From 39ce14fb835f734a3e164f7756849cc37a19129c Mon Sep 17 00:00:00 2001 From: Vladimir Vukicevic Date: Wed, 5 Jan 2011 14:57:48 -0800 Subject: [PATCH] no bug, remove debug printfs that snuck in, a=b --- content/canvas/src/WebGLContextGL.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/content/canvas/src/WebGLContextGL.cpp b/content/canvas/src/WebGLContextGL.cpp index 39fdda25ea07..6c4fd58acfbb 100644 --- a/content/canvas/src/WebGLContextGL.cpp +++ b/content/canvas/src/WebGLContextGL.cpp @@ -169,8 +169,6 @@ WebGLContext::AttachShader(nsIWebGLProgram *pobj, nsIWebGLShader *shobj) gl->fAttachShader(progname, shadername); - printf_stderr("AttachShader: %p AttachCount after attach %d\n", shader, shader->AttachCount()); - return NS_OK; } @@ -899,7 +897,6 @@ WebGLContext::DeleteShader(nsIWebGLShader *sobj) MakeContextCurrent(); gl->fDeleteShader(shadername); - printf_stderr("DeleteShader: shader %p AttachCount in delete %d\n", shader, shader->AttachCount()); shader->Delete(); mMapShaders.Remove(shadername); @@ -3446,8 +3443,6 @@ WebGLContext::CompileShader(nsIWebGLShader *sobj) if (!GetConcreteObjectAndGLName("compileShader", sobj, &shader, &shadername)) return NS_OK; - printf_stderr("CompileShader: shader %p AttachCount %d\n", shader, shader->AttachCount()); - MakeContextCurrent(); #if defined(USE_ANGLE)