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Backed out changesets e8202e140fd8 and b1cd489945f5 (bug 844328) for mochitest-bc orange on a CLOSED TREE.
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@ -20,9 +20,73 @@ this.EXPORTED_SYMBOLS = [ "Node", "HTMLElement", "setTimeout", "clearTimeout" ];
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this.Node = Components.interfaces.nsIDOMNode;
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this.HTMLElement = Components.interfaces.nsIDOMHTMLElement;
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/*
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* Import and re-export the timeout functions from Timer.jsm.
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Components.utils.import("resource://gre/modules/XPCOMUtils.jsm");
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/**
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* The next value to be returned by setTimeout
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*/
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let Timer = Components.utils.import("resource://gre/modules/Timer.jsm", {});
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this.setTimeout = Timer.setTimeout;
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this.clearTimeout = Timer.clearTimeout;
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let nextID = 1;
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/**
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* The map of outstanding timeouts
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*/
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const timers = {};
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/**
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* Object to be passed to Timer.initWithCallback()
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*/
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function TimerCallback(callback) {
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this._callback = callback;
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const interfaces = [ Components.interfaces.nsITimerCallback ];
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this.QueryInterface = XPCOMUtils.generateQI(interfaces);
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}
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TimerCallback.prototype.notify = function(timer) {
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try {
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for (let timerID in timers) {
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if (timers[timerID] === timer) {
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delete timers[timerID];
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break;
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}
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}
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this._callback.apply(null, []);
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}
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catch (ex) {
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dump(ex + '\n');
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}
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};
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/**
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* Executes a code snippet or a function after specified delay.
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* This is designed to have the same interface contract as the browser
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* function.
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* @param callback is the function you want to execute after the delay.
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* @param delay is the number of milliseconds that the function call should
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* be delayed by. Note that the actual delay may be longer, see Notes below.
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* @return the ID of the timeout, which can be used later with
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* window.clearTimeout.
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*/
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this.setTimeout = function setTimeout(callback, delay) {
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const timer = Components.classes["@mozilla.org/timer;1"]
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.createInstance(Components.interfaces.nsITimer);
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let timerID = nextID++;
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timers[timerID] = timer;
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timer.initWithCallback(new TimerCallback(callback), delay, timer.TYPE_ONE_SHOT);
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return timerID;
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};
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/**
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* Clears the delay set by window.setTimeout() and prevents the callback from
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* being executed (if it hasn't been executed already)
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* @param timerID the ID of the timeout you wish to clear, as returned by
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* window.setTimeout().
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*/
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this.clearTimeout = function clearTimeout(timerID) {
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let timer = timers[timerID];
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if (timer) {
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timer.cancel();
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delete timers[timerID];
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}
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};
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@ -19,8 +19,19 @@ function test() {
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}
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function runTest(browser, tab, document) {
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let timeout = imported.setTimeout(shouldNotBeCalled, 100);
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imported.clearTimeout(timeout);
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var p = document.getElementById("id");
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ok(p instanceof imported.Node, "Node correctly defined");
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ok(p instanceof imported.HTMLElement, "HTMLElement correctly defined");
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let timeout = imported.setTimeout(function() {
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finish();
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}, 100);
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}
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function shouldNotBeCalled() {
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ok(false, "Timeout cleared");
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}
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@ -219,7 +219,7 @@ var TouchModule = {
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this._targetScrollInterface = targetScrollInterface;
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if (!this._targetScrollbox) {
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return;
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return false;
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}
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// XXX shouldn't dragger always be valid here?
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@ -7,7 +7,40 @@
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const CC = Components.classes;
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const CI = Components.interfaces;
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const CR = Components.results;
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const CU = Components.utils;
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/**
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* FIXME/bug 622224: work around lack of reliable setTimeout available
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* to frame scripts.
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*/
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// This gives us >=2^30 unique timer IDs, enough for 1 per ms for 12.4
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// days. Should be fine as a temporary workaround.
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var gNextTimeoutId = 0;
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var gTimeoutTable = { }; // int -> nsITimer
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function setTimeout(callbackFn, delayMs) {
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var id = gNextTimeoutId++;
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var timer = CC["@mozilla.org/timer;1"].createInstance(CI.nsITimer);
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timer.initWithCallback({
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notify: function notify_callback() {
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clearTimeout(id);
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callbackFn();
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}
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},
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delayMs,
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timer.TYPE_ONE_SHOT);
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gTimeoutTable[id] = timer;
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return id;
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}
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function clearTimeout(id) {
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var timer = gTimeoutTable[id];
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if (timer) {
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timer.cancel();
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delete gTimeoutTable[id];
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}
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}
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const XHTML_NS = "http://www.w3.org/1999/xhtml";
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@ -17,8 +50,6 @@ const PRINTSETTINGS_CONTRACTID = "@mozilla.org/gfx/printsettings-service;1";
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// "<!--CLEAR-->"
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const BLANK_URL_FOR_CLEARING = "data:text/html;charset=UTF-8,%3C%21%2D%2DCLEAR%2D%2D%3E";
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CU.import("resource://gre/modules/Timer.jsm");
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var gBrowserIsRemote;
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var gHaveCanvasSnapshot = false;
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// Plugin layers can be updated asynchronously, so to make sure that all
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@ -15,7 +15,6 @@ EXTRA_JS_MODULES := \
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NewTabUtils.jsm \
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Sqlite.jsm \
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TelemetryTimestamps.jsm \
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Timer.jsm \
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$(NULL)
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include $(topsrcdir)/config/rules.mk
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@ -1,41 +0,0 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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/**
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* JS module implementation of nsIDOMJSWindow.setTimeout and clearTimeout.
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*/
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this.EXPORTED_SYMBOLS = ["setTimeout", "clearTimeout"];
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const Cc = Components.classes;
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const Ci = Components.interfaces;
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const Cu = Components.utils;
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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// This gives us >=2^30 unique timer IDs, enough for 1 per ms for 12.4 days.
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let gNextTimeoutId = 1; // setTimeout must return a positive integer
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let gTimeoutTable = new Map(); // int -> nsITimer
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function setTimeout(aCallback, aMilliseconds) {
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let id = gNextTimeoutId++;
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let timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
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timer.initWithCallback(function setTimeout_timer() {
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gTimeoutTable.delete(id);
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aCallback();
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}, aMilliseconds, timer.TYPE_ONE_SHOT);
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gTimeoutTable.set(id, timer);
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return id;
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}
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function clearTimeout(aId) {
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if (gTimeoutTable.has(aId)) {
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gTimeoutTable.get(aId).cancel();
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gTimeoutTable.delete(aId);
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}
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}
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@ -1,28 +0,0 @@
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/* Any copyright is dedicated to the Public Domain.
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* http://creativecommons.org/publicdomain/zero/1.0/ */
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"use strict";
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// Tests exports from Timer.jsm
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let imported = {};
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Components.utils.import("resource://gre/modules/Timer.jsm", imported);
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function run_test(browser, tab, document) {
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do_test_pending();
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let timeout1 = imported.setTimeout(function() do_throw("Should not be called"), 100);
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do_check_eq(typeof timeout1, "number", "setTimeout returns a number");
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do_check_true(timeout1 > 0, "setTimeout returns a positive number");
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let timeout2 = imported.setTimeout(function() {
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do_check_true(true, "Should be called");
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do_test_finished();
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}, 100);
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do_check_eq(typeof timeout2, "number", "setTimeout returns a number");
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do_check_true(timeout2 > 0, "setTimeout returns a positive number");
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do_check_neq(timeout1, timeout2, "Calling setTimeout again returns a different value");
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imported.clearTimeout(timeout1);
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}
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@ -5,4 +5,3 @@ tail =
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[test_newtab-migrate-v1.js]
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[test_sqlite.js]
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[test_TelemetryTimestamps.js]
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[test_timer.js]
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