Bug 996282 - Cleanup getParameter. - r=kamidphish

This commit is contained in:
Jeff Gilbert 2014-04-16 14:36:53 -07:00
parent 10e41be39e
commit 5264f23236

View File

@ -80,9 +80,8 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
if (MinCapabilityMode()) {
switch(pname) {
//
////////////////////////////
// Single-value params
//
// int
case LOCAL_GL_MAX_VERTEX_ATTRIBS:
@ -118,18 +117,15 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
}
}
if (IsExtensionEnabled(WEBGL_draw_buffers))
{
if (pname == LOCAL_GL_MAX_COLOR_ATTACHMENTS)
{
if (IsExtensionEnabled(WEBGL_draw_buffers)) {
if (pname == LOCAL_GL_MAX_COLOR_ATTACHMENTS) {
return JS::Int32Value(mGLMaxColorAttachments);
}
else if (pname == LOCAL_GL_MAX_DRAW_BUFFERS)
{
} else if (pname == LOCAL_GL_MAX_DRAW_BUFFERS) {
return JS::Int32Value(mGLMaxDrawBuffers);
}
else if (pname >= LOCAL_GL_DRAW_BUFFER0 &&
pname < GLenum(LOCAL_GL_DRAW_BUFFER0 + mGLMaxDrawBuffers))
} else if (pname >= LOCAL_GL_DRAW_BUFFER0 &&
pname < GLenum(LOCAL_GL_DRAW_BUFFER0 + mGLMaxDrawBuffers))
{
if (mBoundFramebuffer) {
GLint iv = 0;
@ -149,17 +145,12 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
}
if (IsExtensionEnabled(OES_vertex_array_object)) {
switch (pname) {
case LOCAL_GL_VERTEX_ARRAY_BINDING:
{
if (mBoundVertexArray == mDefaultVertexArray){
return WebGLObjectAsJSValue(cx, (WebGLVertexArray *) nullptr, rv);
}
return WebGLObjectAsJSValue(cx, mBoundVertexArray.get(), rv);
if (pname == LOCAL_GL_VERTEX_ARRAY_BINDING) {
if (mBoundVertexArray == mDefaultVertexArray){
return WebGLObjectAsJSValue(cx, (WebGLVertexArray *) nullptr, rv);
}
return WebGLObjectAsJSValue(cx, mBoundVertexArray.get(), rv);
}
}
@ -171,8 +162,7 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
return StringValue(cx, "Mozilla", rv);
case LOCAL_GL_RENDERER:
return StringValue(cx, "Mozilla", rv);
case LOCAL_GL_VERSION:
{
case LOCAL_GL_VERSION: {
const char* version = 0;
if (IsWebGL2()) {
@ -189,13 +179,11 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
// Privileged string params exposed by WEBGL_debug_renderer_info:
case UNMASKED_VENDOR_WEBGL:
case UNMASKED_RENDERER_WEBGL:
{
case UNMASKED_RENDERER_WEBGL: {
// The privilege check is done in WebGLContext::IsExtensionSupported.
// So here we just have to check that the extension is enabled.
if (!IsExtensionEnabled(WEBGL_debug_renderer_info)) {
ErrorInvalidEnumInfo("getParameter: parameter", pname);
return JS::NullValue();
break;
}
GLenum glstringname = LOCAL_GL_NONE;
if (pname == UNMASKED_VENDOR_WEBGL) {
@ -207,9 +195,8 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
return StringValue(cx, string, rv);
}
//
////////////////////////////////
// Single-value params
//
// unsigned int
case LOCAL_GL_CULL_FACE_MODE:
@ -230,8 +217,7 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
case LOCAL_GL_BLEND_DST_ALPHA:
case LOCAL_GL_BLEND_EQUATION_RGB:
case LOCAL_GL_BLEND_EQUATION_ALPHA:
case LOCAL_GL_GENERATE_MIPMAP_HINT:
{
case LOCAL_GL_GENERATE_MIPMAP_HINT: {
GLint i = 0;
gl->fGetIntegerv(pname, &i);
return JS::NumberValue(uint32_t(i));
@ -254,23 +240,20 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
case LOCAL_GL_BLUE_BITS:
case LOCAL_GL_ALPHA_BITS:
case LOCAL_GL_DEPTH_BITS:
case LOCAL_GL_STENCIL_BITS:
{
case LOCAL_GL_STENCIL_BITS: {
GLint i = 0;
gl->fGetIntegerv(pname, &i);
return JS::Int32Value(i);
}
case LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT:
case LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT: {
if (IsExtensionEnabled(OES_standard_derivatives)) {
GLint i = 0;
gl->fGetIntegerv(pname, &i);
return JS::Int32Value(i);
} else {
break;
}
else {
ErrorInvalidEnum("getParameter: parameter", pname);
return JS::NullValue();
}
}
case LOCAL_GL_MAX_TEXTURE_SIZE:
return JS::Int32Value(mGLMaxTextureSize);
@ -291,8 +274,7 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
case LOCAL_GL_NUM_COMPRESSED_TEXTURE_FORMATS:
return JS::Int32Value(0);
case LOCAL_GL_COMPRESSED_TEXTURE_FORMATS:
{
case LOCAL_GL_COMPRESSED_TEXTURE_FORMATS: {
uint32_t length = mCompressedTextureFormats.Length();
JSObject* obj = Uint32Array::Create(cx, this, length, mCompressedTextureFormats.Elements());
if (!obj) {
@ -300,8 +282,7 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
}
return JS::ObjectOrNullValue(obj);
}
case LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
{
case LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: {
if (!IsWebGL2()) {
break;
}
@ -313,8 +294,7 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
case LOCAL_GL_STENCIL_BACK_VALUE_MASK:
case LOCAL_GL_STENCIL_BACK_WRITEMASK:
case LOCAL_GL_STENCIL_VALUE_MASK:
case LOCAL_GL_STENCIL_WRITEMASK:
{
case LOCAL_GL_STENCIL_WRITEMASK: {
GLint i = 0; // the GL api (glGetIntegerv) only does signed ints
gl->fGetIntegerv(pname, &i);
GLuint i_unsigned(i); // this is where -1 becomes 2^32-1
@ -323,21 +303,20 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
}
// float
case LOCAL_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
case LOCAL_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: {
if (IsExtensionEnabled(EXT_texture_filter_anisotropic)) {
GLfloat f = 0.f;
gl->fGetFloatv(pname, &f);
return JS::DoubleValue(f);
} else {
ErrorInvalidEnumInfo("getParameter: parameter", pname);
return JS::NullValue();
break;
}
}
case LOCAL_GL_DEPTH_CLEAR_VALUE:
case LOCAL_GL_LINE_WIDTH:
case LOCAL_GL_POLYGON_OFFSET_FACTOR:
case LOCAL_GL_POLYGON_OFFSET_UNITS:
case LOCAL_GL_SAMPLE_COVERAGE_VALUE:
{
case LOCAL_GL_SAMPLE_COVERAGE_VALUE: {
GLfloat f = 0.f;
gl->fGetFloatv(pname, &f);
return JS::DoubleValue(f);
@ -352,8 +331,7 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
case LOCAL_GL_POLYGON_OFFSET_FILL:
case LOCAL_GL_SCISSOR_TEST:
case LOCAL_GL_SAMPLE_COVERAGE_INVERT:
case LOCAL_GL_DEPTH_WRITEMASK:
{
case LOCAL_GL_DEPTH_WRITEMASK: {
realGLboolean b = 0;
gl->fGetBooleanv(pname, &b);
return JS::BooleanValue(bool(b));
@ -369,13 +347,13 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
case UNPACK_COLORSPACE_CONVERSION_WEBGL:
return JS::NumberValue(uint32_t(mPixelStoreColorspaceConversion));
//
////////////////////////////////
// Complex values
//
case LOCAL_GL_DEPTH_RANGE: // 2 floats
case LOCAL_GL_ALIASED_POINT_SIZE_RANGE: // 2 floats
case LOCAL_GL_ALIASED_LINE_WIDTH_RANGE: // 2 floats
{
// 2 floats
case LOCAL_GL_DEPTH_RANGE:
case LOCAL_GL_ALIASED_POINT_SIZE_RANGE:
case LOCAL_GL_ALIASED_LINE_WIDTH_RANGE: {
GLfloat fv[2] = { 0 };
gl->fGetFloatv(pname, fv);
JSObject* obj = Float32Array::Create(cx, this, 2, fv);
@ -385,9 +363,9 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
return JS::ObjectOrNullValue(obj);
}
case LOCAL_GL_COLOR_CLEAR_VALUE: // 4 floats
case LOCAL_GL_BLEND_COLOR: // 4 floats
{
// 4 floats
case LOCAL_GL_COLOR_CLEAR_VALUE:
case LOCAL_GL_BLEND_COLOR: {
GLfloat fv[4] = { 0 };
gl->fGetFloatv(pname, fv);
JSObject* obj = Float32Array::Create(cx, this, 4, fv);
@ -397,8 +375,8 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
return JS::ObjectOrNullValue(obj);
}
case LOCAL_GL_MAX_VIEWPORT_DIMS: // 2 ints
{
// 2 ints
case LOCAL_GL_MAX_VIEWPORT_DIMS: {
GLint iv[2] = { 0 };
gl->fGetIntegerv(pname, iv);
JSObject* obj = Int32Array::Create(cx, this, 2, iv);
@ -408,9 +386,9 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
return JS::ObjectOrNullValue(obj);
}
case LOCAL_GL_SCISSOR_BOX: // 4 ints
case LOCAL_GL_VIEWPORT: // 4 ints
{
// 4 ints
case LOCAL_GL_SCISSOR_BOX:
case LOCAL_GL_VIEWPORT: {
GLint iv[4] = { 0 };
gl->fGetIntegerv(pname, iv);
JSObject* obj = Int32Array::Create(cx, this, 4, iv);
@ -420,8 +398,8 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
return JS::ObjectOrNullValue(obj);
}
case LOCAL_GL_COLOR_WRITEMASK: // 4 bools
{
// 4 bools
case LOCAL_GL_COLOR_WRITEMASK: {
realGLboolean gl_bv[4] = { 0 };
gl->fGetBooleanv(pname, gl_bv);
bool vals[4] = { bool(gl_bv[0]), bool(gl_bv[1]),
@ -433,53 +411,46 @@ WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv)
return arr;
}
case LOCAL_GL_ARRAY_BUFFER_BINDING:
{
case LOCAL_GL_ARRAY_BUFFER_BINDING: {
return WebGLObjectAsJSValue(cx, mBoundArrayBuffer.get(), rv);
}
case LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
{
case LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: {
if (!IsWebGL2()) {
break;
}
return WebGLObjectAsJSValue(cx, mBoundTransformFeedbackBuffer.get(), rv);
}
case LOCAL_GL_ELEMENT_ARRAY_BUFFER_BINDING:
{
case LOCAL_GL_ELEMENT_ARRAY_BUFFER_BINDING: {
return WebGLObjectAsJSValue(cx, mBoundVertexArray->mBoundElementArrayBuffer.get(), rv);
}
case LOCAL_GL_RENDERBUFFER_BINDING:
{
case LOCAL_GL_RENDERBUFFER_BINDING: {
return WebGLObjectAsJSValue(cx, mBoundRenderbuffer.get(), rv);
}
case LOCAL_GL_FRAMEBUFFER_BINDING:
{
case LOCAL_GL_FRAMEBUFFER_BINDING: {
return WebGLObjectAsJSValue(cx, mBoundFramebuffer.get(), rv);
}
case LOCAL_GL_CURRENT_PROGRAM:
{
case LOCAL_GL_CURRENT_PROGRAM: {
return WebGLObjectAsJSValue(cx, mCurrentProgram.get(), rv);
}
case LOCAL_GL_TEXTURE_BINDING_2D:
{
case LOCAL_GL_TEXTURE_BINDING_2D: {
return WebGLObjectAsJSValue(cx, mBound2DTextures[mActiveTexture].get(), rv);
}
case LOCAL_GL_TEXTURE_BINDING_CUBE_MAP:
{
case LOCAL_GL_TEXTURE_BINDING_CUBE_MAP: {
return WebGLObjectAsJSValue(cx, mBoundCubeMapTextures[mActiveTexture].get(), rv);
}
default:
ErrorInvalidEnumInfo("getParameter: parameter", pname);
break;
}
ErrorInvalidEnumInfo("getParameter: parameter", pname);
return JS::NullValue();
}