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Bug 1324994
- Add Linux/aarch64 target to rust.configure. r=glandium
MozReview-Commit-ID: 2St6G9FiOHz --HG-- extra : rebase_source : 62c3e963035972d02c4e6f0e8b7770ded25e42d1
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@ -125,6 +125,7 @@ def rust_triple_alias(host_or_target):
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('x86', 'Linux'): 'i686-unknown-linux-gnu',
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# Linux
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('x86_64', 'Linux'): 'x86_64-unknown-linux-gnu',
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('aarch64', 'Linux'): 'aarch64-unknown-linux-gnu',
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# OS X and iOS
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('x86', 'OSX'): 'i686-apple-darwin',
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('x86', 'iOS'): 'i386-apple-ios',
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@ -132,6 +133,7 @@ def rust_triple_alias(host_or_target):
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# Android
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('x86', 'Android'): 'i686-linux-android',
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('arm', 'Android'): 'armv7-linux-androideabi',
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('aarch64', 'Android'): 'aarch64-linux-android',
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# Windows
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# XXX better detection of CXX needed here, to figure out whether
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# we need i686-pc-windows-gnu instead, since mingw32 builds work.
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