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Bug 1382185 - Check the status of GLContext::MakeCurrent in TexUnpackBlob.cpp. r=jgilber
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@ -887,7 +887,10 @@ TexUnpackSurface::TexOrSubImage(bool isSubImage, bool needsRespec, const char* f
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const auto& gl = webgl->gl;
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const auto& gl = webgl->gl;
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MOZ_ALWAYS_TRUE( gl->MakeCurrent() );
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if (!gl->MakeCurrent()) {
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*out_error = LOCAL_GL_CONTEXT_LOST;
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return true;
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}
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gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, dstAlignment);
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gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, dstAlignment);
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if (webgl->IsWebGL2()) {
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if (webgl->IsWebGL2()) {
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