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Bug 976605 - Group some fields of AsyncPanZoomController into a TouchBlockState structure. r=kats
--HG-- extra : source : 80ac8ba2dec8939065411e86526bcdfa1c4b3f6d
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@ -421,9 +421,6 @@ AsyncPanZoomController::AsyncPanZoomController(uint64_t aLayersId,
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mCurrentAsyncScrollOffset(0, 0),
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mAsyncScrollTimeoutTask(nullptr),
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mHandlingTouchQueue(false),
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mAllowedTouchBehaviorSet(false),
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mPreventDefault(false),
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mPreventDefaultSet(false),
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mTreeManager(aTreeManager),
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mScrollParentId(FrameMetrics::NULL_SCROLL_ID),
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mAPZCId(sAsyncPanZoomControllerCount++),
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@ -499,6 +496,12 @@ AsyncPanZoomController::GetTouchStartTolerance()
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}
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nsEventStatus AsyncPanZoomController::ReceiveInputEvent(const InputData& aEvent) {
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if (aEvent.mInputType == MULTITOUCH_INPUT &&
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aEvent.AsMultiTouchInput().mType == MultiTouchInput::MULTITOUCH_START) {
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// Starting a new touch block, clear old touch block state.
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mTouchBlockState = TouchBlockState();
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}
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// If we may have touch listeners and touch action property is enabled, we
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// enable the machinery that allows touch listeners to preventDefault any touch inputs
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// and also waits for the allowed touch behavior values to be received from the outside.
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@ -510,10 +513,6 @@ nsEventStatus AsyncPanZoomController::ReceiveInputEvent(const InputData& aEvent)
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(mState == NOTHING || mState == TOUCHING || IsPanningState(mState))) {
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const MultiTouchInput& multiTouchInput = aEvent.AsMultiTouchInput();
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if (multiTouchInput.mType == MultiTouchInput::MULTITOUCH_START) {
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mAllowedTouchBehaviors.Clear();
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mAllowedTouchBehaviorSet = false;
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mPreventDefault = false;
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mPreventDefaultSet = false;
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SetState(WAITING_CONTENT_RESPONSE);
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}
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}
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@ -1905,8 +1904,8 @@ void AsyncPanZoomController::ZoomToRect(CSSRect aRect) {
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}
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void AsyncPanZoomController::ContentReceivedTouch(bool aPreventDefault) {
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mPreventDefaultSet = true;
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mPreventDefault = aPreventDefault;
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mTouchBlockState.mPreventDefaultSet = true;
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mTouchBlockState.mPreventDefault = aPreventDefault;
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CheckContentResponse();
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}
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@ -1914,11 +1913,11 @@ void AsyncPanZoomController::CheckContentResponse() {
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bool canProceedToTouchState = true;
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if (mFrameMetrics.mMayHaveTouchListeners) {
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canProceedToTouchState &= mPreventDefaultSet;
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canProceedToTouchState &= mTouchBlockState.mPreventDefaultSet;
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}
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if (mTouchActionPropertyEnabled) {
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canProceedToTouchState &= mAllowedTouchBehaviorSet;
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canProceedToTouchState &= mTouchBlockState.mAllowedTouchBehaviorSet;
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}
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if (!canProceedToTouchState) {
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@ -1931,14 +1930,14 @@ void AsyncPanZoomController::CheckContentResponse() {
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}
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if (mState == WAITING_CONTENT_RESPONSE) {
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if (!mPreventDefault) {
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if (!mTouchBlockState.mPreventDefault) {
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SetState(NOTHING);
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}
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mHandlingTouchQueue = true;
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while (!mTouchQueue.IsEmpty()) {
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if (!mPreventDefault) {
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if (!mTouchBlockState.mPreventDefault) {
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HandleInputEvent(mTouchQueue[0]);
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}
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@ -1962,8 +1961,8 @@ bool AsyncPanZoomController::TouchActionAllowZoom() {
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// Pointer events specification implies all touch points to allow zoom
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// to perform it.
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for (size_t i = 0; i < mAllowedTouchBehaviors.Length(); i++) {
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if (!(mAllowedTouchBehaviors[i] & AllowedTouchBehavior::ZOOM)) {
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for (size_t i = 0; i < mTouchBlockState.mAllowedTouchBehaviors.Length(); i++) {
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if (!(mTouchBlockState.mAllowedTouchBehaviors[i] & AllowedTouchBehavior::ZOOM)) {
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return false;
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}
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}
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@ -1973,8 +1972,8 @@ bool AsyncPanZoomController::TouchActionAllowZoom() {
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AsyncPanZoomController::TouchBehaviorFlags
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AsyncPanZoomController::GetTouchBehavior(uint32_t touchIndex) {
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if (touchIndex < mAllowedTouchBehaviors.Length()) {
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return mAllowedTouchBehaviors[touchIndex];
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if (touchIndex < mTouchBlockState.mAllowedTouchBehaviors.Length()) {
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return mTouchBlockState.mAllowedTouchBehaviors[touchIndex];
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}
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return DefaultTouchBehavior;
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}
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@ -1988,9 +1987,9 @@ AsyncPanZoomController::GetAllowedTouchBehavior(ScreenIntPoint& aPoint) {
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}
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void AsyncPanZoomController::SetAllowedTouchBehavior(const nsTArray<TouchBehaviorFlags>& aBehaviors) {
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mAllowedTouchBehaviors.Clear();
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mAllowedTouchBehaviors.AppendElements(aBehaviors);
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mAllowedTouchBehaviorSet = true;
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mTouchBlockState.mAllowedTouchBehaviors.Clear();
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mTouchBlockState.mAllowedTouchBehaviors.AppendElements(aBehaviors);
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mTouchBlockState.mAllowedTouchBehaviorSet = true;
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CheckContentResponse();
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}
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@ -562,6 +562,32 @@ private:
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was not set yet. we still need to abort animations. */
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};
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// State related to a single touch block. Does not persist across touch blocks.
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struct TouchBlockState {
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TouchBlockState()
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: mAllowedTouchBehaviorSet(false),
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mPreventDefault(false),
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mPreventDefaultSet(false)
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{}
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// Values of allowed touch behavior for touch points of this touch block.
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// Since there are maybe a few current active touch points per time (multitouch case)
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// and each touch point should have its own value of allowed touch behavior- we're
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// keeping an array of allowed touch behavior values, not the single value.
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nsTArray<TouchBehaviorFlags> mAllowedTouchBehaviors;
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// Specifies whether mAllowedTouchBehaviors is set for this touch events block.
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bool mAllowedTouchBehaviorSet;
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// Flag used to specify that content prevented the default behavior of this
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// touch events block.
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bool mPreventDefault;
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// Specifies whether mPreventDefault property is set for this touch events block.
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bool mPreventDefaultSet;
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};
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/*
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* Returns whether current touch behavior values allow zooming.
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*/
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@ -725,21 +751,8 @@ private:
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// and we don't want to queue the events back up again.
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bool mHandlingTouchQueue;
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// Values of allowed touch behavior for current touch points.
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// Since there are maybe a few current active touch points per time (multitouch case)
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// and each touch point should have its own value of allowed touch behavior- we're
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// keeping an array of allowed touch behavior values, not the single value.
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nsTArray<TouchBehaviorFlags> mAllowedTouchBehaviors;
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// Specifies whether mAllowedTouchBehaviors is set for current touch events block.
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bool mAllowedTouchBehaviorSet;
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// Flag used to specify that content prevented the default behavior of the current
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// touch events block.
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bool mPreventDefault;
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// Specifies whether mPreventDefault property is set for current touch events block.
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bool mPreventDefaultSet;
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// Stores information about the current touch block.
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TouchBlockState mTouchBlockState;
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// Extra offset to add in SampleContentTransformForFrame for testing
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CSSPoint mTestAsyncScrollOffset;
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