Bug 1093025: Add |ListenSocket|, r=kyle

The new class |ListenSocket| listens on Unix sockets for incoming
connections. Accepted connections are handed over to a compatible
connection-oriented socket.
This commit is contained in:
Thomas Zimmermann 2014-12-02 15:00:36 -08:00
parent 98d1ef97d2
commit 40f82acae9
5 changed files with 587 additions and 0 deletions

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/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ConnectionOrientedSocket.h"
namespace mozilla {
namespace ipc {
ConnectionOrientedSocketIO::~ConnectionOrientedSocketIO()
{ }
ConnectionOrientedSocket::~ConnectionOrientedSocket()
{ }
}
}

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/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_ipc_connectionorientedsocket_h
#define mozilla_ipc_connectionorientedsocket_h
#include <sys/socket.h>
#include "nsError.h"
namespace mozilla {
namespace ipc {
union sockaddr_any;
/*
* |ConnectionOrientedSocketIO| and |ConnectionOrientedSocket| define
* interfaces for implementing stream sockets on I/O and main thread.
* |ListenSocket| uses these classes to handle accepted sockets.
*/
class ConnectionOrientedSocketIO
{
public:
virtual nsresult Accept(int aFd,
const union sockaddr_any* aAddr,
socklen_t aAddrLen) = 0;
protected:
virtual ~ConnectionOrientedSocketIO();
};
class ConnectionOrientedSocket
{
public:
virtual ConnectionOrientedSocketIO* GetIO() = 0;
protected:
virtual ~ConnectionOrientedSocket();
};
}
}
#endif

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/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ListenSocket.h"
#include <fcntl.h>
#include "ConnectionOrientedSocket.h"
#include "mozilla/RefPtr.h"
#include "nsXULAppAPI.h"
#include "UnixSocketConnector.h"
static const size_t MAX_READ_SIZE = 1; /* any small constant */
namespace mozilla {
namespace ipc {
//
// ListenSocketIO
//
class ListenSocketIO MOZ_FINAL : public UnixSocketWatcher
, protected SocketIOBase
{
public:
class ListenTask;
ListenSocketIO(MessageLoop* mIOLoop,
ListenSocket* aListenSocket,
UnixSocketConnector* aConnector,
const nsACString& aAddress);
~ListenSocketIO();
void GetSocketAddr(nsAString& aAddrStr) const;
SocketConsumerBase* GetConsumer();
SocketBase* GetSocketBase();
// Shutdown state
//
bool IsShutdownOnMainThread() const;
void ShutdownOnMainThread();
bool IsShutdownOnIOThread() const;
void ShutdownOnIOThread();
// Task callback methods
//
/**
* Run bind/listen to prepare for further runs of accept()
*/
void Listen(ConnectionOrientedSocketIO* aCOSocketIO);
// I/O callback methods
//
void OnAccepted(int aFd, const sockaddr_any* aAddr,
socklen_t aAddrLen) MOZ_OVERRIDE;
void OnConnected() MOZ_OVERRIDE;
void OnError(const char* aFunction, int aErrno) MOZ_OVERRIDE;
void OnListening() MOZ_OVERRIDE;
private:
void FireSocketError();
// Set up flags on file descriptor.
static bool SetSocketFlags(int aFd);
/**
* Consumer pointer. Non-thread safe RefPtr, so should only be manipulated
* directly from main thread. All non-main-thread accesses should happen with
* mIO as container.
*/
RefPtr<ListenSocket> mListenSocket;
/**
* Connector object used to create the connection we are currently using.
*/
nsAutoPtr<UnixSocketConnector> mConnector;
/**
* If true, do not requeue whatever task we're running
*/
bool mShuttingDownOnIOThread;
/**
* Address we are connecting to, assuming we are creating a client connection.
*/
nsCString mAddress;
/**
* Size of the socket address struct
*/
socklen_t mAddrSize;
/**
* Address struct of the socket currently in use
*/
sockaddr_any mAddr;
ConnectionOrientedSocketIO* mCOSocketIO;
};
ListenSocketIO::ListenSocketIO(MessageLoop* mIOLoop,
ListenSocket* aListenSocket,
UnixSocketConnector* aConnector,
const nsACString& aAddress)
: UnixSocketWatcher(mIOLoop)
, SocketIOBase(MAX_READ_SIZE)
, mListenSocket(aListenSocket)
, mConnector(aConnector)
, mShuttingDownOnIOThread(false)
, mAddress(aAddress)
, mCOSocketIO(nullptr)
{
MOZ_ASSERT(mListenSocket);
MOZ_ASSERT(mConnector);
}
ListenSocketIO::~ListenSocketIO()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(IsShutdownOnMainThread());
}
void
ListenSocketIO::GetSocketAddr(nsAString& aAddrStr) const
{
if (!mConnector) {
NS_WARNING("No connector to get socket address from!");
aAddrStr.Truncate();
return;
}
mConnector->GetSocketAddr(mAddr, aAddrStr);
}
SocketBase*
ListenSocketIO::GetSocketBase()
{
return mListenSocket.get();
}
bool
ListenSocketIO::IsShutdownOnMainThread() const
{
MOZ_ASSERT(NS_IsMainThread());
return mListenSocket == nullptr;
}
void
ListenSocketIO::ShutdownOnMainThread()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(!IsShutdownOnMainThread());
mListenSocket = nullptr;
}
bool
ListenSocketIO::IsShutdownOnIOThread() const
{
return mShuttingDownOnIOThread;
}
void
ListenSocketIO::ShutdownOnIOThread()
{
MOZ_ASSERT(!NS_IsMainThread());
MOZ_ASSERT(!mShuttingDownOnIOThread);
Close(); // will also remove fd from I/O loop
mShuttingDownOnIOThread = true;
}
void
ListenSocketIO::Listen(ConnectionOrientedSocketIO* aCOSocketIO)
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(mConnector);
MOZ_ASSERT(aCOSocketIO);
if (!IsOpen()) {
int fd = mConnector->Create();
if (fd < 0) {
NS_WARNING("Cannot create socket fd!");
FireSocketError();
return;
}
if (!SetSocketFlags(fd)) {
NS_WARNING("Cannot set socket flags!");
FireSocketError();
return;
}
SetFd(fd);
}
mCOSocketIO = aCOSocketIO;
// This will set things we don't particularly care about, but
// it will hand back the correct structure size which is what
// we do care about.
if (!mConnector->CreateAddr(true, mAddrSize, mAddr, nullptr)) {
NS_WARNING("Cannot create socket address!");
FireSocketError();
return;
}
// calls OnListening on success, or OnError otherwise
nsresult rv = UnixSocketWatcher::Listen(
reinterpret_cast<struct sockaddr*>(&mAddr), mAddrSize);
NS_WARN_IF(NS_FAILED(rv));
}
void
ListenSocketIO::OnAccepted(int aFd,
const sockaddr_any* aAddr,
socklen_t aAddrLen)
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING);
MOZ_ASSERT(mCOSocketIO);
RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
nsRefPtr<nsRunnable> runnable;
if (NS_SUCCEEDED(mCOSocketIO->Accept(aFd, aAddr, aAddrLen))) {
runnable =
new SocketIOEventRunnable<ListenSocketIO>(
this, SocketIOEventRunnable<ListenSocketIO>::CONNECT_SUCCESS);
return;
} else {
runnable =
new SocketIOEventRunnable<ListenSocketIO>(
this, SocketIOEventRunnable<ListenSocketIO>::CONNECT_ERROR);
}
NS_DispatchToMainThread(runnable);
}
void
ListenSocketIO::OnConnected()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
NS_NOTREACHED("Invalid call to |ListenSocketIO::OnConnected|");
}
void
ListenSocketIO::OnListening()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING);
if (!mConnector->SetUpListenSocket(GetFd())) {
NS_WARNING("Could not set up listen socket!");
FireSocketError();
return;
}
AddWatchers(READ_WATCHER, true);
}
void
ListenSocketIO::OnError(const char* aFunction, int aErrno)
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
UnixFdWatcher::OnError(aFunction, aErrno);
FireSocketError();
}
void
ListenSocketIO::FireSocketError()
{
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
// Clean up watchers, statuses, fds
Close();
// Tell the main thread we've errored
nsRefPtr<nsRunnable> r =
new SocketIOEventRunnable<ListenSocketIO>(
this, SocketIOEventRunnable<ListenSocketIO>::CONNECT_ERROR);
NS_DispatchToMainThread(r);
}
bool
ListenSocketIO::SetSocketFlags(int aFd)
{
static const int reuseaddr = 1;
// Set socket addr to be reused even if kernel is still waiting to close
int res = setsockopt(aFd, SOL_SOCKET, SO_REUSEADDR,
&reuseaddr, sizeof(reuseaddr));
if (res < 0) {
return false;
}
// Set close-on-exec bit.
int flags = TEMP_FAILURE_RETRY(fcntl(aFd, F_GETFD));
if (-1 == flags) {
return false;
}
flags |= FD_CLOEXEC;
if (-1 == TEMP_FAILURE_RETRY(fcntl(aFd, F_SETFD, flags))) {
return false;
}
// Set non-blocking status flag.
flags = TEMP_FAILURE_RETRY(fcntl(aFd, F_GETFL));
if (-1 == flags) {
return false;
}
flags |= O_NONBLOCK;
if (-1 == TEMP_FAILURE_RETRY(fcntl(aFd, F_SETFL, flags))) {
return false;
}
return true;
}
//
// Socket tasks
//
class ListenSocketIO::ListenTask MOZ_FINAL
: public SocketIOTask<ListenSocketIO>
{
public:
ListenTask(ListenSocketIO* aIO, ConnectionOrientedSocketIO* aCOSocketIO)
: SocketIOTask<ListenSocketIO>(aIO)
, mCOSocketIO(aCOSocketIO)
{
MOZ_ASSERT(mCOSocketIO);
}
void Run() MOZ_OVERRIDE
{
MOZ_ASSERT(!NS_IsMainThread());
if (!IsCanceled()) {
GetIO()->Listen(mCOSocketIO);
}
}
private:
ConnectionOrientedSocketIO* mCOSocketIO;
};
//
// UnixSocketConsumer
//
ListenSocket::ListenSocket()
: mIO(nullptr)
{ }
ListenSocket::~ListenSocket()
{
MOZ_ASSERT(!mIO);
}
void
ListenSocket::Close()
{
MOZ_ASSERT(NS_IsMainThread());
if (!mIO) {
return;
}
// From this point on, we consider mIO as being deleted. We sever
// the relationship here so any future calls to listen or connect
// will create a new implementation.
mIO->ShutdownOnMainThread();
XRE_GetIOMessageLoop()->PostTask(
FROM_HERE, new SocketIOShutdownTask<ListenSocketIO>(mIO));
mIO = nullptr;
NotifyDisconnect();
}
bool
ListenSocket::Listen(UnixSocketConnector* aConnector,
ConnectionOrientedSocket* aCOSocket)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aConnector);
MOZ_ASSERT(aCOSocket);
nsAutoPtr<UnixSocketConnector> connector(aConnector);
if (mIO) {
NS_WARNING("Socket already connecting/connected!");
return false;
}
mIO = new ListenSocketIO(
XRE_GetIOMessageLoop(), this, connector.forget(), EmptyCString());
// Prepared I/O object, now start listening.
return Listen(aCOSocket);
}
bool
ListenSocket::Listen(ConnectionOrientedSocket* aCOSocket)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mIO);
MOZ_ASSERT(aCOSocket);
SetConnectionStatus(SOCKET_LISTENING);
XRE_GetIOMessageLoop()->PostTask(
FROM_HERE, new ListenSocketIO::ListenTask(mIO, aCOSocket->GetIO()));
return true;
}
void
ListenSocket::GetSocketAddr(nsAString& aAddrStr)
{
aAddrStr.Truncate();
if (!mIO || GetConnectionStatus() != SOCKET_CONNECTED) {
NS_WARNING("No socket currently open!");
return;
}
mIO->GetSocketAddr(aAddrStr);
}
} // namespace ipc
} // namespace mozilla

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/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_ipc_listensocket_h
#define mozilla_ipc_listensocket_h
#include "nsString.h"
#include "mozilla/ipc/SocketBase.h"
namespace mozilla {
namespace ipc {
class ConnectionOrientedSocket;
class ListenSocketIO;
class UnixSocketConnector;
class ListenSocket : public SocketBase
{
protected:
virtual ~ListenSocket();
public:
ListenSocket();
/**
* Starts a task on the socket that will try to accept a new connection
* in a non-blocking manner.
*
* @param aConnector Connector object for socket-type-specific functions
* @param aCOSocket The connection-oriented socket for handling the
* accepted connection.
*
* @return true on listen started, false otherwise
*/
bool Listen(UnixSocketConnector* aConnector,
ConnectionOrientedSocket* aCOSocket);
/**
* Starts a task on the socket that will try to accept a new connection
* in a non-blocking manner. This method re-uses a previously created
* listen socket.
*
* @param aCOSocket The connection-oriented socket for handling the
* accepted connection.
*
* @return true on listen started, false otherwise
*/
bool Listen(ConnectionOrientedSocket* aCOSocket);
/**
* Queues the internal representation of socket for deletion. Can be called
* from main thread.
*/
void Close();
/**
* Get the current sockaddr for the socket
*/
void GetSocketAddr(nsAString& aAddrStr);
private:
// Legacy interface from |SocketBase|; should be replaced by |Close|.
void CloseSocket() MOZ_OVERRIDE
{
Close();
}
ListenSocketIO* mIO;
};
} // namespace ipc
} // namepsace mozilla
#endif // mozilla_ipc_listensocket_h

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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
EXPORTS.mozilla.ipc += [
'ConnectionOrientedSocket.h',
'ListenSocket.h',
'SocketBase.h',
'UnixSocket.h',
'UnixSocketConnector.h'
]
SOURCES += [
'ConnectionOrientedSocket.cpp',
'ListenSocket.cpp',
'SocketBase.cpp',
'UnixSocket.cpp',
'UnixSocketConnector.cpp'