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});
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// Send a 'back' event to trigger sync soonish.
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SyncScheduler.observe(null, "back", Svc.Prefs.get("scheduler.idleTime"));
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});
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add_test(function test_back_debouncing() {
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_("Ensure spurious back-then-idle events, as observed on OS X, don't trigger a sync.");
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// Confirm defaults.
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do_check_eq(SyncScheduler.idle, false);
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// Set up: Define 2 clients and put the system in idle.
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SyncScheduler.numClients = 2;
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SyncScheduler.observe(null, "idle", Svc.Prefs.get("scheduler.idleTime"));
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do_check_eq(SyncScheduler.idle, true);
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function onLoginStart() {
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do_throw("Shouldn't have kicked off a sync!");
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}
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Svc.Obs.add("weave:service:login:start", onLoginStart);
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// Create spurious back-then-idle events as observed on OS X:
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SyncScheduler.observe(null, "back", Svc.Prefs.get("scheduler.idleTime"));
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SyncScheduler.observe(null, "idle", Svc.Prefs.get("scheduler.idleTime"));
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timer = Utils.namedTimer(function () {
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Svc.Obs.remove("weave:service:login:start", onLoginStart);
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SyncScheduler.setDefaults();
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run_next_test();
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}, IDLE_OBSERVER_BACK_DELAY * 1.5, {}, "timer");
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});
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add_test(function test_no_sync_node() {
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// Test when Status.sync == NO_SYNC_NODE_FOUND
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// it is not overwritten on sync:finish
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