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Bug 1159402 - Remove the zone-specialized Value barriers; r=sfink
--HG-- extra : rebase_source : f9d2f2f797f8826ef946409e788b166bb8969a8e
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@ -35,15 +35,6 @@ HeapSlot::preconditionForSet(NativeObject* owner, Kind kind, uint32_t slot)
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: &owner->getDenseElement(slot) == (const Value*)this;
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}
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bool
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HeapSlot::preconditionForSet(Zone* zone, NativeObject* owner, Kind kind, uint32_t slot)
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{
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bool ok = kind == Slot
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? &owner->getSlotRef(slot) == this
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: &owner->getDenseElement(slot) == (const Value*)this;
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return ok && owner->zone() == zone;
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}
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bool
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HeapSlot::preconditionForWriteBarrierPost(NativeObject* obj, Kind kind, uint32_t slot, Value target) const
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{
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@ -334,13 +334,6 @@ struct InternalGCMethods<Value>
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preBarrierImpl(ZoneOfValueFromAnyThread(v), v);
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}
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static void preBarrier(Zone* zone, Value v) {
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MOZ_ASSERT(!CurrentThreadIsIonCompiling());
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if (v.isString() && StringIsPermanentAtom(v.toString()))
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return;
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preBarrierImpl(zone, v);
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}
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private:
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static void preBarrierImpl(Zone* zone, Value v) {
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JS::shadow::Zone* shadowZone = JS::shadow::Zone::asShadowZone(zone);
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@ -459,7 +452,6 @@ class BarrieredBase : public BarrieredBaseMixins<T>
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protected:
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void pre() { InternalGCMethods<T>::preBarrier(value); }
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void pre(Zone* zone) { InternalGCMethods<T>::preBarrier(zone, value); }
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};
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template <>
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@ -883,7 +875,6 @@ class HeapSlot : public BarrieredBase<Value>
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#ifdef DEBUG
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bool preconditionForSet(NativeObject* owner, Kind kind, uint32_t slot);
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bool preconditionForSet(Zone* zone, NativeObject* owner, Kind kind, uint32_t slot);
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bool preconditionForWriteBarrierPost(NativeObject* obj, Kind kind, uint32_t slot, Value target) const;
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#endif
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@ -894,13 +885,6 @@ class HeapSlot : public BarrieredBase<Value>
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post(owner, kind, slot, v);
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}
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void set(Zone* zone, NativeObject* owner, Kind kind, uint32_t slot, const Value& v) {
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MOZ_ASSERT(preconditionForSet(zone, owner, kind, slot));
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pre(zone);
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value = v;
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post(owner, kind, slot, v);
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}
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/* For users who need to manually barrier the raw types. */
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static void writeBarrierPost(NativeObject* owner, Kind kind, uint32_t slot, const Value& target) {
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reinterpret_cast<HeapSlot*>(const_cast<Value*>(&target))->post(owner, kind, slot, target);
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@ -193,16 +193,15 @@ js::NativeObject::initSlotRange(uint32_t start, const Value* vector, uint32_t le
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void
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js::NativeObject::copySlotRange(uint32_t start, const Value* vector, uint32_t length)
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{
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JS::Zone* zone = this->zone();
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HeapSlot* fixedStart;
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HeapSlot* fixedEnd;
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HeapSlot* slotsStart;
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HeapSlot* slotsEnd;
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getSlotRange(start, length, &fixedStart, &fixedEnd, &slotsStart, &slotsEnd);
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for (HeapSlot* sp = fixedStart; sp < fixedEnd; sp++)
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sp->set(zone, this, HeapSlot::Slot, start++, *vector++);
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sp->set(this, HeapSlot::Slot, start++, *vector++);
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for (HeapSlot* sp = slotsStart; sp < slotsEnd; sp++)
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sp->set(zone, this, HeapSlot::Slot, start++, *vector++);
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sp->set(this, HeapSlot::Slot, start++, *vector++);
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}
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#ifdef DEBUG
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@ -968,14 +968,12 @@ class NativeObject : public JSObject
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void copyDenseElements(uint32_t dstStart, const Value* src, uint32_t count) {
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MOZ_ASSERT(dstStart + count <= getDenseCapacity());
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MOZ_ASSERT(!denseElementsAreCopyOnWrite());
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JSRuntime* rt = runtimeFromMainThread();
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if (JS::IsIncrementalBarrierNeeded(rt)) {
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Zone* zone = this->zone();
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if (JS::shadow::Zone::asShadowZone(zone())->needsIncrementalBarrier()) {
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for (uint32_t i = 0; i < count; ++i)
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elements_[dstStart + i].set(zone, this, HeapSlot::Element, dstStart + i, src[i]);
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elements_[dstStart + i].set(this, HeapSlot::Element, dstStart + i, src[i]);
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} else {
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memcpy(&elements_[dstStart], src, count * sizeof(HeapSlot));
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DenseRangeWriteBarrierPost(rt, this, dstStart, count);
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DenseRangeWriteBarrierPost(runtimeFromMainThread(), this, dstStart, count);
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}
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}
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@ -1005,19 +1003,17 @@ class NativeObject : public JSObject
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* write barrier is invoked here on B, despite the fact that it exists in
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* the array before and after the move.
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*/
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Zone* zone = this->zone();
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JS::shadow::Zone* shadowZone = JS::shadow::Zone::asShadowZone(zone);
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if (shadowZone->needsIncrementalBarrier()) {
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if (JS::shadow::Zone::asShadowZone(zone())->needsIncrementalBarrier()) {
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if (dstStart < srcStart) {
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HeapSlot* dst = elements_ + dstStart;
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HeapSlot* src = elements_ + srcStart;
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for (uint32_t i = 0; i < count; i++, dst++, src++)
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dst->set(zone, this, HeapSlot::Element, dst - elements_, *src);
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dst->set(this, HeapSlot::Element, dst - elements_, *src);
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} else {
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HeapSlot* dst = elements_ + dstStart + count - 1;
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HeapSlot* src = elements_ + srcStart + count - 1;
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for (uint32_t i = 0; i < count; i++, dst--, src--)
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dst->set(zone, this, HeapSlot::Element, dst - elements_, *src);
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dst->set(this, HeapSlot::Element, dst - elements_, *src);
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}
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} else {
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memmove(elements_ + dstStart, elements_ + srcStart, count * sizeof(HeapSlot));
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