[OS/2] Bug 395491: Fix files copied over from gfx for compilation, step 2 to remove nightmarish palette handling, r=mkaply

This commit is contained in:
mozilla@weilbacher.org 2007-12-28 14:44:56 -08:00
parent b20cc1980e
commit 45fb01d780
5 changed files with 5 additions and 295 deletions

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@ -84,7 +84,6 @@ CPPSRCS = \
nsFrameWindow.cpp \
nsLookAndFeel.cpp \
nsOS2Uni.cpp \
nsPaletteOS2.cpp \
nsPrintOS2.cpp \
nsSound.cpp \
nsToolkit.cpp \

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@ -1,177 +0,0 @@
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is an API for using the OS/2 Palette Manager.
*
* The Initial Developer of the Original Code is
* IBM Corporation.
* Portions created by the Initial Developer are Copyright (C) 2002
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsPaletteOS2.h"
#include "nsGfxDefs.h"
#ifdef DEBUG
#include <stdio.h>
#endif
HPAL nsPaletteOS2::hGlobalPalette = NULLHANDLE;
BOOL nsPaletteOS2::fPaletteInitialized = FALSE;
ULONG nsPaletteOS2::aulTable[256];
#define NUM_SYS_COLORS 24
typedef struct _MYRGB {
BYTE red;
BYTE green;
BYTE blue;
} MYRGB;
MYRGB sysColors[NUM_SYS_COLORS] =
{
0x00, 0x00, 0x00, // CLR_BLACK
0x00, 0x00, 0x80, // CLR_DARKBLUE
0x00, 0x80, 0x00, // CLR_DARKGREEN
0x00, 0x80, 0x80, // CLR_DARKCYAN
0x80, 0x00, 0x00, // CLR_DARKRED
0x80, 0x00, 0x80, // CLR_DARKPINK
0x80, 0x80, 0x00, // CLR_BROWN
0x80, 0x80, 0x80, // CLR_DARKGRAY
0xCC, 0xCC, 0xCC, // CLR_PALEGRAY
0x00, 0x00, 0xFF, // CLR_BLUE
0x00, 0xFF, 0x00, // CLR_GREEN
0x00, 0xFF, 0xFF, // CLR_CYAN
0xFF, 0x00, 0x00, // CLR_RED
0xFF, 0x00, 0xFF, // CLR_PINK
0xFF, 0xFF, 0x00, // CLR_YELLOW
0xFE, 0xFE, 0xFE, // CLR_OFFWHITE - can only use white at index 255
0xC0, 0xC0, 0xC0, // Gray (Windows)
0xFF, 0xFB, 0xF0, // Pale Yellow (Windows)
0xC0, 0xDC, 0xC0, // Pale Green (Windows)
0xA4, 0xC8, 0xF0, // Light Blue (Windows)
0xA4, 0xA0, 0xA4, // Medium Gray (Windows)
0xFF, 0xFF, 0xE4, // Tooltip color - see nsLookAndFeel.cpp
0x71, 0x71, 0x71, // Interpolated color for entryfields
0xEF, 0xEF, 0xEF // Interpolated color for entryfields
};
void nsPaletteOS2::InitializeGlobalPalette()
{
fPaletteInitialized = TRUE;
LONG lCaps;
HPS hps = ::WinGetScreenPS(HWND_DESKTOP);
HDC hdc = ::GpiQueryDevice (hps);
::DevQueryCaps(hdc, CAPS_ADDITIONAL_GRAPHICS, 1, &lCaps);
::WinReleasePS(hps);
if (lCaps & CAPS_PALETTE_MANAGER) {
/* Create the color table */
int i,j,k,l, ulCurTableEntry = 0;
/* First add the system colors */
for (i = 0; i < NUM_SYS_COLORS; i++) {
aulTable[ulCurTableEntry] = MK_RGB(sysColors[i].red, sysColors[i].green, sysColors[i].blue);
ulCurTableEntry++;
}
/* Then put the color cube into the table, excluding */
/* any entry that is also in the system color table */
for (i=0x00;i <= 0xff;i+=0x33) {
for (j=0x00;j <= 0xff;j+=0x33) {
for (k=0x00;k <= 0xff ;k+=0x33) {
for (l=0;l<ulCurTableEntry;l++) {
if (aulTable[l] == MK_RGB(i, j, k))
break;
}
if (l == ulCurTableEntry) {
aulTable[ulCurTableEntry] = MK_RGB(i, j, k);
ulCurTableEntry++;
}
}
}
}
/* Back current table entry up one so we overwrite the white that was written */
/* by the color cube */
ulCurTableEntry--;
/* Then fudge the rest of the table to have entries that are neither white */
/* nor black - we'll use an offwhite */
while (ulCurTableEntry < 255) {
aulTable[ulCurTableEntry] = MK_RGB(254, 254, 254);
ulCurTableEntry++;
}
/* Finally, make the last entry white */
aulTable[ulCurTableEntry] = MK_RGB(255, 255, 255);
#ifdef DEBUG_mikek
for (i=0;i<256 ;i++ )
printf("Entry[%d] in 256 color table is %x\n", i, aulTable[i]);
#endif
/* Create the palette */
hGlobalPalette = ::GpiCreatePalette ((HAB)0, 0,
LCOLF_CONSECRGB, 256, aulTable);
}
}
void nsPaletteOS2::FreeGlobalPalette()
{
if (hGlobalPalette) {
GpiDeletePalette(hGlobalPalette);
hGlobalPalette = NULLHANDLE;
}
}
void nsPaletteOS2::SelectGlobalPalette(HPS hps, HWND hwnd)
{
if (!fPaletteInitialized)
InitializeGlobalPalette();
if (hGlobalPalette) {
GpiSelectPalette(hps, hGlobalPalette);
if (hwnd != NULLHANDLE) {
ULONG cclr;
WinRealizePalette(hwnd, hps, &cclr);
}
}
}
LONG nsPaletteOS2::QueryColorIndex(LONG lColor)
{
for (int i=0;i<256;i++) {
if (lColor == aulTable[i]) {
return i;
}
}
return 0;
}

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@ -1,57 +0,0 @@
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is an API for using the OS/2 Palette Manager.
*
* The Initial Developer of the Original Code is
* IBM Corporation.
* Portions created by the Initial Developer are Copyright (C) 2002
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef _nspaletteos2_h
#define _nspaletteos2_h
#define INCL_WIN
#define INCL_GPI
#include <os2.h>
#include "gfxCore.h"
class nsPaletteOS2 {
public:
static void FreeGlobalPalette();
static void InitializeGlobalPalette();
static void SelectGlobalPalette(HPS hps, HWND hwnd = NULLHANDLE);
static LONG QueryColorIndex(LONG lColor);
private:
static HPAL hGlobalPalette;
static BOOL fPaletteInitialized;
static ULONG aulTable[256];
};
#endif

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@ -79,7 +79,6 @@
#include "nsIFile.h"
#include "nsOS2Uni.h"
#include "nsPaletteOS2.h"
#include "imgIContainer.h"
#include "gfxIImageFrame.h"
@ -956,7 +955,7 @@ void nsWindow::RealDoCreate( HWND hwndP,
#endif
// Create a window: create hidden & then size to avoid swp_noadjust problems
// owner == parent except for 'borderless top-level' -- see nsCanvas.cpp
// owner == parent except for 'borderless top-level'
mWnd = WinCreateWindow( hwndP,
WindowClass(),
0, // text
@ -2233,7 +2232,6 @@ void* nsWindow::GetNativeData(PRUint32 aDataType)
CheckDragStatus(ACTION_DRAW, &hps);
if (!hps)
hps = WinGetPS(mWnd);
nsPaletteOS2::SelectGlobalPalette(hps, mWnd);
return (void*)hps;
}
@ -2940,10 +2938,6 @@ PRBool nsWindow::ProcessMessage( ULONG msg, MPARAM mp1, MPARAM mp2, MRESULT &rc)
break;
case WM_REALIZEPALETTE: // hopefully only nsCanvas & nsFrame
result = OnRealizePalette(); // will need this
break;
case WM_PRESPARAMCHANGED:
// This is really for font-change notifies. Do that first.
rc = GetPrevWP()( mWnd, msg, mp1, mp2);
@ -3015,26 +3009,6 @@ PRBool nsWindow::OnReposition( PSWP pSwp)
return result;
}
PRBool nsWindow::OnRealizePalette()
{
if (WinQueryWindowUShort(mWnd, QWS_ID) == FID_CLIENT) {
HWND hwndFocus = WinQueryFocus(HWND_DESKTOP);
if (WinIsChild(hwndFocus, mWnd)) {
/* We are getting the focus */
HPS hps = WinGetPS(hwndFocus);
nsPaletteOS2::SelectGlobalPalette(hps, hwndFocus);
WinReleasePS(hps);
WinInvalidateRect( mWnd, 0, TRUE);
} else {
/* We are losing the focus */
WinInvalidateRect( mWnd, 0, TRUE);
}
}
// Always call the default window procedure
return PR_TRUE;
}
PRBool nsWindow::OnPresParamChanged( MPARAM mp1, MPARAM mp2)
{
return PR_FALSE;
@ -3142,7 +3116,6 @@ PRBool nsWindow::OnPaint()
HPS hpsDrag = 0;
CheckDragStatus(ACTION_PAINT, &hpsDrag);
HPS hPS = WinBeginPaint(mWnd, hpsDrag, &rcl);
nsPaletteOS2::SelectGlobalPalette(hPS, mWnd);
// if the update rect is empty, suppress the paint event
if (!WinIsRectEmpty(0, &rcl)) {

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@ -75,12 +75,9 @@ class imgIContainer;
// Base widget class.
// This is abstract. Controls (labels, radio buttons, listboxen) derive
// from here. A thing called a child window derives from here, and the
// frame window class derives from the child. The content-displaying
// classes are off on their own branch to avoid creating a palette for
// every window we create. This may turn out to be what's required, in
// which case the paint & palette code from nsChildWindow needs to be
// munged in here. nsFrameWindow is separate because work needs to be done
// there to decide whether methods apply to frame or client.
// frame window class derives from the child.
// nsFrameWindow is separate because work needs to be done there to decide
// whether methods apply to frame or client.
/* Possible states of the window, used to emulate windows better... */
// default state; Create() not called
@ -234,7 +231,7 @@ protected:
long cx, long cy, unsigned long flags);
// Message handlers - may wish to override. Default implementation for
// palette, control, paint & scroll is to do nothing.
// control, paint & scroll is to do nothing.
// Return whether message has been processed.
virtual PRBool ProcessMessage( ULONG m, MPARAM p1, MPARAM p2, MRESULT &r);
@ -244,7 +241,6 @@ protected:
virtual PRBool OnResize( PRInt32 aX, PRInt32 aY);
virtual PRBool OnMove( PRInt32 aX, PRInt32 aY);
virtual PRBool OnKey( MPARAM mp1, MPARAM mp2);
virtual PRBool OnRealizePalette();
virtual PRBool DispatchFocus( PRUint32 aEventType, PRBool isMozWindowTakingFocus);
virtual PRBool OnScroll( ULONG msgid, MPARAM mp1, MPARAM mp2);
virtual PRBool OnVScroll( MPARAM mp1, MPARAM mp2);
@ -383,28 +379,4 @@ extern PRUint32 WMChar2KeyCode( MPARAM mp1, MPARAM mp2);
extern nsWindow *NS_HWNDToWindow( HWND hwnd);
#define NSCANVASCLASS "WarpzillaCanvas"
#if 0
// Need to do this because the cross-platform widgets (toolbars) assume
// that the name of the NS_CHILD_CID is ChildWindow and that it gets
// defined in "nsWindow.h".
//
// However, if we've included this header *from nsCanvas.h*, then we
// get a lovely circular dependency, and so special-case this.
//
// Yes, I suppose I'm just being perverse by having three separate classes
// here, but I just baulk at naming a class 'ChildWindow'.
//
// (and don't tell me there's a JLib class called JMother. Believe me,
// I know, and I regret it at least twice a week...)
//
#ifndef _nscanvas_h
#include "nsCanvas.h"
typedef nsCanvas ChildWindow;
#endif
#endif
#endif