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Bug 1583998 - Implement a pref to obscure images. r=gw
This approach does have some stacking issues. The way to fix this would be to instrument the brush_image shader rather than adding debug rects. Something like: #ifdef WR_FEATURE_SFW frag.color = vec4(0,1,1,1); #endif That's slightly more involved though, so I'm going to leave it for now. Differential Revision: https://phabricator.services.mozilla.com/D47155 --HG-- extra : moz-landing-system : lando
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@ -597,6 +597,8 @@ static void WebRenderDebugPrefChangeCallback(const char* aPrefName, void*) {
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GFX_WEBRENDER_DEBUG(".disable-text-prims", wr::DebugFlags_DISABLE_TEXT_PRIMS)
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GFX_WEBRENDER_DEBUG(".disable-gradient-prims",
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wr::DebugFlags_DISABLE_GRADIENT_PRIMS)
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GFX_WEBRENDER_DEBUG(".obscure-images",
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wr::DebugFlags_OBSCURE_IMAGES)
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#undef GFX_WEBRENDER_DEBUG
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gfx::gfxVars::SetWebRenderDebugFlags(flags.bits);
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@ -2230,6 +2230,16 @@ impl PrimitiveStore {
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let debug_rect = clipped_world_rect * frame_context.global_device_pixel_scale;
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frame_state.scratch.push_debug_rect(debug_rect, debug_color, debug_color.scale_alpha(0.5));
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}
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} else if frame_context.debug_flags.contains(::api::DebugFlags::OBSCURE_IMAGES) {
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if matches!(prim_instance.kind, PrimitiveInstanceKind::Image { .. } |
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PrimitiveInstanceKind::YuvImage { .. })
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{
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// We allow "small" images, since they're generally UI elements.
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let rect = clipped_world_rect * frame_context.global_device_pixel_scale;
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if rect.size.width > 70.0 && rect.size.height > 70.0 {
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frame_state.scratch.push_debug_rect(rect, debug_colors::PURPLE, debug_colors::PURPLE);
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}
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}
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}
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let vis_index = PrimitiveVisibilityIndex(frame_state.scratch.prim_info.len() as u32);
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@ -1087,6 +1087,7 @@ bitflags! {
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const DISABLE_CLIP_MASKS = 1 << 21;
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const DISABLE_TEXT_PRIMS = 1 << 22;
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const DISABLE_GRADIENT_PRIMS = 1 << 23;
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const OBSCURE_IMAGES = 1 << 24;
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}
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}
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@ -668,6 +668,7 @@ pref("gfx.webrender.debug.slow-frame-indicator", false);
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pref("gfx.webrender.debug.picture-caching", false);
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pref("gfx.webrender.debug.primitives", false);
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pref("gfx.webrender.debug.small-screen", false);
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pref("gfx.webrender.debug.obscure-images", false);
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pref("accessibility.warn_on_browsewithcaret", true);
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