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Backed out changeset f4152054eb1b (bug 1410366) for Marionette mass failures, at least on Android 4.3 API16+ debug. r=backout on a CLOSED TREE
--HG-- extra : amend_source : 85858d56ec95c0802a1346f8a5bcf2a66bfca118
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@ -5,7 +5,6 @@
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import time
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from marionette_driver import errors
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from marionette_driver.marionette import Marionette
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from marionette_harness import MarionetteTestCase, run_if_manage_instance, skip_if_mobile
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@ -31,26 +30,6 @@ class TestMarionette(MarionetteTestCase):
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self.assertFalse(self.marionette.wait_for_port(timeout=5))
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self.assertLess(time.time() - start_time, 5)
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def test_disable_enable_new_connections(self):
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# Do not re-create socket if it already exists
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self.marionette._send_message("acceptConnections", {"value": True})
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try:
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# Disabling new connections does not affect existing ones...
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self.marionette._send_message("acceptConnections", {"value": False})
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self.assertEqual(1, self.marionette.execute_script("return 1"))
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# but only new connection attempts
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marionette = Marionette(host=self.marionette.host, port=self.marionette.port)
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self.assertFalse(marionette.wait_for_port(timeout=1.0),
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"Unexpected connection with acceptConnections=false")
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self.marionette._send_message("acceptConnections", {"value": True})
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marionette.wait_for_port(timeout=1.0)
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finally:
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self.marionette._send_message("acceptConnections", {"value": True})
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class TestContext(MarionetteTestCase):
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@ -309,6 +309,7 @@ server.TCPListener = class {
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this.conns = new Set();
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this.nextConnID = 0;
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this.alive = false;
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this._acceptConnections = false;
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this.alteredPrefs = new Set();
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}
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@ -326,22 +327,13 @@ server.TCPListener = class {
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}
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set acceptConnections(value) {
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if (value) {
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if (!this.socket) {
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const flags = KeepWhenOffline | LoopbackOnly;
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const backlog = 1;
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this.socket = new ServerSocket(this.port, flags, backlog);
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this.port = this.socket.port;
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this.socket.asyncListen(this);
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logger.debug("New connections are accepted");
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}
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} else if (this.socket) {
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this.socket.close();
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this.socket = null;
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logger.debug("New connections will no longer be accepted");
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if (!value) {
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logger.info("New connections will no longer be accepted");
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} else {
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logger.info("New connections are accepted again");
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}
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this._acceptConnections = value;
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}
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/**
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@ -369,13 +361,16 @@ server.TCPListener = class {
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}
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}
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// Start socket server and listening for connection attempts
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this.acceptConnections = true;
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const flags = KeepWhenOffline | LoopbackOnly;
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const backlog = 1;
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this.socket = new ServerSocket(this.port, flags, backlog);
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this.socket.asyncListen(this);
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this.port = this.socket.port;
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Preferences.set(PREF_PORT, this.port);
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env.set(ENV_ENABLED, "1");
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this.alive = true;
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this._acceptConnections = true;
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env.set(ENV_ENABLED, "1");
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}
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stop() {
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@ -383,6 +378,11 @@ server.TCPListener = class {
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return;
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}
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this._acceptConnections = false;
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this.socket.close();
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this.socket = null;
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for (let k of this.alteredPrefs) {
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logger.debug(`Resetting recommended pref ${k}`);
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Preferences.reset(k);
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@ -391,13 +391,15 @@ server.TCPListener = class {
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Services.obs.notifyObservers(this, NOTIFY_RUNNING);
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// Shutdown server socket, and no longer listen for new connections
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this.acceptConnections = false;
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this.alive = false;
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}
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onSocketAccepted(serverSocket, clientSocket) {
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if (!this._acceptConnections) {
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logger.warn("New connections are currently not accepted");
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return;
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}
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let input = clientSocket.openInputStream(0, 0, 0);
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let output = clientSocket.openOutputStream(0, 0, 0);
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let transport = new DebuggerTransport(input, output);
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