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Bug 1432885 - Step in to the first valid step target, r=loganfsmyth.
--HG-- extra : rebase_source : 63a7f8f5f1bc4f416e9a330576dc25ccd57222fc extra : histedit_source : 71d4d3c9374a1a85c343a7126a10a869cebca11d
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@ -666,6 +666,7 @@ support-files =
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examples/doc-event-handler.html
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examples/doc-eval-throw.html
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examples/doc-sourceURL-breakpoint.html
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examples/doc-step-in-uninitialized.html
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[browser_dbg-asm.js]
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[browser_dbg-audiocontext.js]
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@ -779,6 +780,7 @@ skip-if = os == 'linux' && !asan # bug 1447118
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skip-if = true
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[browser_dbg-stepping.js]
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skip-if = debug || (verify && (os == 'win')) || (os == "win" && os_version == "6.1")
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[browser_dbg-step-in-uninitialized.js]
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[browser_dbg-tabs.js]
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[browser_dbg-tabs-keyboard.js]
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skip-if = os == "win"
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@ -0,0 +1,38 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at <http://mozilla.org/MPL/2.0/>. */
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// When stepping into a function, 'let' variables should show as uninitialized
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// instead of undefined.
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function findNodeValue(dbg, text) {
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for (let index = 0;; index++) {
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var elem = findElement(dbg, "scopeNode", index);
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if (elem && elem.innerText == text) {
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return findElement(dbg, "scopeValue", index).innerText;
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}
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}
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}
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add_task(async function test() {
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const dbg = await initDebugger("doc-step-in-uninitialized.html");
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invokeInTab("main");
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await waitForPaused(dbg, "doc-step-in-uninitialized.html");
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await stepOver(dbg);
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await stepIn(dbg);
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assertDebugLine(dbg, 8);
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assertPausedLocation(dbg);
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// We step past the 'let x' at the start of the function because it is not
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// a breakpoint position.
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ok(findNodeValue(dbg, "x") == "undefined", "x undefined");
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ok(findNodeValue(dbg, "y") == "(uninitialized)", "y uninitialized");
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await stepOver(dbg);
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assertDebugLine(dbg, 9);
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ok(findNodeValue(dbg, "y") == "3", "y initialized");
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});
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@ -0,0 +1,11 @@
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<script>
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function main() {
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debugger;
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foo();
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}
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function foo() {
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let x;
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let y = 3;
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return 0;
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}
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</script>
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@ -557,7 +557,7 @@ const ThreadActor = ActorClassWithSpec(threadSpec, {
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return this._parentClosed ? null : undefined;
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},
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_makeOnEnterFrame: function({ pauseAndRespond }) {
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_makeOnEnterFrame: function({ thread, pauseAndRespond }) {
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return frame => {
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const { generatedSourceActor } = this.sources.getFrameLocation(frame);
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@ -566,7 +566,27 @@ const ThreadActor = ActorClassWithSpec(threadSpec, {
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return undefined;
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}
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return pauseAndRespond(frame);
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// If the initial frame offset is a step target, we are done.
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if (frame.script.getOffsetMetadata(frame.offset).isStepStart) {
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return pauseAndRespond(frame);
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}
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// Continue forward until we get to a valid step target.
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const { onStep, onPop } = thread._makeSteppingHooks(
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null, "next", false, null
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);
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if (thread.dbg.replaying) {
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const offsets =
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thread._findReplayingStepOffsets(null, frame,
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/* rewinding = */ false);
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frame.setReplayingOnStep(onStep, offsets);
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} else {
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frame.onStep = onStep;
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}
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frame.onPop = onPop;
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return undefined;
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};
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},
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@ -646,7 +666,7 @@ const ThreadActor = ActorClassWithSpec(threadSpec, {
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const generatedLocation = this.sources.getScriptOffsetLocation(script, offset);
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if (startLocation.generatedUrl !== generatedLocation.generatedUrl) {
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if (!startLocation || startLocation.generatedUrl !== generatedLocation.generatedUrl) {
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return true;
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}
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@ -675,12 +695,6 @@ const ThreadActor = ActorClassWithSpec(threadSpec, {
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_makeOnStep: function({ thread, pauseAndRespond, startFrame,
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startLocation, steppingType, completion, rewinding }) {
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// Breaking in place: we should always pause.
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if (steppingType === "break") {
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return () => pauseAndRespond(this);
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}
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// Otherwise take what a "step" means into consideration.
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return function() {
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// onStep is called with 'this' set to the current frame.
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