Bug 959154 - Part 3: Deprecate naming of gl::UploadTextureForSurface for thebes. r=nical

This commit is contained in:
Andreas Pehrson 2014-02-13 17:22:31 +01:00
parent c03e76eba6
commit 5a8c7a12da
4 changed files with 5 additions and 5 deletions

View File

@ -184,7 +184,7 @@ BasicTextureImage::EndUpdate()
bool relative = FinishedSurfaceUpdate();
mTextureFormat =
UploadSurfaceToTexture(mGLContext,
DeprecatedUploadSurfaceToTexture(mGLContext,
mUpdateSurface,
mUpdateRegion,
mTexture,
@ -237,7 +237,7 @@ BasicTextureImage::DirectUpdate(gfxASurface* aSurf, const nsIntRegion& aRegion,
}
mTextureFormat =
UploadSurfaceToTexture(mGLContext,
DeprecatedUploadSurfaceToTexture(mGLContext,
aSurf,
region,
mTexture,

View File

@ -495,7 +495,7 @@ UploadImageDataToTexture(GLContext* gl,
}
SurfaceFormat
UploadSurfaceToTexture(GLContext* gl,
DeprecatedUploadSurfaceToTexture(GLContext* gl,
gfxASurface *aSurface,
const nsIntRegion& aDstRegion,
GLuint& aTexture,

View File

@ -71,7 +71,7 @@ UploadImageDataToTexture(GLContext* gl,
* Convenience wrapper around UploadImageDataToTexture for gfxASurfaces.
*/
gfx::SurfaceFormat
UploadSurfaceToTexture(GLContext* gl,
DeprecatedUploadSurfaceToTexture(GLContext* gl,
gfxASurface *aSurface,
const nsIntRegion& aDstRegion,
GLuint& aTexture,

View File

@ -217,7 +217,7 @@ TextureImageEGL::DirectUpdate(gfxASurface* aSurf, const nsIntRegion& aRegion, co
}
mTextureFormat =
UploadSurfaceToTexture(mGLContext,
DeprecatedUploadSurfaceToTexture(mGLContext,
aSurf,
region,
mTexture,