Bug 1728549 - Un-inline some stack map generator functions. r=jseward

Not moving createStackMap during the initial refactor was an
oversight.  We take the opportunity to do some minor related cleanup.

Differential Revision: https://phabricator.services.mozilla.com/D124182
This commit is contained in:
Lars T Hansen 2021-09-01 20:22:05 +00:00
parent cdf590aadd
commit 5a9e854ada
2 changed files with 274 additions and 253 deletions

View File

@ -31,6 +31,10 @@
namespace js {
namespace wasm {
//////////////////////////////////////////////////////////////////////////////
//
// BaseLocalIter methods.
BaseLocalIter::BaseLocalIter(const ValTypeVector& locals,
const ArgTypeVector& args, bool debugEnabled)
: locals_(locals),
@ -131,6 +135,10 @@ void BaseLocalIter::operator++(int) {
settle();
}
//////////////////////////////////////////////////////////////////////////////
//
// Stack map methods.
bool BaseCompiler::createStackMap(const char* who) {
const ExitStubMapVector noExtras;
return stackMapGenerator_.createStackMap(who, noExtras, masm.currentOffset(),
@ -158,6 +166,269 @@ bool BaseCompiler::createStackMap(
debugFrameWithLiveRefs, stk_);
}
bool MachineStackTracker::cloneTo(MachineStackTracker* dst) {
MOZ_ASSERT(dst->vec_.empty());
if (!dst->vec_.appendAll(vec_)) {
return false;
}
dst->numPtrs_ = numPtrs_;
return true;
}
bool StackMapGenerator::generateStackmapEntriesForTrapExit(
const ArgTypeVector& args, ExitStubMapVector* extras) {
return GenerateStackmapEntriesForTrapExit(args, trapExitLayout_,
trapExitLayoutNumWords_, extras);
}
bool StackMapGenerator::createStackMap(
const char* who, const ExitStubMapVector& extras, uint32_t assemblerOffset,
HasDebugFrameWithLiveRefs debugFrameWithLiveRefs, const StkVector& stk) {
size_t countedPointers = machineStackTracker.numPtrs() + memRefsOnStk;
#ifndef DEBUG
// An important optimization. If there are obviously no pointers, as
// we expect in the majority of cases, exit quickly.
if (countedPointers == 0 &&
debugFrameWithLiveRefs == HasDebugFrameWithLiveRefs::No) {
// We can skip creating the map if there are no |true| elements in
// |extras|.
bool extrasHasRef = false;
for (bool b : extras) {
if (b) {
extrasHasRef = true;
break;
}
}
if (!extrasHasRef) {
return true;
}
}
#else
// In the debug case, create the stackmap regardless, and cross-check
// the pointer-counting below. We expect the final map to have
// |countedPointers| in total. This doesn't include those in the
// DebugFrame, but they do not appear in the map's bitmap. Note that
// |countedPointers| is debug-only from this point onwards.
for (bool b : extras) {
countedPointers += (b ? 1 : 0);
}
#endif
// Start with the frame-setup map, and add operand-stack information to
// that. augmentedMst holds live data only within individual calls to
// createStackMap.
augmentedMst.clear();
if (!machineStackTracker.cloneTo(&augmentedMst)) {
return false;
}
// At this point, augmentedMst only contains entries covering the
// incoming argument area (if any) and for the area allocated by this
// function's prologue. We now need to calculate how far the machine's
// stack pointer is below where it was at the start of the body. But we
// must take care not to include any words pushed as arguments to an
// upcoming function call, since those words "belong" to the stackmap of
// the callee, not to the stackmap of this function. Note however that
// any alignment padding pushed prior to pushing the args *does* belong to
// this function.
//
// That padding is taken into account at the point where
// framePushedExcludingOutboundCallArgs is set, viz, in startCallArgs(),
// and comprises two components:
//
// * call->frameAlignAdjustment
// * the padding applied to the stack arg area itself. That is:
// StackArgAreaSize(argTys) - StackArgAreaSizeUnpadded(argTys)
Maybe<uint32_t> framePushedExcludingArgs;
if (framePushedAtEntryToBody.isNothing()) {
// Still in the prologue. framePushedExcludingArgs remains Nothing.
MOZ_ASSERT(framePushedExcludingOutboundCallArgs.isNothing());
} else {
// In the body.
MOZ_ASSERT(masm_.framePushed() >= framePushedAtEntryToBody.value());
if (framePushedExcludingOutboundCallArgs.isSome()) {
// In the body, and we've potentially pushed some args onto the stack.
// We must ignore them when sizing the stackmap.
MOZ_ASSERT(masm_.framePushed() >=
framePushedExcludingOutboundCallArgs.value());
MOZ_ASSERT(framePushedExcludingOutboundCallArgs.value() >=
framePushedAtEntryToBody.value());
framePushedExcludingArgs =
Some(framePushedExcludingOutboundCallArgs.value());
} else {
// In the body, but not with call args on the stack. The stackmap
// must be sized so as to extend all the way "down" to
// masm_.framePushed().
framePushedExcludingArgs = Some(masm_.framePushed());
}
}
if (framePushedExcludingArgs.isSome()) {
uint32_t bodyPushedBytes =
framePushedExcludingArgs.value() - framePushedAtEntryToBody.value();
MOZ_ASSERT(0 == bodyPushedBytes % sizeof(void*));
if (!augmentedMst.pushNonGCPointers(bodyPushedBytes / sizeof(void*))) {
return false;
}
}
// Scan the operand stack, marking pointers in the just-added new
// section.
MOZ_ASSERT_IF(framePushedAtEntryToBody.isNothing(), stk.empty());
MOZ_ASSERT_IF(framePushedExcludingArgs.isNothing(), stk.empty());
for (const Stk& v : stk) {
#ifndef DEBUG
// We don't track roots in registers, per rationale below, so if this
// doesn't hold, something is seriously wrong, and we're likely to get a
// GC-related crash.
MOZ_RELEASE_ASSERT(v.kind() != Stk::RegisterRef);
if (v.kind() != Stk::MemRef) {
continue;
}
#else
// Take the opportunity to check everything we reasonably can about
// operand stack elements.
switch (v.kind()) {
case Stk::MemI32:
case Stk::MemI64:
case Stk::MemF32:
case Stk::MemF64:
case Stk::ConstI32:
case Stk::ConstI64:
case Stk::ConstF32:
case Stk::ConstF64:
# ifdef ENABLE_WASM_SIMD
case Stk::MemV128:
case Stk::ConstV128:
# endif
// All of these have uninteresting type.
continue;
case Stk::LocalI32:
case Stk::LocalI64:
case Stk::LocalF32:
case Stk::LocalF64:
# ifdef ENABLE_WASM_SIMD
case Stk::LocalV128:
# endif
// These also have uninteresting type. Check that they live in the
// section of stack set up by beginFunction(). The unguarded use of
// |value()| here is safe due to the assertion above this loop.
MOZ_ASSERT(v.offs() <= framePushedAtEntryToBody.value());
continue;
case Stk::RegisterI32:
case Stk::RegisterI64:
case Stk::RegisterF32:
case Stk::RegisterF64:
# ifdef ENABLE_WASM_SIMD
case Stk::RegisterV128:
# endif
// These also have uninteresting type, but more to the point: all
// registers holding live values should have been flushed to the
// machine stack immediately prior to the instruction to which this
// stackmap pertains. So these can't happen.
MOZ_CRASH("createStackMap: operand stack has Register-non-Ref");
case Stk::MemRef:
// This is the only case we care about. We'll handle it after the
// switch.
break;
case Stk::LocalRef:
// We need the stackmap to mention this pointer, but it should
// already be in the machineStackTracker section created by
// beginFunction().
MOZ_ASSERT(v.offs() <= framePushedAtEntryToBody.value());
continue;
case Stk::ConstRef:
// This can currently only be a null pointer.
MOZ_ASSERT(v.refval() == 0);
continue;
case Stk::RegisterRef:
// This can't happen, per rationale above.
MOZ_CRASH("createStackMap: operand stack contains RegisterRef");
default:
MOZ_CRASH("createStackMap: unknown operand stack element");
}
#endif
// v.offs() holds masm.framePushed() at the point immediately after it
// was pushed on the stack. Since it's still on the stack,
// masm.framePushed() can't be less.
MOZ_ASSERT(v.offs() <= framePushedExcludingArgs.value());
uint32_t offsFromMapLowest = framePushedExcludingArgs.value() - v.offs();
MOZ_ASSERT(0 == offsFromMapLowest % sizeof(void*));
augmentedMst.setGCPointer(offsFromMapLowest / sizeof(void*));
}
// Create the final StackMap. The initial map is zeroed out, so there's
// no need to write zero bits in it.
const uint32_t extraWords = extras.length();
const uint32_t augmentedMstWords = augmentedMst.length();
const uint32_t numMappedWords = extraWords + augmentedMstWords;
StackMap* stackMap = StackMap::create(numMappedWords);
if (!stackMap) {
return false;
}
{
// First the exit stub extra words, if any.
uint32_t i = 0;
for (bool b : extras) {
if (b) {
stackMap->setBit(i);
}
i++;
}
}
// Followed by the "main" part of the map.
for (uint32_t i = 0; i < augmentedMstWords; i++) {
if (augmentedMst.isGCPointer(i)) {
stackMap->setBit(extraWords + i);
}
}
stackMap->setExitStubWords(extraWords);
// Record in the map, how far down from the highest address the Frame* is.
// Take the opportunity to check that we haven't marked any part of the
// Frame itself as a pointer.
stackMap->setFrameOffsetFromTop(numStackArgWords +
sizeof(Frame) / sizeof(void*));
#ifdef DEBUG
for (uint32_t i = 0; i < sizeof(Frame) / sizeof(void*); i++) {
MOZ_ASSERT(stackMap->getBit(stackMap->numMappedWords -
stackMap->frameOffsetFromTop + i) == 0);
}
#endif
// Note the presence of a DebugFrame with live pointers, if any.
if (debugFrameWithLiveRefs != HasDebugFrameWithLiveRefs::No) {
stackMap->setHasDebugFrameWithLiveRefs();
}
// Add the completed map to the running collection thereof.
if (!stackMaps_->add((uint8_t*)(uintptr_t)assemblerOffset, stackMap)) {
stackMap->destroy();
return false;
}
#ifdef DEBUG
{
// Crosscheck the map pointer counting.
uint32_t nw = stackMap->numMappedWords;
uint32_t np = 0;
for (uint32_t i = 0; i < nw; i++) {
np += stackMap->getBit(i);
}
MOZ_ASSERT(size_t(np) == countedPointers);
}
#endif
return true;
}
//////////////////////////////////////////////////////////////////////////////
//
// Stack frame methods.
void BaseStackFrame::zeroLocals(BaseRegAlloc* ra) {
MOZ_ASSERT(varLow_ != UINT32_MAX);

View File

@ -1134,14 +1134,7 @@ class MachineStackTracker {
}
// Clone this MachineStackTracker, writing the result at |dst|.
[[nodiscard]] bool cloneTo(MachineStackTracker* dst) {
MOZ_ASSERT(dst->vec_.empty());
if (!dst->vec_.appendAll(vec_)) {
return false;
}
dst->numPtrs_ = numPtrs_;
return true;
}
[[nodiscard]] bool cloneTo(MachineStackTracker* dst);
// Notionally push |n| non-pointers on the stack.
[[nodiscard]] bool pushNonGCPointers(size_t n) {
@ -1273,10 +1266,7 @@ struct StackMapGenerator {
// trapExitLayoutNumWords_, which together comprise a description of the
// layout and are created by GenerateTrapExitMachineState().
[[nodiscard]] bool generateStackmapEntriesForTrapExit(
const ArgTypeVector& args, ExitStubMapVector* extras) {
return GenerateStackmapEntriesForTrapExit(args, trapExitLayout_,
trapExitLayoutNumWords_, extras);
}
const ArgTypeVector& args, ExitStubMapVector* extras);
// Creates a stackmap associated with the instruction denoted by
// |assemblerOffset|, incorporating pointers from the current operand
@ -1286,247 +1276,7 @@ struct StackMapGenerator {
[[nodiscard]] bool createStackMap(
const char* who, const ExitStubMapVector& extras,
uint32_t assemblerOffset,
HasDebugFrameWithLiveRefs debugFrameWithLiveRefs, const StkVector& stk) {
size_t countedPointers = machineStackTracker.numPtrs() + memRefsOnStk;
#ifndef DEBUG
// An important optimization. If there are obviously no pointers, as
// we expect in the majority of cases, exit quickly.
if (countedPointers == 0 &&
debugFrameWithLiveRefs == HasDebugFrameWithLiveRefs::No) {
// We can skip creating the map if there are no |true| elements in
// |extras|.
bool extrasHasRef = false;
for (bool b : extras) {
if (b) {
extrasHasRef = true;
break;
}
}
if (!extrasHasRef) {
return true;
}
}
#else
// In the debug case, create the stackmap regardless, and cross-check
// the pointer-counting below. We expect the final map to have
// |countedPointers| in total. This doesn't include those in the
// DebugFrame, but they do not appear in the map's bitmap. Note that
// |countedPointers| is debug-only from this point onwards.
for (bool b : extras) {
countedPointers += (b ? 1 : 0);
}
#endif
// Start with the frame-setup map, and add operand-stack information to
// that. augmentedMst holds live data only within individual calls to
// createStackMap.
augmentedMst.clear();
if (!machineStackTracker.cloneTo(&augmentedMst)) {
return false;
}
// At this point, augmentedMst only contains entries covering the
// incoming argument area (if any) and for the area allocated by this
// function's prologue. We now need to calculate how far the machine's
// stack pointer is below where it was at the start of the body. But we
// must take care not to include any words pushed as arguments to an
// upcoming function call, since those words "belong" to the stackmap of
// the callee, not to the stackmap of this function. Note however that
// any alignment padding pushed prior to pushing the args *does* belong to
// this function.
//
// That padding is taken into account at the point where
// framePushedExcludingOutboundCallArgs is set, viz, in startCallArgs(),
// and comprises two components:
//
// * call->frameAlignAdjustment
// * the padding applied to the stack arg area itself. That is:
// StackArgAreaSize(argTys) - StackArgAreaSizeUnpadded(argTys)
Maybe<uint32_t> framePushedExcludingArgs;
if (framePushedAtEntryToBody.isNothing()) {
// Still in the prologue. framePushedExcludingArgs remains Nothing.
MOZ_ASSERT(framePushedExcludingOutboundCallArgs.isNothing());
} else {
// In the body.
MOZ_ASSERT(masm_.framePushed() >= framePushedAtEntryToBody.value());
if (framePushedExcludingOutboundCallArgs.isSome()) {
// In the body, and we've potentially pushed some args onto the stack.
// We must ignore them when sizing the stackmap.
MOZ_ASSERT(masm_.framePushed() >=
framePushedExcludingOutboundCallArgs.value());
MOZ_ASSERT(framePushedExcludingOutboundCallArgs.value() >=
framePushedAtEntryToBody.value());
framePushedExcludingArgs =
Some(framePushedExcludingOutboundCallArgs.value());
} else {
// In the body, but not with call args on the stack. The stackmap
// must be sized so as to extend all the way "down" to
// masm_.framePushed().
framePushedExcludingArgs = Some(masm_.framePushed());
}
}
if (framePushedExcludingArgs.isSome()) {
uint32_t bodyPushedBytes =
framePushedExcludingArgs.value() - framePushedAtEntryToBody.value();
MOZ_ASSERT(0 == bodyPushedBytes % sizeof(void*));
if (!augmentedMst.pushNonGCPointers(bodyPushedBytes / sizeof(void*))) {
return false;
}
}
// Scan the operand stack, marking pointers in the just-added new
// section.
MOZ_ASSERT_IF(framePushedAtEntryToBody.isNothing(), stk.empty());
MOZ_ASSERT_IF(framePushedExcludingArgs.isNothing(), stk.empty());
for (const Stk& v : stk) {
#ifndef DEBUG
// We don't track roots in registers, per rationale below, so if this
// doesn't hold, something is seriously wrong, and we're likely to get a
// GC-related crash.
MOZ_RELEASE_ASSERT(v.kind() != Stk::RegisterRef);
if (v.kind() != Stk::MemRef) {
continue;
}
#else
// Take the opportunity to check everything we reasonably can about
// operand stack elements.
switch (v.kind()) {
case Stk::MemI32:
case Stk::MemI64:
case Stk::MemF32:
case Stk::MemF64:
case Stk::ConstI32:
case Stk::ConstI64:
case Stk::ConstF32:
case Stk::ConstF64:
# ifdef ENABLE_WASM_SIMD
case Stk::MemV128:
case Stk::ConstV128:
# endif
// All of these have uninteresting type.
continue;
case Stk::LocalI32:
case Stk::LocalI64:
case Stk::LocalF32:
case Stk::LocalF64:
# ifdef ENABLE_WASM_SIMD
case Stk::LocalV128:
# endif
// These also have uninteresting type. Check that they live in the
// section of stack set up by beginFunction(). The unguarded use of
// |value()| here is safe due to the assertion above this loop.
MOZ_ASSERT(v.offs() <= framePushedAtEntryToBody.value());
continue;
case Stk::RegisterI32:
case Stk::RegisterI64:
case Stk::RegisterF32:
case Stk::RegisterF64:
# ifdef ENABLE_WASM_SIMD
case Stk::RegisterV128:
# endif
// These also have uninteresting type, but more to the point: all
// registers holding live values should have been flushed to the
// machine stack immediately prior to the instruction to which this
// stackmap pertains. So these can't happen.
MOZ_CRASH("createStackMap: operand stack has Register-non-Ref");
case Stk::MemRef:
// This is the only case we care about. We'll handle it after the
// switch.
break;
case Stk::LocalRef:
// We need the stackmap to mention this pointer, but it should
// already be in the machineStackTracker section created by
// beginFunction().
MOZ_ASSERT(v.offs() <= framePushedAtEntryToBody.value());
continue;
case Stk::ConstRef:
// This can currently only be a null pointer.
MOZ_ASSERT(v.refval() == 0);
continue;
case Stk::RegisterRef:
// This can't happen, per rationale above.
MOZ_CRASH("createStackMap: operand stack contains RegisterRef");
default:
MOZ_CRASH("createStackMap: unknown operand stack element");
}
#endif
// v.offs() holds masm.framePushed() at the point immediately after it
// was pushed on the stack. Since it's still on the stack,
// masm.framePushed() can't be less.
MOZ_ASSERT(v.offs() <= framePushedExcludingArgs.value());
uint32_t offsFromMapLowest = framePushedExcludingArgs.value() - v.offs();
MOZ_ASSERT(0 == offsFromMapLowest % sizeof(void*));
augmentedMst.setGCPointer(offsFromMapLowest / sizeof(void*));
}
// Create the final StackMap. The initial map is zeroed out, so there's
// no need to write zero bits in it.
const uint32_t extraWords = extras.length();
const uint32_t augmentedMstWords = augmentedMst.length();
const uint32_t numMappedWords = extraWords + augmentedMstWords;
StackMap* stackMap = StackMap::create(numMappedWords);
if (!stackMap) {
return false;
}
{
// First the exit stub extra words, if any.
uint32_t i = 0;
for (bool b : extras) {
if (b) {
stackMap->setBit(i);
}
i++;
}
}
// Followed by the "main" part of the map.
for (uint32_t i = 0; i < augmentedMstWords; i++) {
if (augmentedMst.isGCPointer(i)) {
stackMap->setBit(extraWords + i);
}
}
stackMap->setExitStubWords(extraWords);
// Record in the map, how far down from the highest address the Frame* is.
// Take the opportunity to check that we haven't marked any part of the
// Frame itself as a pointer.
stackMap->setFrameOffsetFromTop(numStackArgWords +
sizeof(Frame) / sizeof(void*));
#ifdef DEBUG
for (uint32_t i = 0; i < sizeof(Frame) / sizeof(void*); i++) {
MOZ_ASSERT(stackMap->getBit(stackMap->numMappedWords -
stackMap->frameOffsetFromTop + i) == 0);
}
#endif
// Note the presence of a DebugFrame with live pointers, if any.
if (debugFrameWithLiveRefs != HasDebugFrameWithLiveRefs::No) {
stackMap->setHasDebugFrameWithLiveRefs();
}
// Add the completed map to the running collection thereof.
if (!stackMaps_->add((uint8_t*)(uintptr_t)assemblerOffset, stackMap)) {
stackMap->destroy();
return false;
}
#ifdef DEBUG
{
// Crosscheck the map pointer counting.
uint32_t nw = stackMap->numMappedWords;
uint32_t np = 0;
for (uint32_t i = 0; i < nw; i++) {
np += stackMap->getBit(i);
}
MOZ_ASSERT(size_t(np) == countedPointers);
}
#endif
return true;
}
HasDebugFrameWithLiveRefs debugFrameWithLiveRefs, const StkVector& stk);
};
} // namespace wasm