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Bug 497495 (frame poisoning) part 4: Change nsPresArena to maintain separate free lists for every frame class, based on its FrameIID. Pass the necessary information in from AllocateFrame and FreeFrame. r=roc sr=dbaron
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@ -55,6 +55,7 @@
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#define nsIPresShell_h___
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#include "nsISupports.h"
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#include "nsQueryFrame.h"
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#include "nsCoord.h"
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#include "nsRect.h"
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#include "nsColor.h"
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@ -121,10 +122,10 @@ typedef struct CapturingContentInfo {
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mAllowed(PR_FALSE), mRetargetToElement(PR_FALSE), mContent(nsnull) { }
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} CapturingContentInfo;
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// eba51d41-68db-4dab-a57b-dc1a2704de87
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// eed2ef56-133f-4696-9eee-5fc45d816be8
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#define NS_IPRESSHELL_IID \
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{ 0xeba51d41, 0x68db, 0x4dab, \
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{ 0xa5, 0x7b, 0xdc, 0x1a, 0x27, 0x04, 0xde, 0x87 } }
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{ 0xeed2ef56, 0x133f, 0x4696, \
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{ 0x9e, 0xee, 0x5f, 0xc4, 0x5d, 0x81, 0x6b, 0xe8 } }
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// Constants for ScrollContentIntoView() function
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#define NS_PRESSHELL_SCROLL_TOP 0
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@ -189,10 +190,11 @@ public:
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// All frames owned by the shell are allocated from an arena. They
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// are also recycled using free lists. Separate free lists are
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// maintained for each combination of aSize and aCode. AllocateFrame
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// clears the memory that it returns.
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virtual void* AllocateFrame(size_t aSize, unsigned int aCode) = 0;
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virtual void FreeFrame(size_t aSize, unsigned int aCode, void* aChunk) = 0;
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// maintained for each frame type (aCode), which must always
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// correspond to the same aSize value. AllocateFrame clears the
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// memory that it returns.
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virtual void* AllocateFrame(nsQueryFrame::FrameIID aCode, size_t aSize) = 0;
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virtual void FreeFrame(nsQueryFrame::FrameIID aCode, void* aChunk) = 0;
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// Objects closely related to the frame tree, but that are not
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// actual frames (subclasses of nsFrame) are also allocated from the
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@ -47,12 +47,10 @@
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#include "nsPresArena.h"
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#include "nsCRT.h"
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#include "nsDebug.h"
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#include "nsTArray.h"
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#include "nsTHashtable.h"
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#include "prmem.h"
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// Uncomment this to disable arenas, instead forwarding to
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// malloc for every allocation.
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//#define DEBUG_TRACEMALLOC_PRESARENA 1
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#ifndef DEBUG_TRACEMALLOC_PRESARENA
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// Even on 32-bit systems, we allocate objects from the frame arena
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@ -63,24 +61,72 @@
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#define PL_ARENA_CONST_ALIGN_MASK ((PRUword(1) << ALIGN_SHIFT) - 1)
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#include "plarena.h"
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// Largest chunk size we recycle
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static const size_t MAX_RECYCLED_SIZE = 400;
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// Recycler array entry N (0 <= N < NUM_RECYCLERS) holds chunks of
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// size (N+1) << ALIGN_SHIFT, thus we need this many array entries.
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static const size_t NUM_RECYCLERS = MAX_RECYCLED_SIZE >> ALIGN_SHIFT;
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// Size to use for PLArena block allocations.
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static const size_t ARENA_PAGE_SIZE = 4096;
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// Freed memory is filled with a poison value, which is believed to
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// form a pointer to an always-unmapped region of the address space on
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// all platforms of interest. The low 12 bits of this number are
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// chosen to fall in the middle of the typical 4096-byte page, and
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// make the address odd.
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//
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// With the possible exception of PPC64, current 64-bit CPUs permit
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// only a subset (2^48 to 2^56, depending) of the full virtual address
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// space to be used. x86-64 has the inaccessible region in the
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// *middle* of the address space, whereas all others are believed to
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// have it at the highest addresses. Use an address in this region if
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// we possibly can; if the hardware doesn't let anyone use it, we
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// needn't worry about the OS.
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//
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// TODO: Confirm that this value is a pointer to an always-unmapped
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// address space region on (at least) Win32, Win64, WinCE, ARM Linux,
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// MacOSX, and add #ifdefs below as necessary. (Bug 507294.)
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#if defined(__x86_64__) || defined(_M_AMD64)
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const PRUword ARENA_POISON = 0x7FFFFFFFF0DEA7FF;
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#else
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// This evaluates to 0xF0DE_A7FF when PRUword is 32 bits long, but to
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// 0xFFFF_FFFF_F0DE_A7FF when it's 64 bits.
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const PRUword ARENA_POISON = (~PRUword(0x0FFFFF00) | PRUword(0x0DEA700));
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#endif
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// All keys to this hash table fit in 32 bits (see below) so we do not
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// bother actually hashing them.
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class FreeList : public PLDHashEntryHdr
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{
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public:
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typedef PRUint32 KeyType;
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nsTArray<void *> mEntries;
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size_t mEntrySize;
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protected:
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typedef const void* KeyTypePointer;
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KeyTypePointer mKey;
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FreeList(KeyTypePointer aKey) : mEntrySize(0), mKey(aKey) {}
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// Default copy constructor and destructor are ok.
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PRBool KeyEquals(KeyTypePointer const aKey) const
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{ return mKey == aKey; }
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static KeyTypePointer KeyToPointer(KeyType aKey)
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{ return NS_INT32_TO_PTR(aKey); }
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static PLDHashNumber HashKey(KeyTypePointer aKey)
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{ return NS_PTR_TO_INT32(aKey); }
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enum { ALLOW_MEMMOVE = PR_FALSE };
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friend class nsTHashtable<FreeList>;
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};
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struct nsPresArena::State {
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void* mRecyclers[NUM_RECYCLERS];
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nsTHashtable<FreeList> mFreeLists;
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PLArenaPool mPool;
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State()
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{
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mFreeLists.Init();
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PL_INIT_ARENA_POOL(&mPool, "PresArena", ARENA_PAGE_SIZE);
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memset(mRecyclers, 0, sizeof(mRecyclers));
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}
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~State()
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@ -88,65 +134,81 @@ struct nsPresArena::State {
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PL_FinishArenaPool(&mPool);
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}
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void* Allocate(size_t aSize)
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void* Allocate(PRUint32 aCode, size_t aSize)
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{
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void* result = nsnull;
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NS_ABORT_IF_FALSE(aSize > 0, "PresArena cannot allocate zero bytes");
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// Recycler lists are indexed by aligned size
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// We only hand out aligned sizes
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aSize = PL_ARENA_ALIGN(&mPool, aSize);
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// Check recyclers first
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if (aSize <= MAX_RECYCLED_SIZE) {
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const size_t index = (aSize >> ALIGN_SHIFT) - 1;
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result = mRecyclers[index];
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if (result) {
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// Need to move to the next object
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void* next = *((void**)result);
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mRecyclers[index] = next;
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// If there is no free-list entry for this type already, we have
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// to create one now, to record its size.
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FreeList* list = mFreeLists.PutEntry(aCode);
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if (!list) {
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return nsnull;
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}
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nsTArray<void*>::index_type len = list->mEntries.Length();
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if (list->mEntrySize == 0) {
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NS_ABORT_IF_FALSE(len == 0, "list with entries but no recorded size");
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list->mEntrySize = aSize;
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} else {
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NS_ABORT_IF_FALSE(list->mEntrySize != aSize,
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"different sizes for same object type code");
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}
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void* result;
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if (len > 0) {
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// LIFO behavior for best cache utilization
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result = list->mEntries.ElementAt(len - 1);
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list->mEntries.RemoveElementAt(len - 1);
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#ifdef DEBUG
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{
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char* p = reinterpret_cast<char*>(result);
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char* limit = p + list->mEntrySize;
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for (; p < limit; p += sizeof(PRUword)) {
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NS_ABORT_IF_FALSE(*reinterpret_cast<PRUword*>(p) == ARENA_POISON,
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"PresArena: poison overwritten");
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}
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}
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#endif
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return result;
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}
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if (!result) {
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// Allocate a new chunk from the arena
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PL_ARENA_ALLOCATE(result, &mPool, aSize);
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}
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// Allocate a new chunk from the arena
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PL_ARENA_ALLOCATE(result, &mPool, aSize);
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return result;
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}
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void Free(size_t aSize, void* aPtr)
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void Free(PRUint32 aCode, void* aPtr)
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{
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// Recycler lists are indexed by aligned size
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aSize = PL_ARENA_ALIGN(&mPool, aSize);
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// Try to recycle this entry.
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FreeList* list = mFreeLists.GetEntry(aCode);
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NS_ABORT_IF_FALSE(list, "no free list for pres arena object");
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NS_ABORT_IF_FALSE(list->mEntrySize > 0, "PresArena cannot free zero bytes");
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// See if it's a size that we recycle
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if (aSize <= MAX_RECYCLED_SIZE) {
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const size_t index = (aSize >> ALIGN_SHIFT) - 1;
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void* currentTop = mRecyclers[index];
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mRecyclers[index] = aPtr;
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*((void**)aPtr) = currentTop;
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char* p = reinterpret_cast<char*>(aPtr);
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char* limit = p + list->mEntrySize;
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for (; p < limit; p += sizeof(PRUword)) {
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*reinterpret_cast<PRUword*>(p) = ARENA_POISON;
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}
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#if defined DEBUG_dbaron || defined DEBUG_zack
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else {
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fprintf(stderr,
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"WARNING: nsPresArena::FreeFrame leaking chunk of %lu bytes.\n",
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aSize);
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}
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#endif
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list->mEntries.AppendElement(aPtr);
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}
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};
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#else
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// Stub implementation that just forwards everything to malloc.
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// Stub implementation that forwards everything to malloc and does not
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// poison.
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struct nsPresArena::State
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{
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void* Allocate(size_t aSize)
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void* Allocate(PRUnit32 /* unused */, size_t aSize)
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{
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return PR_Malloc(aSize);
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}
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void Free(size_t /*unused*/, void* aPtr)
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void Free(PRUint32 /* unused */, void* aPtr)
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{
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PR_Free(aPtr);
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}
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@ -157,41 +219,36 @@ struct nsPresArena::State
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// Public interface
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nsPresArena::nsPresArena()
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: mState(new nsPresArena::State())
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#ifdef DEBUG
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, mAllocCount(0)
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#endif
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{}
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nsPresArena::~nsPresArena()
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{
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#ifdef DEBUG
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NS_ASSERTION(mAllocCount == 0,
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"Some PresArena objects were not freed");
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#endif
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delete mState;
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}
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void*
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nsPresArena::Allocate(size_t aSize)
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nsPresArena::AllocateBySize(size_t aSize)
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{
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NS_ABORT_IF_FALSE(aSize > 0, "PresArena cannot allocate zero bytes");
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void* result = mState->Allocate(aSize);
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#ifdef DEBUG
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if (result)
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mAllocCount++;
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#endif
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return result;
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return mState->Allocate(PRUint32(aSize) |
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PRUint32(nsQueryFrame::NON_FRAME_MARKER),
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aSize);
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}
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void
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nsPresArena::Free(size_t aSize, void* aPtr)
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nsPresArena::FreeBySize(size_t aSize, void* aPtr)
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{
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NS_ABORT_IF_FALSE(aSize > 0, "PresArena cannot free zero bytes");
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#ifdef DEBUG
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// Mark the memory with 0xdd in DEBUG builds so that there will be
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// problems if someone tries to access memory that they've freed.
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memset(aPtr, 0xdd, aSize);
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mAllocCount--;
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#endif
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mState->Free(aSize, aPtr);
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mState->Free(PRUint32(aSize) |
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PRUint32(nsQueryFrame::NON_FRAME_MARKER), aPtr);
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}
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void*
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nsPresArena::AllocateByCode(nsQueryFrame::FrameIID aCode, size_t aSize)
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{
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return mState->Allocate(aCode, aSize);
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}
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void
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nsPresArena::FreeByCode(nsQueryFrame::FrameIID aCode, void* aPtr)
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{
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mState->Free(aCode, aPtr);
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}
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#define nsPresArena_h___
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#include "nscore.h"
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#include "nsQueryFrame.h"
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// Uncomment this to disable arenas, instead forwarding to
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// malloc for every allocation.
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//#define DEBUG_TRACEMALLOC_PRESARENA 1
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// The debugging version of nsPresArena does not free all the memory it
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// allocated when the arena itself is destroyed.
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#ifdef DEBUG_TRACEMALLOC_PRESARENA
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#define PRESARENA_MUST_FREE_DURING_DESTROY PR_TRUE
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#else
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#define PRESARENA_MUST_FREE_DURING_DESTROY PR_FALSE
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#endif
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class nsPresArena {
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public:
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nsPresArena();
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~nsPresArena();
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// Memory management functions
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NS_HIDDEN_(void*) Allocate(size_t aSize);
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NS_HIDDEN_(void) Free(size_t aSize, void* aPtr);
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// Pool allocation with recycler lists indexed by object size.
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NS_HIDDEN_(void*) AllocateBySize(size_t aSize);
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NS_HIDDEN_(void) FreeBySize(size_t aSize, void* aPtr);
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// Pool allocation with recycler lists indexed by object-type code.
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// Every type code must always be used with the same object size.
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NS_HIDDEN_(void*) AllocateByCode(nsQueryFrame::FrameIID aCode, size_t aSize);
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NS_HIDDEN_(void) FreeByCode(nsQueryFrame::FrameIID aCode, void* aPtr);
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private:
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struct State;
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State* mState;
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#ifdef DEBUG
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PRUint32 mAllocCount;
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#endif
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};
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#endif
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@ -656,8 +656,9 @@ public:
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nsCompatibility aCompatMode);
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NS_IMETHOD Destroy();
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virtual NS_HIDDEN_(void*) AllocateFrame(size_t aSize, unsigned int aCode);
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virtual NS_HIDDEN_(void) FreeFrame(size_t aSize, unsigned int aCode,
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virtual NS_HIDDEN_(void*) AllocateFrame(nsQueryFrame::FrameIID aCode,
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size_t aSize);
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virtual NS_HIDDEN_(void) FreeFrame(nsQueryFrame::FrameIID aCode,
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void* aChunk);
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virtual NS_HIDDEN_(void*) AllocateMisc(size_t aSize);
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@ -1272,6 +1273,11 @@ private:
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* only visible if the contents of the view as a whole are translucent.
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*/
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nscolor ComputeBackstopColor(nsIView* aView);
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#ifdef DEBUG
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// Ensure that every allocation from the PresArena is eventually freed.
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PRUint32 mPresArenaAllocCount;
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#endif
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};
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class nsAutoCauseReflowNotifier
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@ -1605,6 +1611,9 @@ PresShell::PresShell()
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#endif
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mSelectionFlags = nsISelectionDisplay::DISPLAY_TEXT | nsISelectionDisplay::DISPLAY_IMAGES;
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mIsThemeSupportDisabled = PR_FALSE;
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#ifdef DEBUG
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mPresArenaAllocCount = 0;
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#endif
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new (this) nsFrameManager();
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}
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@ -1626,7 +1635,12 @@ PresShell::~PresShell()
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NS_ASSERTION(mFirstCallbackEventRequest == nsnull &&
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mLastCallbackEventRequest == nsnull,
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"post-reflow queues not empty. This means we're leaking");
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#ifdef DEBUG
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NS_ASSERTION(mPresArenaAllocCount == 0,
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"Some pres arena objects were not freed");
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#endif
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delete mStyleSet;
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delete mFrameConstructor;
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@ -1961,15 +1975,22 @@ PresShell::AllocateStackMemory(size_t aSize)
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}
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void
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PresShell::FreeFrame(size_t aSize, unsigned int /*unused*/, void* aPtr)
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PresShell::FreeFrame(nsQueryFrame::FrameIID aCode, void* aPtr)
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{
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mFrameArena.Free(aSize, aPtr);
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#ifdef DEBUG
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mPresArenaAllocCount--;
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#endif
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if (PRESARENA_MUST_FREE_DURING_DESTROY || !mIsDestroying)
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mFrameArena.FreeByCode(aCode, aPtr);
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}
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void*
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PresShell::AllocateFrame(size_t aSize, unsigned int /*unused*/)
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PresShell::AllocateFrame(nsQueryFrame::FrameIID aCode, size_t aSize)
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{
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void* result = mFrameArena.Allocate(aSize);
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#ifdef DEBUG
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mPresArenaAllocCount++;
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#endif
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void* result = mFrameArena.AllocateByCode(aCode, aSize);
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if (result) {
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memset(result, 0, aSize);
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@ -1980,13 +2001,20 @@ PresShell::AllocateFrame(size_t aSize, unsigned int /*unused*/)
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void
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PresShell::FreeMisc(size_t aSize, void* aPtr)
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{
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mFrameArena.Free(aSize, aPtr);
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#ifdef DEBUG
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mPresArenaAllocCount--;
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#endif
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if (PRESARENA_MUST_FREE_DURING_DESTROY || !mIsDestroying)
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mFrameArena.FreeBySize(aSize, aPtr);
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}
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void*
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PresShell::AllocateMisc(size_t aSize)
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{
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return mFrameArena.Allocate(aSize);
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#ifdef DEBUG
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mPresArenaAllocCount++;
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#endif
|
||||
return mFrameArena.AllocateBySize(aSize);
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -457,7 +457,7 @@ nsFrame::Destroy()
|
||||
view->Destroy();
|
||||
}
|
||||
|
||||
// Must retrieve the object size before calling destructors, so the
|
||||
// Must retrieve the object ID before calling destructors, so the
|
||||
// vtable is still valid.
|
||||
//
|
||||
// Note to future tweakers: having the method that returns the
|
||||
@ -465,12 +465,12 @@ nsFrame::Destroy()
|
||||
// the compiler cannot devirtualize the call to the destructor even
|
||||
// if it's from a method defined in the same class.
|
||||
|
||||
size_t sz = GetAllocatedSize();
|
||||
nsQueryFrame::FrameIID id = GetFrameId();
|
||||
this->~nsFrame();
|
||||
|
||||
// Now that we're totally cleaned out, we need to add ourselves to
|
||||
// the presshell's recycler.
|
||||
shell->FreeFrame(sz, 0 /* dummy */, (void*)this);
|
||||
shell->FreeFrame(id, this);
|
||||
}
|
||||
|
||||
NS_IMETHODIMP
|
||||
|
@ -118,13 +118,13 @@
|
||||
|
||||
#define NS_DECL_FRAMEARENA_HELPERS \
|
||||
NS_MUST_OVERRIDE void* operator new(size_t, nsIPresShell*); \
|
||||
virtual NS_MUST_OVERRIDE size_t GetAllocatedSize();
|
||||
virtual NS_MUST_OVERRIDE nsQueryFrame::FrameIID GetFrameId();
|
||||
|
||||
#define NS_IMPL_FRAMEARENA_HELPERS(class) \
|
||||
void* class::operator new(size_t sz, nsIPresShell* aShell) \
|
||||
{ return aShell->AllocateFrame(sz, nsQueryFrame::class##_id); } \
|
||||
size_t class::GetAllocatedSize() \
|
||||
{ return sizeof(class); }
|
||||
{ return aShell->AllocateFrame(nsQueryFrame::class##_id, sz); } \
|
||||
nsQueryFrame::FrameIID class::GetFrameId() \
|
||||
{ return nsQueryFrame::class##_id; }
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
|
@ -251,7 +251,14 @@ public:
|
||||
nsXULLabelFrame_id,
|
||||
nsXULScrollFrame_id,
|
||||
SpacerFrame_id,
|
||||
ViewportFrame_id
|
||||
ViewportFrame_id,
|
||||
|
||||
// The PresArena implementation uses this bit to distinguish
|
||||
// objects allocated by size (that is, non-frames) from objects
|
||||
// allocated by code (that is, frames). It should not collide
|
||||
// with any frame ID. It is not 0x80000000 to avoid the question
|
||||
// of whether enumeration constants are signed.
|
||||
NON_FRAME_MARKER = 0x40000000
|
||||
};
|
||||
|
||||
virtual void* QueryFrame(FrameIID id) = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user