Bug 526361 - 'Defer nonqueued messages received during synchronous IPC calls'. r=jimm+rs.

This commit is contained in:
Ben Turner 2009-11-18 15:18:08 -08:00
parent 9972edd9fb
commit 445ec72ed9
5 changed files with 935 additions and 399 deletions

View File

@ -49,33 +49,35 @@ EXPORT_LIBRARY = 1
EXPORTS_NAMESPACES = IPC mozilla/ipc
EXPORTS_IPC = \
IPCMessageUtils.h \
$(NULL)
EXPORTS_IPC = IPCMessageUtils.h
EXPORTS_mozilla/ipc = \
AsyncChannel.h \
GeckoChildProcessHost.h \
GeckoThread.h \
ProtocolUtils.h \
RPCChannel.h \
SyncChannel.h \
ScopedXREEmbed.h \
EXPORTS_mozilla/ipc = \
AsyncChannel.h \
GeckoChildProcessHost.h \
GeckoThread.h \
ProtocolUtils.h \
RPCChannel.h \
SyncChannel.h \
ScopedXREEmbed.h \
$(NULL)
ENABLE_CXX_EXCEPTIONS = 1
CPPSRCS += \
AsyncChannel.cpp \
GeckoChildProcessHost.cpp \
GeckoThread.cpp \
MessagePump.cpp \
RPCChannel.cpp \
ScopedXREEmbed.cpp \
StringUtil.cpp \
SyncChannel.cpp \
CPPSRCS += \
AsyncChannel.cpp \
GeckoChildProcessHost.cpp \
GeckoThread.cpp \
MessagePump.cpp \
RPCChannel.cpp \
ScopedXREEmbed.cpp \
StringUtil.cpp \
SyncChannel.cpp \
$(NULL)
ifeq ($(OS_ARCH),WINNT)
CPPSRCS += WindowsMessageLoop.cpp
endif
include $(topsrcdir)/ipc/app/defs.mk
DEFINES += -DMOZ_CHILD_PROCESS_NAME="\"$(MOZ_CHILD_PROCESS_NAME)\""

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@ -43,12 +43,6 @@
#include "nsDebug.h"
#include "nsTraceRefcnt.h"
#ifdef OS_WIN
#include "nsServiceManagerUtils.h"
#include "nsStringGlue.h"
#include "nsIXULAppInfo.h"
#endif
using mozilla::MutexAutoLock;
template<>
@ -65,10 +59,6 @@ SyncChannel::SyncChannel(SyncListener* aListener)
: AsyncChannel(aListener),
mPendingReply(0),
mProcessingSyncMessage(false)
#ifdef OS_WIN
, mUIThreadId(0)
, mEventLoopDepth(0)
#endif
{
MOZ_COUNT_CTOR(SyncChannel);
}
@ -79,6 +69,9 @@ SyncChannel::~SyncChannel()
// FIXME/cjones: impl
}
// static
bool SyncChannel::sIsPumpingMessages = false;
bool
SyncChannel::Send(Message* msg, Message* reply)
{
@ -201,366 +194,10 @@ SyncChannel::OnChannelError()
// Synchronization between worker and IO threads
//
namespace {
bool gPumpingMessages = false;
} // anonymous namespace
// Windows versions of the following two functions live in
// WindowsMessageLoop.cpp.
// static
bool
SyncChannel::IsPumpingMessages()
{
return gPumpingMessages;
}
#ifdef OS_WIN
/**
* The Windows-only code below exists to solve a general problem with deadlocks
* that we experience when sending synchronous IPC messages to processes that
* contain native windows (i.e. HWNDs). Windows (the OS) sends synchronous
* messages between parent and child HWNDs in multiple circumstances (e.g.
* WM_PARENTNOTIFY, WM_NCACTIVATE, etc.), even when those HWNDs are controlled
* by different threads or different processes. Thus we can very easily end up
* in a deadlock by a call stack like the following:
*
* Process A:
* - CreateWindow(...) creates a "parent" HWND.
* - SendCreateChildWidget(HWND) is a sync IPC message that sends the "parent"
* HWND over to Process B. Process A blocks until a response is received
* from Process B.
*
* Process B:
* - RecvCreateWidget(HWND) gets the "parent" HWND from Process A.
* - CreateWindow(..., HWND) creates a "child" HWND with the parent from
* process A.
* - Windows (the OS) generates a WM_PARENTNOTIFY message that is sent
* synchronously to Process A. Process B blocks until a response is
* received from Process A. Process A, however, is blocked and cannot
* process the message. Both processes are deadlocked.
*
* The example above has a few different workarounds (e.g. setting the
* WS_EX_NOPARENTNOTIFY style on the child window) but the general problem is
* persists. Once two HWNDs are parented we must not block their owning
* threads when manipulating either HWND.
*
* Windows requires any application that hosts native HWNDs to always process
* messages or risk deadlock. Given our architecture the only way to meet
* Windows' requirement and allow for synchronous IPC messages is to pump a
* miniature message loop during a sync IPC call. We avoid processing any
* queued messages during the loop, but "nonqueued" messages (see
* http://msdn.microsoft.com/en-us/library/ms644927(VS.85).aspx under the
* section "Nonqueued messages") cannot be avoided. Those messages are trapped
* in a special window procedure where we can either ignore the message or
* process it in some fashion.
*/
namespace {
UINT gEventLoopMessage =
RegisterWindowMessage(L"SyncChannel::RunWindowsEventLoop Message");
const wchar_t kOldWndProcProp[] = L"MozillaIPCOldWndProc";
PRUnichar gAppMessageWindowName[256] = { 0 };
PRInt32 gAppMessageWindowNameLength = 0;
nsTArray<HWND>* gNeuteredWindows = nsnull;
LRESULT CALLBACK
NeuteredWindowProc(HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
{
WNDPROC oldWndProc = (WNDPROC)GetProp(hwnd, kOldWndProcProp);
if (!oldWndProc) {
// We should really never ever get here.
NS_ERROR("No old wndproc!");
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
// XXX We may need more elaborate ways of faking some kinds of responses
// here. For now we will let DefWindowProc handle the message, but in
// the future we could allow the message to go to the intended wndproc
// (via CallWindowProc) or cheat (via some combination of ReplyMessage
// and PostMessage).
#ifdef DEBUG
{
printf("WARNING: Received nonqueued message 0x%x during a sync IPC "
"message for window 0x%d", uMsg, hwnd);
wchar_t className[256] = { 0 };
if (GetClassNameW(hwnd, className, sizeof(className) - 1) > 0) {
printf(" (\"%S\")", className);
}
printf(", sending it to DefWindowProc instead of the normal "
"window procedure.\n");
}
#endif
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
static bool
WindowIsMozillaWindow(HWND hWnd)
{
if (!IsWindow(hWnd)) {
NS_WARNING("Window has died!");
return false;
}
PRUnichar buffer[256] = { 0 };
int length = GetClassNameW(hWnd, (wchar_t*)buffer, sizeof(buffer) - 1);
if (length <= 0) {
NS_WARNING("Failed to get class name!");
return false;
}
nsDependentString className(buffer, length);
if (StringBeginsWith(className, NS_LITERAL_STRING("Mozilla")) ||
StringBeginsWith(className, NS_LITERAL_STRING("Gecko")) ||
className.EqualsLiteral("nsToolkitClass") ||
className.EqualsLiteral("nsAppShell:EventWindowClass")) {
return true;
}
// nsNativeAppSupport makes a window like "FirefoxMessageWindow" based on
// the toolkit app's name. It's pretty expensive to calculate this so we
// only try once.
if (gAppMessageWindowNameLength == 0) {
// This will only happen once.
nsCOMPtr<nsIXULAppInfo> appInfo =
do_GetService("@mozilla.org/xre/app-info;1");
if (appInfo) {
nsCAutoString appName;
if (NS_SUCCEEDED(appInfo->GetName(appName))) {
appName.Append("MessageWindow");
nsDependentString windowName(gAppMessageWindowName);
CopyUTF8toUTF16(appName, windowName);
gAppMessageWindowNameLength = windowName.Length();
}
}
// Don't try again if that failed.
if (gAppMessageWindowNameLength == 0) {
gAppMessageWindowNameLength = -1;
}
}
if (gAppMessageWindowNameLength != -1 &&
className.Equals(nsDependentString(gAppMessageWindowName,
gAppMessageWindowNameLength))) {
return true;
}
return false;
}
bool
NeuterWindowProcedure(HWND hWnd)
{
if (!WindowIsMozillaWindow(hWnd)) {
// Some other kind of window, skip.
return false;
}
NS_ASSERTION(!GetProp(hWnd, kOldWndProcProp),
"This should always be null!");
// It's possible to get NULL out of SetWindowLongPtr, and the only way to
// know if that's a valid old value is to use GetLastError. Clear the error
// here so we can tell.
SetLastError(ERROR_SUCCESS);
LONG_PTR currentWndProc =
SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)NeuteredWindowProc);
if (!currentWndProc) {
if (ERROR_SUCCESS == GetLastError()) {
// No error, so we set something and must therefore reset it.
SetWindowLongPtr(hWnd, GWLP_WNDPROC, currentWndProc);
}
return false;
}
NS_ASSERTION(currentWndProc != (LONG_PTR)NeuteredWindowProc,
"This shouldn't be possible!");
if (!SetProp(hWnd, kOldWndProcProp, (HANDLE)currentWndProc)) {
// Cleanup
NS_WARNING("SetProp failed!");
SetWindowLongPtr(hWnd, GWLP_WNDPROC, currentWndProc);
RemoveProp(hWnd, kOldWndProcProp);
return false;
}
return true;
}
void
RestoreWindowProcedure(HWND hWnd)
{
NS_ASSERTION(WindowIsMozillaWindow(hWnd), "Not a mozilla window!");
LONG_PTR oldWndProc = (LONG_PTR)RemoveProp(hWnd, kOldWndProcProp);
if (oldWndProc) {
NS_ASSERTION(oldWndProc != (LONG_PTR)NeuteredWindowProc,
"This shouldn't be possible!");
LONG_PTR currentWndProc =
SetWindowLongPtr(hWnd, GWLP_WNDPROC, oldWndProc);
NS_ASSERTION(currentWndProc == (LONG_PTR)NeuteredWindowProc,
"This should never be switched out from under us!");
}
}
LRESULT CALLBACK
CallWindowProcedureHook(int nCode,
WPARAM wParam,
LPARAM lParam)
{
if (nCode >= 0) {
NS_ASSERTION(gNeuteredWindows, "This should never be null!");
HWND hWnd = reinterpret_cast<CWPSTRUCT*>(lParam)->hwnd;
if (!gNeuteredWindows->Contains(hWnd) && NeuterWindowProcedure(hWnd)) {
if (!gNeuteredWindows->AppendElement(hWnd)) {
NS_ERROR("Out of memory!");
RestoreWindowProcedure(hWnd);
}
}
}
return CallNextHookEx(NULL, nCode, wParam, lParam);
}
} // anonymous namespace
void
SyncChannel::RunWindowsEventLoop()
{
mMutex.AssertCurrentThreadOwns();
NS_ASSERTION(mEventLoopDepth >= 0, "Event loop depth mismatch!");
HHOOK windowHook = NULL;
nsAutoTArray<HWND, 20> neuteredWindows;
if (++mEventLoopDepth == 1) {
NS_ASSERTION(!gPumpingMessages, "Shouldn't be pumping already!");
gPumpingMessages = true;
if (!mUIThreadId) {
mUIThreadId = GetCurrentThreadId();
}
NS_ASSERTION(mUIThreadId, "ThreadId should not be 0!");
NS_ASSERTION(!gNeuteredWindows, "Should only set this once!");
gNeuteredWindows = &neuteredWindows;
windowHook = SetWindowsHookEx(WH_CALLWNDPROC, CallWindowProcedureHook,
NULL, mUIThreadId);
NS_ASSERTION(windowHook, "Failed to set hook!");
}
{
MutexAutoUnlock unlock(mMutex);
while (1) {
// Wait until we have a message in the queue. MSDN docs are a bit
// unclear, but it seems that windows from two different threads
// (and it should be noted that a thread in another process counts
// as a "different thread") will implicitly have their message
// queues attached if they are parented to one another. This wait
// call, then, will return for a message delivered to *either*
// thread.
DWORD result = MsgWaitForMultipleObjects(0, NULL, FALSE, INFINITE,
QS_ALLINPUT);
if (result != WAIT_OBJECT_0) {
NS_ERROR("Wait failed!");
break;
}
// The only way to know which thread the message was
// delivered on is to use some logic on the return values of
// GetQueueStatus and PeekMessage. PeekMessage will return false
// if there are no "queued" messages, but it will run all
// "nonqueued" messages before returning. So if PeekMessage
// returns false and there are no "nonqueued" messages that were
// run then we know that the message we woke for was intended for
// a window on another thread.
bool haveSentMessagesPending =
HIWORD(GetQueueStatus(QS_SENDMESSAGE)) & QS_SENDMESSAGE;
// This PeekMessage call will actually process all "nonqueued"
// messages that are pending before returning. If we have
// "nonqueued" messages pending then we should have switched out
// all the window procedures above. In that case this PeekMessage
// call won't actually cause any mozilla code (or plugin code) to
// run.
// We check first to see if we should break out of the loop by
// looking for the special message from the IO thread. We pull it
// out of the queue too.
MSG msg = { 0 };
if (PeekMessageW(&msg, (HWND)-1, gEventLoopMessage,
gEventLoopMessage, PM_REMOVE)) {
break;
}
// If the following PeekMessage call fails to return a message for
// us (and returns false) and we didn't run any "nonqueued"
// messages then we must have woken up for a message designated for
// a window in another thread. If we loop immediately then we could
// enter a tight loop, so we'll give up our time slice here to let
// the child process its message.
if (!PeekMessageW(&msg, NULL, 0, 0, PM_NOREMOVE) &&
!haveSentMessagesPending) {
// Message was for child, we should wait a bit.
SwitchToThread();
}
}
}
NS_ASSERTION(mEventLoopDepth > 0, "Event loop depth mismatch!");
if (--mEventLoopDepth == 0) {
if (windowHook) {
UnhookWindowsHookEx(windowHook);
}
NS_ASSERTION(gNeuteredWindows == &neuteredWindows, "Bad pointer!");
gNeuteredWindows = nsnull;
PRUint32 count = neuteredWindows.Length();
for (PRUint32 index = 0; index < count; index++) {
RestoreWindowProcedure(neuteredWindows[index]);
}
gPumpingMessages = false;
}
}
void
SyncChannel::WaitForNotify()
{
RunWindowsEventLoop();
}
void
SyncChannel::NotifyWorkerThread()
{
mMutex.AssertCurrentThreadOwns();
NS_ASSERTION(mUIThreadId, "This should have been set already!");
if (!PostThreadMessage(mUIThreadId, gEventLoopMessage, 0, 0)) {
NS_WARNING("Failed to post thread message!");
}
}
//--------------------------------------------------
// Not windows
#else
#ifndef OS_WIN
void
SyncChannel::WaitForNotify()
@ -574,7 +211,7 @@ SyncChannel::NotifyWorkerThread()
mCvar.Notify();
}
#endif // ifdef OS_WIN
#endif // ifndef OS_WIN
} // namespace ipc

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@ -76,7 +76,12 @@ public:
NS_OVERRIDE virtual void OnMessageReceived(const Message& msg);
NS_OVERRIDE virtual void OnChannelError();
static bool IsPumpingMessages();
static bool IsPumpingMessages() {
return sIsPumpingMessages;
}
static void SetIsPumpingMessages(bool aIsPumping) {
sIsPumpingMessages = aIsPumping;
}
protected:
// Executed on the worker thread
@ -87,10 +92,6 @@ protected:
void OnDispatchMessage(const Message& aMsg);
void WaitForNotify();
#ifdef OS_WIN
void RunWindowsEventLoop();
#endif
// Executed on the IO thread.
void OnSendReply(Message* msg);
void NotifyWorkerThread();
@ -105,10 +106,7 @@ protected:
bool mProcessingSyncMessage;
Message mRecvd;
#ifdef OS_WIN
DWORD mUIThreadId;
int mEventLoopDepth;
#endif
static bool sIsPumpingMessages;
};

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@ -0,0 +1,722 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=2 et :
*/
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Plugin App.
*
* The Initial Developer of the Original Code is
* Ben Turner <bent.mozilla@gmail.com>
* Portions created by the Initial Developer are Copyright (C) 2009
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "WindowsMessageLoop.h"
#include "SyncChannel.h"
#include "nsAutoPtr.h"
#include "nsServiceManagerUtils.h"
#include "nsStringGlue.h"
#include "nsIXULAppInfo.h"
#include "mozilla/Mutex.h"
using mozilla::ipc::SyncChannel;
using mozilla::MutexAutoUnlock;
using namespace mozilla::ipc::windows;
/**
* The Windows-only code below exists to solve a general problem with deadlocks
* that we experience when sending synchronous IPC messages to processes that
* contain native windows (i.e. HWNDs). Windows (the OS) sends synchronous
* messages between parent and child HWNDs in multiple circumstances (e.g.
* WM_PARENTNOTIFY, WM_NCACTIVATE, etc.), even when those HWNDs are controlled
* by different threads or different processes. Thus we can very easily end up
* in a deadlock by a call stack like the following:
*
* Process A:
* - CreateWindow(...) creates a "parent" HWND.
* - SendCreateChildWidget(HWND) is a sync IPC message that sends the "parent"
* HWND over to Process B. Process A blocks until a response is received
* from Process B.
*
* Process B:
* - RecvCreateWidget(HWND) gets the "parent" HWND from Process A.
* - CreateWindow(..., HWND) creates a "child" HWND with the parent from
* process A.
* - Windows (the OS) generates a WM_PARENTNOTIFY message that is sent
* synchronously to Process A. Process B blocks until a response is
* received from Process A. Process A, however, is blocked and cannot
* process the message. Both processes are deadlocked.
*
* The example above has a few different workarounds (e.g. setting the
* WS_EX_NOPARENTNOTIFY style on the child window) but the general problem is
* persists. Once two HWNDs are parented we must not block their owning
* threads when manipulating either HWND.
*
* Windows requires any application that hosts native HWNDs to always process
* messages or risk deadlock. Given our architecture the only way to meet
* Windows' requirement and allow for synchronous IPC messages is to pump a
* miniature message loop during a sync IPC call. We avoid processing any
* queued messages during the loop, but "nonqueued" messages (see
* http://msdn.microsoft.com/en-us/library/ms644927(VS.85).aspx under the
* section "Nonqueued messages") cannot be avoided. Those messages are trapped
* in a special window procedure where we can either ignore the message or
* process it in some fashion.
*/
namespace {
UINT gEventLoopMessage =
RegisterWindowMessage(L"SyncChannel Windows Message Loop Message");
const wchar_t kOldWndProcProp[] = L"MozillaIPCOldWndProc";
// This isn't defined before Windows XP.
enum { WM_XP_THEMECHANGED = 0x031A };
PRUnichar gAppMessageWindowName[256] = { 0 };
PRInt32 gAppMessageWindowNameLength = 0;
nsTArray<HWND>* gNeuteredWindows = nsnull;
typedef nsTArray<nsAutoPtr<DeferredMessage> > DeferredMessageArray;
DeferredMessageArray* gDeferredMessages = nsnull;
HHOOK gDeferredGetMsgHook = NULL;
HHOOK gDeferredCallWndProcHook = NULL;
DWORD gUIThreadId = 0;
int gEventLoopDepth = 0;
LRESULT CALLBACK
DeferredMessageHook(int nCode,
WPARAM wParam,
LPARAM lParam)
{
// XXX This function is called for *both* the WH_CALLWNDPROC hook and the
// WH_GETMESSAGE hook, but they have different parameters. We don't
// use any of them except nCode which has the same meaning.
// Only run deferred messages if all of these conditions are met:
// 1. The |nCode| indicates that this hook should do something.
// 2. We have deferred messages to run.
// 3. We're not being called from the PeekMessage within the WaitForNotify
// function (indicated with SyncChannel::IsPumpingMessages). We really
// only want to run after returning to the main event loop.
if (nCode >= 0 && gDeferredMessages && !SyncChannel::IsPumpingMessages()) {
NS_ASSERTION(gDeferredGetMsgHook && gDeferredCallWndProcHook,
"These hooks must be set if we're being called!");
NS_ASSERTION(gDeferredMessages->Length(), "No deferred messages?!");
// Unset hooks first, in case we reenter below.
UnhookWindowsHookEx(gDeferredGetMsgHook);
UnhookWindowsHookEx(gDeferredCallWndProcHook);
gDeferredGetMsgHook = 0;
gDeferredCallWndProcHook = 0;
// Unset the global and make sure we delete it when we're done here.
nsAutoPtr<DeferredMessageArray> messages(gDeferredMessages);
gDeferredMessages = nsnull;
// Run all the deferred messages in order.
PRUint32 count = messages->Length();
for (PRUint32 index = 0; index < count; index++) {
messages->ElementAt(index)->Run();
}
}
// Always call the next hook.
return CallNextHookEx(NULL, nCode, wParam, lParam);
}
LRESULT
ProcessOrDeferMessage(HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
{
DeferredMessage* deferred = nsnull;
// Most messages ask for 0 to be returned if the message is processed.
LRESULT res = 0;
switch (uMsg) {
// Messages that can be deferred as-is. These must not contain pointers in
// their wParam or lParam arguments!
case WM_ACTIVATE:
case WM_ACTIVATEAPP:
case WM_CHILDACTIVATE:
case WM_DESTROY:
case WM_IME_NOTIFY:
case WM_IME_SETCONTEXT:
case WM_KILLFOCUS:
case WM_NCDESTROY:
case WM_PARENTNOTIFY:
case WM_SETFOCUS:
case WM_SHOWWINDOW: // Intentional fall-through.
case WM_XP_THEMECHANGED: {
deferred = new DeferredSendMessage(hwnd, uMsg, wParam, lParam);
break;
}
case WM_SETCURSOR: {
// Friggin unconventional return value...
res = TRUE;
deferred = new DeferredSendMessage(hwnd, uMsg, wParam, lParam);
break;
}
case WM_NCACTIVATE: {
res = TRUE;
deferred = new DeferredNCActivateMessage(hwnd, uMsg, wParam, lParam);
break;
}
// These messages need to use the RedrawWindow function to generate the
// right kind of message. We can't simply fake them as the MSDN docs say
// explicitly that paint messages should not be sent by an application.
case WM_ERASEBKGND: {
UINT flags = RDW_INVALIDATE | RDW_ERASE | RDW_NOINTERNALPAINT |
RDW_NOFRAME | RDW_NOCHILDREN | RDW_ERASENOW;
deferred = new DeferredRedrawMessage(hwnd, flags);
break;
}
case WM_NCPAINT: {
UINT flags = RDW_INVALIDATE | RDW_FRAME | RDW_NOINTERNALPAINT |
RDW_NOERASE | RDW_NOCHILDREN | RDW_ERASENOW;
deferred = new DeferredRedrawMessage(hwnd, flags);
break;
}
// This message will generate a WM_PAINT message if there are invalid
// areas.
case WM_PAINT: {
deferred = new DeferredUpdateMessage(hwnd);
break;
}
// This message holds a string in its lParam that we must copy.
case WM_SETTINGCHANGE: {
deferred = new DeferredSettingChangeMessage(hwnd, uMsg, wParam, lParam);
break;
}
// These messages are faked via a call to SetWindowPos.
case WM_WINDOWPOSCHANGED: // Intentional fall-through.
case WM_WINDOWPOSCHANGING: {
UINT flags = SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE |
SWP_NOOWNERZORDER | SWP_NOZORDER | SWP_DEFERERASE;
deferred = new DeferredWindowPosMessage(hwnd, flags);
break;
}
case WM_NCCALCSIZE: {
UINT flags = SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOMOVE |
SWP_NOSIZE | SWP_NOOWNERZORDER | SWP_NOZORDER |
SWP_DEFERERASE | SWP_NOSENDCHANGING;
deferred = new DeferredWindowPosMessage(hwnd, flags);
break;
}
// Messages that are safe to pass to DefWindowProc go here.
case WM_GETICON:
case WM_GETMINMAXINFO:
case WM_GETTEXT:
case WM_NCHITTEST:
case WM_SETICON: // Intentional fall-through.
case WM_SYNCPAINT: {
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
// Unknown messages only.
default: {
#ifdef DEBUG
nsCAutoString log("Received \"nonqueued\" message ");
log.AppendInt(uMsg);
log.AppendLiteral(" during a synchronous IPC message for window ");
log.AppendInt((PRInt64)hwnd);
wchar_t className[256] = { 0 };
if (GetClassNameW(hwnd, className, sizeof(className) - 1) > 0) {
log.AppendLiteral(" (\"");
log.Append(NS_ConvertUTF16toUTF8((PRUnichar*)className));
log.AppendLiteral("\")");
}
log.AppendLiteral(", sending it to DefWindowProc instead of the normal "
"window procedure.");
NS_ERROR(log.get());
#endif
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
}
NS_ASSERTION(deferred, "Must have a message here!");
// Create the deferred message array if it doesn't exist already.
if (!gDeferredMessages) {
gDeferredMessages = new nsTArray<nsAutoPtr<DeferredMessage> >(20);
NS_ASSERTION(gDeferredMessages, "Out of memory!");
}
// Save for later. The array takes ownership of |deferred|.
gDeferredMessages->AppendElement(deferred);
return res;
}
LRESULT CALLBACK
NeuteredWindowProc(HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
{
WNDPROC oldWndProc = (WNDPROC)GetProp(hwnd, kOldWndProcProp);
if (!oldWndProc) {
// We should really never ever get here.
NS_ERROR("No old wndproc!");
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
// See if we care about this message. We may either ignore it, send it to
// DefWindowProc, or defer it for later.
return ProcessOrDeferMessage(hwnd, uMsg, wParam, lParam);
}
static bool
WindowIsMozillaWindow(HWND hWnd)
{
if (!IsWindow(hWnd)) {
NS_WARNING("Window has died!");
return false;
}
PRUnichar buffer[256] = { 0 };
int length = GetClassNameW(hWnd, (wchar_t*)buffer, sizeof(buffer) - 1);
if (length <= 0) {
NS_WARNING("Failed to get class name!");
return false;
}
nsDependentString className(buffer, length);
if (StringBeginsWith(className, NS_LITERAL_STRING("Mozilla")) ||
StringBeginsWith(className, NS_LITERAL_STRING("Gecko")) ||
className.EqualsLiteral("nsToolkitClass") ||
className.EqualsLiteral("nsAppShell:EventWindowClass")) {
return true;
}
// nsNativeAppSupport makes a window like "FirefoxMessageWindow" based on the
// toolkit app's name. It's pretty expensive to calculate this so we only try
// once.
if (gAppMessageWindowNameLength == 0) {
nsCOMPtr<nsIXULAppInfo> appInfo =
do_GetService("@mozilla.org/xre/app-info;1");
if (appInfo) {
nsCAutoString appName;
if (NS_SUCCEEDED(appInfo->GetName(appName))) {
appName.Append("MessageWindow");
nsDependentString windowName(gAppMessageWindowName);
CopyUTF8toUTF16(appName, windowName);
gAppMessageWindowNameLength = windowName.Length();
}
}
// Don't try again if that failed.
if (gAppMessageWindowNameLength == 0) {
gAppMessageWindowNameLength = -1;
}
}
if (gAppMessageWindowNameLength != -1 &&
className.Equals(nsDependentString(gAppMessageWindowName,
gAppMessageWindowNameLength))) {
return true;
}
return false;
}
bool
NeuterWindowProcedure(HWND hWnd)
{
if (!WindowIsMozillaWindow(hWnd)) {
// Some other kind of window, skip.
return false;
}
NS_ASSERTION(!GetProp(hWnd, kOldWndProcProp), "This should always be null!");
// It's possible to get NULL out of SetWindowLongPtr, and the only way to know
// if that's a valid old value is to use GetLastError. Clear the error here so
// we can tell.
SetLastError(ERROR_SUCCESS);
LONG_PTR currentWndProc =
SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)NeuteredWindowProc);
if (!currentWndProc) {
if (ERROR_SUCCESS == GetLastError()) {
// No error, so we set something and must therefore reset it.
SetWindowLongPtr(hWnd, GWLP_WNDPROC, currentWndProc);
}
return false;
}
NS_ASSERTION(currentWndProc != (LONG_PTR)NeuteredWindowProc,
"This shouldn't be possible!");
if (!SetProp(hWnd, kOldWndProcProp, (HANDLE)currentWndProc)) {
// Cleanup
NS_WARNING("SetProp failed!");
SetWindowLongPtr(hWnd, GWLP_WNDPROC, currentWndProc);
RemoveProp(hWnd, kOldWndProcProp);
return false;
}
return true;
}
void
RestoreWindowProcedure(HWND hWnd)
{
NS_ASSERTION(WindowIsMozillaWindow(hWnd),
"Not a mozilla window, this shouldn't be in our list!");
LONG_PTR oldWndProc = (LONG_PTR)RemoveProp(hWnd, kOldWndProcProp);
if (oldWndProc) {
NS_ASSERTION(oldWndProc != (LONG_PTR)NeuteredWindowProc,
"This shouldn't be possible!");
LONG_PTR currentWndProc =
SetWindowLongPtr(hWnd, GWLP_WNDPROC, oldWndProc);
NS_ASSERTION(currentWndProc == (LONG_PTR)NeuteredWindowProc,
"This should never be switched out from under us!");
}
}
LRESULT CALLBACK
CallWindowProcedureHook(int nCode,
WPARAM wParam,
LPARAM lParam)
{
if (nCode >= 0) {
NS_ASSERTION(gNeuteredWindows, "This should never be null!");
HWND hWnd = reinterpret_cast<CWPSTRUCT*>(lParam)->hwnd;
if (!gNeuteredWindows->Contains(hWnd) && NeuterWindowProcedure(hWnd)) {
if (!gNeuteredWindows->AppendElement(hWnd)) {
NS_ERROR("Out of memory!");
RestoreWindowProcedure(hWnd);
}
}
}
return CallNextHookEx(NULL, nCode, wParam, lParam);
}
inline void
AssertWindowIsNotNeutered(HWND hWnd)
{
#ifdef DEBUG
// Make sure our neutered window hook isn't still in place.
LONG_PTR wndproc = GetWindowLongPtr(hWnd, GWLP_WNDPROC);
NS_ASSERTION(wndproc != (LONG_PTR)NeuteredWindowProc, "Window is neutered!");
#endif
}
} // anonymous namespace
void
SyncChannel::WaitForNotify()
{
mMutex.AssertCurrentThreadOwns();
NS_ASSERTION(gEventLoopDepth >= 0, "Event loop depth mismatch!");
HHOOK windowHook = NULL;
nsAutoTArray<HWND, 20> neuteredWindows;
if (++gEventLoopDepth == 1) {
NS_ASSERTION(!SyncChannel::IsPumpingMessages(),
"Shouldn't be pumping already!");
SyncChannel::SetIsPumpingMessages(true);
if (!gUIThreadId) {
gUIThreadId = GetCurrentThreadId();
}
NS_ASSERTION(gUIThreadId, "ThreadId should not be 0!");
NS_ASSERTION(gUIThreadId == GetCurrentThreadId(),
"Running on different threads!");
NS_ASSERTION(!gNeuteredWindows, "Should only set this once!");
gNeuteredWindows = &neuteredWindows;
windowHook = SetWindowsHookEx(WH_CALLWNDPROC, CallWindowProcedureHook,
NULL, gUIThreadId);
NS_ASSERTION(windowHook, "Failed to set hook!");
}
{
MutexAutoUnlock unlock(mMutex);
while (1) {
// Wait until we have a message in the queue. MSDN docs are a bit unclear
// but it seems that windows from two different threads (and it should be
// noted that a thread in another process counts as a "different thread")
// will implicitly have their message queues attached if they are parented
// to one another. This wait call, then, will return for a message
// delivered to *either* thread.
DWORD result = MsgWaitForMultipleObjects(0, NULL, FALSE, INFINITE,
QS_ALLINPUT);
if (result != WAIT_OBJECT_0) {
NS_ERROR("Wait failed!");
break;
}
// The only way to know on which thread the message was delivered is to
// use some logic on the return values of GetQueueStatus and PeekMessage.
// PeekMessage will return false if there are no "queued" messages, but it
// will run all "nonqueued" messages before returning. So if PeekMessage
// returns false and there are no "nonqueued" messages that were run then
// we know that the message we woke for was intended for a window on
// another thread.
bool haveSentMessagesPending =
(HIWORD(GetQueueStatus(QS_SENDMESSAGE)) & QS_SENDMESSAGE) != 0;
// This PeekMessage call will actually process all "nonqueued" messages
// that are pending before returning. If we have "nonqueued" messages
// pending then we should have switched out all the window procedures
// above. In that case this PeekMessage call won't actually cause any
// mozilla code (or plugin code) to run.
// We check first to see if we should break out of the loop by looking for
// the special message from the IO thread. We pull it out of the queue.
MSG msg = { 0 };
if (PeekMessageW(&msg, (HWND)-1, gEventLoopMessage, gEventLoopMessage,
PM_REMOVE)) {
break;
}
// If the following PeekMessage call fails to return a message for us (and
// returns false) and we didn't run any "nonqueued" messages then we must
// have woken up for a message designated for a window in another thread.
// If we loop immediately then we could enter a tight loop, so we'll give
// up our time slice here to let the child process its message.
if (!PeekMessageW(&msg, NULL, 0, 0, PM_NOREMOVE) &&
!haveSentMessagesPending) {
// Message was for child, we should wait a bit.
SwitchToThread();
}
}
}
NS_ASSERTION(gEventLoopDepth > 0, "Event loop depth mismatch!");
if (--gEventLoopDepth == 0) {
if (windowHook) {
UnhookWindowsHookEx(windowHook);
}
NS_ASSERTION(gNeuteredWindows == &neuteredWindows, "Bad pointer!");
gNeuteredWindows = nsnull;
PRUint32 count = neuteredWindows.Length();
for (PRUint32 index = 0; index < count; index++) {
RestoreWindowProcedure(neuteredWindows[index]);
}
SyncChannel::SetIsPumpingMessages(false);
// Before returning we need to set a hook to run any deferred messages that
// we received during the IPC call. The hook will unset itself as soon as
// someone else calls GetMessage, PeekMessage, or runs code that generates a
// "nonqueued" message.
if (gDeferredMessages &&
!(gDeferredGetMsgHook && gDeferredCallWndProcHook)) {
NS_ASSERTION(gDeferredMessages->Length(), "No deferred messages?!");
gDeferredGetMsgHook = SetWindowsHookEx(WH_GETMESSAGE, DeferredMessageHook,
NULL, gUIThreadId);
gDeferredCallWndProcHook = SetWindowsHookEx(WH_CALLWNDPROC,
DeferredMessageHook, NULL,
gUIThreadId);
NS_ASSERTION(gDeferredGetMsgHook && gDeferredCallWndProcHook,
"Failed to set hooks!");
}
}
}
void
SyncChannel::NotifyWorkerThread()
{
mMutex.AssertCurrentThreadOwns();
NS_ASSERTION(gUIThreadId, "This should have been set already!");
if (!PostThreadMessage(gUIThreadId, gEventLoopMessage, 0, 0)) {
NS_WARNING("Failed to post thread message!");
}
}
void
DeferredSendMessage::Run()
{
AssertWindowIsNotNeutered(hWnd);
if (!IsWindow(hWnd)) {
NS_ERROR("Invalid window!");
return;
}
WNDPROC wndproc =
reinterpret_cast<WNDPROC>(GetWindowLongPtr(hWnd, GWLP_WNDPROC));
if (!wndproc) {
NS_ERROR("Invalid window procedure!");
return;
}
CallWindowProc(wndproc, hWnd, message, wParam, lParam);
}
void
DeferredRedrawMessage::Run()
{
AssertWindowIsNotNeutered(hWnd);
if (!IsWindow(hWnd)) {
NS_ERROR("Invalid window!");
return;
}
#ifdef DEBUG
BOOL ret =
#endif
RedrawWindow(hWnd, NULL, NULL, flags);
NS_ASSERTION(ret, "RedrawWindow failed!");
}
void
DeferredUpdateMessage::Run()
{
AssertWindowIsNotNeutered(hWnd);
if (!IsWindow(hWnd)) {
NS_ERROR("Invalid window!");
return;
}
#ifdef DEBUG
BOOL ret =
#endif
UpdateWindow(hWnd);
NS_ASSERTION(ret, "UpdateWindow failed!");
}
DeferredSettingChangeMessage::DeferredSettingChangeMessage(HWND aHWnd,
UINT aMessage,
WPARAM aWParam,
LPARAM aLParam)
: DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam)
{
NS_ASSERTION(aMessage == WM_SETTINGCHANGE, "Wrong message type!");
if (aLParam) {
lParamString = _wcsdup(reinterpret_cast<const wchar_t*>(aLParam));
lParam = reinterpret_cast<LPARAM>(lParamString);
}
else {
lParam = NULL;
}
}
DeferredSettingChangeMessage::~DeferredSettingChangeMessage()
{
if (lParamString) {
free(lParamString);
}
}
void
DeferredWindowPosMessage::Run()
{
AssertWindowIsNotNeutered(hWnd);
if (!IsWindow(hWnd)) {
NS_ERROR("Invalid window!");
return;
}
#ifdef DEBUG
BOOL ret =
#endif
SetWindowPos(hWnd, 0, 0, 0, 0, 0, flags);
NS_ASSERTION(ret, "SetWindowPos failed!");
}
DeferredNCActivateMessage::DeferredNCActivateMessage(HWND aHWnd,
UINT aMessage,
WPARAM aWParam,
LPARAM aLParam)
: DeferredSendMessage(aHWnd, aMessage, aWParam, aLParam),
region(NULL)
{
NS_ASSERTION(aMessage == WM_NCACTIVATE, "Wrong message!");
if (aLParam) {
// This is a window that doesn't have a visual style and so lParam is a
// handle to an update region. We need to duplicate it.
HRGN source = reinterpret_cast<HRGN>(aLParam);
DWORD dataSize = GetRegionData(source, 0, NULL);
if (!dataSize) {
NS_ERROR("GetRegionData failed!");
return;
}
nsAutoArrayPtr<char> buffer = new char[dataSize];
NS_ASSERTION(buffer, "Out of memory!");
RGNDATA* data = reinterpret_cast<RGNDATA*>(buffer.get());
dataSize = GetRegionData(source, dataSize, data);
if (!dataSize) {
NS_ERROR("GetRegionData failed!");
return;
}
HRGN tempRegion = ExtCreateRegion(NULL, dataSize, data);
if (!tempRegion) {
NS_ERROR("ExtCreateRegion failed!");
return;
}
region = tempRegion;
lParam = reinterpret_cast<LPARAM>(region);
}
}
DeferredNCActivateMessage::~DeferredNCActivateMessage()
{
if (region) {
DeleteObject(region);
}
}

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@ -0,0 +1,177 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=2 et :
*/
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Plugin App.
*
* The Initial Developer of the Original Code is
* Ben Turner <bent.mozilla@gmail.com>
* Portions created by the Initial Developer are Copyright (C) 2009
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef IPC_GLUE_WINDOWSMESSAGELOOP_H
#define IPC_GLUE_WINDOWSMESSAGELOOP_H
// This file is only meant to compile on windows
#include <windows.h>
#include "base/basictypes.h"
#include "nsTraceRefCnt.h"
namespace mozilla {
namespace ipc {
namespace windows {
class DeferredMessage
{
public:
DeferredMessage()
{
MOZ_COUNT_CTOR(DeferredMessage);
}
virtual ~DeferredMessage()
{
MOZ_COUNT_DTOR(DeferredMessage);
}
virtual void Run() = 0;
};
// Uses CallWndProc to deliver a message at a later time. Messages faked with
// this class must not have pointers in their wParam or lParam members as they
// may be invalid by the time the message actually runs.
class DeferredSendMessage : public DeferredMessage
{
public:
DeferredSendMessage(HWND aHWnd,
UINT aMessage,
WPARAM aWParam,
LPARAM aLParam)
: hWnd(aHWnd),
message(aMessage),
wParam(aWParam),
lParam(aLParam)
{ }
virtual void Run();
protected:
HWND hWnd;
UINT message;
WPARAM wParam;
LPARAM lParam;
};
// Uses RedrawWindow to fake several painting-related messages. Flags passed
// to the constructor go directly to RedrawWindow.
class DeferredRedrawMessage : public DeferredMessage
{
public:
DeferredRedrawMessage(HWND aHWnd,
UINT aFlags)
: hWnd(aHWnd),
flags(aFlags)
{ }
virtual void Run();
private:
HWND hWnd;
UINT flags;
};
// Uses UpdateWindow to generate a WM_PAINT message if needed.
class DeferredUpdateMessage : public DeferredMessage
{
public:
DeferredUpdateMessage(HWND aHWnd)
: hWnd(aHWnd)
{ }
virtual void Run();
private:
HWND hWnd;
};
// This class duplicates a string that may exist in the lParam member of the
// message.
class DeferredSettingChangeMessage : public DeferredSendMessage
{
public:
DeferredSettingChangeMessage(HWND aHWnd,
UINT aMessage,
WPARAM aWParam,
LPARAM aLParam);
~DeferredSettingChangeMessage();
private:
wchar_t* lParamString;
};
// This class uses SetWindowPos to fake various size-related messages. Flags
// passed to the constructor go straight through to SetWindowPos.
class DeferredWindowPosMessage : public DeferredMessage
{
public:
DeferredWindowPosMessage(HWND aHWnd,
UINT aFlags)
: hWnd(aHWnd),
flags(aFlags)
{ }
virtual void Run();
private:
HWND hWnd;
UINT flags;
};
class DeferredNCActivateMessage : public DeferredSendMessage
{
public:
DeferredNCActivateMessage(HWND aHWnd,
UINT aMessage,
WPARAM aWParam,
LPARAM aLParam);
~DeferredNCActivateMessage();
private:
HRGN region;
};
} /* namespace windows */
} /* namespace ipc */
} /* namespace mozilla */
#endif /* IPC_GLUE_WINDOWSMESSAGELOOP_H */