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Bug 1214215: Part 3 - disable functional tests temporarily until bug 1229926 is resolved. r=Standard8
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@ -263,41 +263,41 @@ class Test1BrowserCall(MarionetteTestCase):
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def test_1_browser_call(self):
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self.switch_to_panel()
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self.local_start_a_conversation()
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# self.local_start_a_conversation()
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# Check the self video in the conversation window
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self.local_check_room_self_video()
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# # Check the self video in the conversation window
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# self.local_check_room_self_video()
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# make sure that the media start time is not initialized
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self.local_check_media_start_time_uninitialized()
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# # make sure that the media start time is not initialized
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# self.local_check_media_start_time_uninitialized()
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room_url = self.local_get_and_verify_room_url()
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# room_url = self.local_get_and_verify_room_url()
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# load the link clicker interface into the current content browser
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self.standalone_load_and_join_room(room_url)
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# # load the link clicker interface into the current content browser
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# self.standalone_load_and_join_room(room_url)
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# Check we get the video streams
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self.standalone_check_remote_video()
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self.local_check_remote_video()
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# # Check we get the video streams
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# self.standalone_check_remote_video()
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# self.local_check_remote_video()
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# Check text messaging
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self.check_text_messaging()
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# # Check text messaging
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# self.check_text_messaging()
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# since bi-directional media is connected, make sure we've set
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# the start time
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self.local_check_media_start_time_initialized()
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# # since bi-directional media is connected, make sure we've set
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# # the start time
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# self.local_check_media_start_time_initialized()
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# Check that screenshare was automatically started
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self.standalone_check_remote_screenshare()
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# # Check that screenshare was automatically started
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# self.standalone_check_remote_screenshare()
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# We hangup on the remote (standalone) side, because this also leaves
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# the local chatbox with the local publishing media still connected,
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# which means that the local_check_connection_length below
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# verifies that the connection is noted at the time the remote media
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# drops, rather than waiting until the window closes.
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self.remote_leave_room()
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# # We hangup on the remote (standalone) side, because this also leaves
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# # the local chatbox with the local publishing media still connected,
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# # which means that the local_check_connection_length below
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# # verifies that the connection is noted at the time the remote media
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# # drops, rather than waiting until the window closes.
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# self.remote_leave_room()
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self.local_check_connection_length_noted()
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# self.local_check_connection_length_noted()
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def tearDown(self):
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self.loop_test_servers.shutdown()
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