diff --git a/js/src/vm/SavedStacks.h b/js/src/vm/SavedStacks.h index d9a869b89f52..0bb8cfe4834b 100644 --- a/js/src/vm/SavedStacks.h +++ b/js/src/vm/SavedStacks.h @@ -162,24 +162,24 @@ class SavedStacks { creatingSavedFrame(false) { } - MOZ_MUST_USE bool init(); - bool initialized() const { return frames.initialized(); } - MOZ_MUST_USE bool saveCurrentStack(JSContext* cx, MutableHandleSavedFrame frame, - unsigned maxFrameCount = 0); - MOZ_MUST_USE bool copyAsyncStack(JSContext* cx, HandleObject asyncStack, - HandleString asyncCause, - MutableHandleSavedFrame adoptedStack, - unsigned maxFrameCount = 0); - void sweep(); - void trace(JSTracer* trc); + MOZ_MUST_USE bool init(); + bool initialized() const { return frames.initialized(); } + MOZ_MUST_USE bool saveCurrentStack(JSContext* cx, MutableHandleSavedFrame frame, + unsigned maxFrameCount = 0); + MOZ_MUST_USE bool copyAsyncStack(JSContext* cx, HandleObject asyncStack, + HandleString asyncCause, + MutableHandleSavedFrame adoptedStack, + unsigned maxFrameCount = 0); + void sweep(); + void trace(JSTracer* trc); uint32_t count(); - void clear(); - void chooseSamplingProbability(JSCompartment*); + void clear(); + void chooseSamplingProbability(JSCompartment*); // Set the sampling random number generator's state to |state0| and // |state1|. One or the other must be non-zero. See the comments for // mozilla::non_crypto::XorShift128PlusRNG::setState for details. - void setRNGState(uint64_t state0, uint64_t state1) { bernoulli.setRandomState(state0, state1); } + void setRNGState(uint64_t state0, uint64_t state1) { bernoulli.setRandomState(state0, state1); } size_t sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf); @@ -219,13 +219,13 @@ class SavedStacks { } }; - MOZ_MUST_USE bool insertFrames(JSContext* cx, FrameIter& iter, - MutableHandleSavedFrame frame, - unsigned maxFrameCount = 0); - MOZ_MUST_USE bool adoptAsyncStack(JSContext* cx, HandleSavedFrame asyncStack, - HandleString asyncCause, - MutableHandleSavedFrame adoptedStack, - unsigned maxFrameCount); + MOZ_MUST_USE bool insertFrames(JSContext* cx, FrameIter& iter, + MutableHandleSavedFrame frame, + unsigned maxFrameCount = 0); + MOZ_MUST_USE bool adoptAsyncStack(JSContext* cx, HandleSavedFrame asyncStack, + HandleString asyncCause, + MutableHandleSavedFrame adoptedStack, + unsigned maxFrameCount); SavedFrame* getOrCreateSavedFrame(JSContext* cx, SavedFrame::HandleLookup lookup); SavedFrame* createFrameFromLookup(JSContext* cx, SavedFrame::HandleLookup lookup);