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Bug 1658419 - Create a class that implements sync'd cross-process shared memory r=handyman
This class (which may be useful outside of just gamepad code) provides an API to share an object across processes in a synchronized manner. Eventually it will be used to share gamepad data (axes, buttons, etc) immediately with child processes for performance reasons. Differential Revision: https://phabricator.services.mozilla.com/D100215
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295
dom/gamepad/SynchronizedSharedMemory.h
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295
dom/gamepad/SynchronizedSharedMemory.h
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@ -0,0 +1,295 @@
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* Implements a piece of cross-process shared memory that can be shared with
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* many processes simultaniously, and is synchronized by a cross-process mutex.
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*
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* In almost all cases, IPDL and its machinery should be preferred to this.
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* This class should only be used if you really know you need it, and
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* precautions need to be taken to avoid introducing security bugs.
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*
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* Specifically:
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* - Don't assume that any process other than the main process is trustworthy,
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* since exploits may exist in graphics drivers, video codecs, etc.
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* - Don't assume the other side can't modify the shared memory even while
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* you hold the lock.
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* - Don't assume that if you read the same piece of data twice, that it will
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* return the same value.
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* - Don't assume the other side will ever actually release the lock.
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* IE using RunWithLock() on the main thread is probably a bad idea.
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*
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* If possible, design things so that the trusted side is on a separate
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* thread and is write-only and you avoid those problems altogether. If you,
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* must read, consider taking a "snapshot" of the shared memory by copying it
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* to a local variable, operating on that, and then copying it back to shared
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* memory when done.
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*
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*/
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#ifndef DOM_GAMEPAD_SYNCHRONIZEDSHAREDMEMORY_H_
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#define DOM_GAMEPAD_SYNCHRONIZEDSHAREDMEMORY_H_
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#include "mozilla/Maybe.h"
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#include "mozilla/UniquePtr.h"
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#include <cinttypes>
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#include <type_traits>
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namespace mozilla::ipc {
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class IProtocol;
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} // namespace mozilla::ipc
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namespace mozilla::dom {
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// IPDL structure that knows how to serialize this over IPC
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class SynchronizedSharedMemoryRemoteInfo;
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// Details that you don't need to know to use this class
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//
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// This mostly represents an interface/implementation firewall (Pimpl Idiom)
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// because the implementation is per-platform and we want to keep this file
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// free of platform-specific headers.
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//
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// It is implemented in terms of "void*" because template classes with template
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// methods can't hide their implementations in .cpp files. The main class is a
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// template wrapper for this that exposes it as a typesafe API for type `T`.
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//
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// See SynchronizedSharedMemory below for usage of the public API
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class SynchronizedSharedMemoryDetail {
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public:
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static Maybe<SynchronizedSharedMemoryDetail> CreateNew(uint32_t aSize);
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~SynchronizedSharedMemoryDetail();
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void LockMutex();
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void UnlockMutex();
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void* GetPtr() const;
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// Allows this to be transferred across IPDL
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static Maybe<SynchronizedSharedMemoryDetail> CreateFromRemoteInfo(
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const SynchronizedSharedMemoryRemoteInfo& aIPCInfo);
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bool GenerateRemoteInfo(const mozilla::ipc::IProtocol* aActor,
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SynchronizedSharedMemoryRemoteInfo* aOut);
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// Allow move
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SynchronizedSharedMemoryDetail(SynchronizedSharedMemoryDetail&&);
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SynchronizedSharedMemoryDetail& operator=(SynchronizedSharedMemoryDetail&&);
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// Disallow copy
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SynchronizedSharedMemoryDetail(const SynchronizedSharedMemoryDetail&) =
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delete;
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SynchronizedSharedMemoryDetail& operator=(
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const SynchronizedSharedMemoryDetail&) = delete;
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private:
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class Impl;
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SynchronizedSharedMemoryDetail();
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explicit SynchronizedSharedMemoryDetail(UniquePtr<Impl> aImpl);
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UniquePtr<Impl> mImpl;
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// Testing-related helper
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template <typename T>
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friend class SynchronizedSharedMemory;
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bool GenerateTestRemoteInfo(SynchronizedSharedMemoryRemoteInfo* aOut);
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};
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// Represents a piece of cross-process synchronized shared memory
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//
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// Can create a piece of shared memory to hold an object of type T,
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// pass it over IPDL to another actor, and can perform synchronized
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// cross-process access of the object
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//
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// See top of file for warnings about security.
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//
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// The type, T, must be TriviallyCopyable since sharing a piece of memory
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// between 2 processes is akin to memcopy-ing its bytes from one program to
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// another. StandardLayout may not be strictly necessary, but conforming to the
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// platform C ABI is probably a good idea when sharing across processes.
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//
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// Although not statically enforcable, generally the object should not contain
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// pointers, since they are usually meaningless across processes.
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template <typename T>
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class SynchronizedSharedMemory {
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static_assert(std::is_trivially_copyable<T>::value,
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"SynchronizedSharedMemory can only be used with types that are "
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"trivially copyable");
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static_assert(std::is_standard_layout<T>::value,
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"SynchronizedSharedMemory can only be used with types that are "
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"standard layout");
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public:
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// Construct a new object of type T in cross-process shareable memory
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//
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// Returns `Nothing` if an error occurs
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//
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// # Example
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// ```
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// struct MyObject {
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// int i;
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// };
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// auto maybeSharedMemory = SynchronizedSharedMemory<MyObject>::CreateNew();
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// MOZ_ASSERT(maybeSharedMemory);
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// ```
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template <typename... Args>
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static Maybe<SynchronizedSharedMemory> CreateNew(Args&&... args) {
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auto maybeDetail = SynchronizedSharedMemoryDetail::CreateNew(sizeof(T));
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if (!maybeDetail) {
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return Nothing{};
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}
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new ((*maybeDetail).GetPtr()) T(std::forward<Args>(args)...);
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return Some(SynchronizedSharedMemory(std::move(*maybeDetail)));
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}
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// Run the given function on the current thread while holding a lock on the
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// cross-process mutex
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//
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// Guarantees that no well-behaved users** will race or forget to unlock when
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// accessing this object, even from other processes.
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//
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// ** Of course, proper locking/unlocking can never be enforced in a
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// compromised process. See the security warning at the top of this file
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//
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// # Example
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// ```
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// ===== In one process =====
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//
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// auto maybeSharedMemory = SynchronizedSharedMemory<int>::CreateNew();
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// maybeSharedMemory.RunWithLock([] (int* pInt) {
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// *pInt = 5;
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// });
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//
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// // ===== In another process =====
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//
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// int curValue = 0;
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// maybeSharedMemory.RunWithLock([&] (int* pInt) {
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// curValue = *pInt;
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// });
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//
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// MOZ_ASSERT(curValue == 5);
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// ```
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template <typename Fn, typename... Args>
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void RunWithLock(Fn&& aFn, Args&&... args) {
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mDetail.LockMutex();
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// Justification for volatile: We need to make a local copy of structure T
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// so a compromised remote process can't exploit us by ignoring the lock
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// and writing after we've performed validation and trust the data, but
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// before we actually use it to do something privileged
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//
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// Without volatile, the optimizer may be allowed to evade the copy
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// and continue to act on the original remote object (among other dangerous
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// things)
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//
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T localCopy;
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volatile_memcpy(&localCopy, mDetail.GetPtr(), sizeof(T));
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(std::forward<Fn>(aFn))(&localCopy, std::forward<Args>(args)...);
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volatile_memcpy(mDetail.GetPtr(), &localCopy, sizeof(T));
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mDetail.UnlockMutex();
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}
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// Create from info generated using GenerateRemoteInfo()
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//
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// This is the other end to GenerateRemoteInfo(). It receives the
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// serialized `SynchronizedSharedMemoryRemoteInfo` structure sent over IPDL
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// and uses it to attach to the shared object.
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//
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// Returns `Nothing` if an error occurs.
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//
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// # Example
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// ```
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// // ===== One side of IPDL =====
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//
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// bool SetupSharedMemory(mozilla::ipc::PMyProtocol& aProtocol) {
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// auto maybeRemoteInfo = mSharedMemory.GenerateRemoteInfo(&aProtocol);
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// if (!maybeRemoteInfo) {
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// return false;
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// }
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// return aProtocol.SendSharedMemoryInfo(*maybeRemoteInfo);
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// }
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//
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// // ===== Other side of IPDL =====
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//
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// mozilla::ipc::IPCResult MyProtocol::RecvSharedMemoryInfo(
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// const SynchronizedSharedMemoryRemoteInfo& aRemoteInfo) {
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// auto maybeSharedMemory = SynchronizedSharedMemory::CreateFromRemoteInfo(
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// aRemoteInfo);
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// if (!maybeSharedMemory) {
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// return IPC_FAIL_NO_REASON(this);
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// }
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// mSharedMemory = std::move(*maybeSharedMemory);
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// return IPC_OK();
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// }
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// ```
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static Maybe<SynchronizedSharedMemory> CreateFromRemoteInfo(
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const SynchronizedSharedMemoryRemoteInfo& aIPCInfo) {
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auto maybeDetail =
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SynchronizedSharedMemoryDetail::CreateFromRemoteInfo(aIPCInfo);
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if (!maybeDetail) {
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return Nothing{};
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}
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return Some(SynchronizedSharedMemory(std::move(*maybeDetail)));
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}
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// Generate remote info needed to share object with specified actor
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//
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// Note that the returned information is likely specific to the actor. This
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// should be called individually for each actor that will use the shared
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// object.
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//
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// See `CreateFromRemoteInfo` for usage example
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bool GenerateRemoteInfo(const mozilla::ipc::IProtocol* aActor,
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SynchronizedSharedMemoryRemoteInfo* aOut) {
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return mDetail.GenerateRemoteInfo(aActor, aOut);
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}
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// Allow move
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SynchronizedSharedMemory(SynchronizedSharedMemory&&) = default;
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SynchronizedSharedMemory& operator=(SynchronizedSharedMemory&&) = default;
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// Disallow copy
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SynchronizedSharedMemory(const SynchronizedSharedMemory&) = delete;
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SynchronizedSharedMemory& operator=(const SynchronizedSharedMemory&) = delete;
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~SynchronizedSharedMemory() = default;
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private:
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SynchronizedSharedMemory() = default;
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explicit SynchronizedSharedMemory(SynchronizedSharedMemoryDetail aDetail)
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: mDetail(std::move(aDetail)) {}
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void volatile_memcpy(void* aDst, const void* aSrc, size_t aSize) {
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const volatile unsigned char* src =
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static_cast<const volatile unsigned char*>(aSrc);
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volatile unsigned char* dst = static_cast<volatile unsigned char*>(aDst);
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size_t remaining = aSize;
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while (remaining) {
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*dst = *src;
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++src;
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++dst;
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--remaining;
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}
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}
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SynchronizedSharedMemoryDetail mDetail;
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// The following is for testing of this API. These should be accessed
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// from `SynchronizedSharedMemoryTestFriend`. This is used because generating
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// a mock IProtocol actor is a fair amount of work.
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friend class SynchronizedSharedMemoryTestFriend;
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bool GenerateTestRemoteInfo(SynchronizedSharedMemoryRemoteInfo* aOut) {
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return mDetail.GenerateTestRemoteInfo(aOut);
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}
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};
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} // namespace mozilla::dom
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#endif // DOM_GAMEPAD_SYNCHRONIZEDSHAREDMEMORY_H_
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64
dom/gamepad/fallback/SynchronizedSharedMemory.cpp
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64
dom/gamepad/fallback/SynchronizedSharedMemory.cpp
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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// This is the implementation of SynchronizedSharedMemory for unimplemented
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// platforms
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#include "mozilla/dom/SynchronizedSharedMemory.h"
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#include "mozilla/dom/SynchronizedSharedMemoryRemoteInfo.h"
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namespace mozilla::dom {
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class SynchronizedSharedMemoryDetail::Impl {};
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// static
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Maybe<SynchronizedSharedMemoryDetail> SynchronizedSharedMemoryDetail::CreateNew(
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uint32_t) {
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return Nothing{};
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}
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void SynchronizedSharedMemoryDetail::LockMutex() {
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MOZ_CRASH("Should never be called");
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}
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void SynchronizedSharedMemoryDetail::UnlockMutex() {
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MOZ_CRASH("Should never be called");
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}
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void* SynchronizedSharedMemoryDetail::GetPtr() const {
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MOZ_CRASH("Should never be called");
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}
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// static
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Maybe<SynchronizedSharedMemoryDetail>
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SynchronizedSharedMemoryDetail::CreateFromRemoteInfo(
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const SynchronizedSharedMemoryRemoteInfo&) {
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return Nothing{};
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}
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bool SynchronizedSharedMemoryDetail::GenerateRemoteInfo(
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const mozilla::ipc::IProtocol*, SynchronizedSharedMemoryRemoteInfo*) {
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MOZ_CRASH("Should never be called");
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}
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bool SynchronizedSharedMemoryDetail::GenerateTestRemoteInfo(
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SynchronizedSharedMemoryRemoteInfo*) {
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MOZ_CRASH("Should never be called");
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}
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SynchronizedSharedMemoryDetail::SynchronizedSharedMemoryDetail() = default;
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SynchronizedSharedMemoryDetail::~SynchronizedSharedMemoryDetail() = default;
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SynchronizedSharedMemoryDetail::SynchronizedSharedMemoryDetail(
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UniquePtr<Impl> aImpl)
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: mImpl(std::move(aImpl)) {}
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SynchronizedSharedMemoryDetail::SynchronizedSharedMemoryDetail(
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SynchronizedSharedMemoryDetail&&) = default;
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SynchronizedSharedMemoryDetail& SynchronizedSharedMemoryDetail::operator=(
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SynchronizedSharedMemoryDetail&&) = default;
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} // namespace mozilla::dom
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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namespace mozilla {
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namespace dom {
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struct SynchronizedSharedMemoryRemoteInfo {
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};
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} // namespace dom
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} // namespace mozilla
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@ -33,6 +33,7 @@ EXPORTS.mozilla.dom += [
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"ipc/GamepadMessageUtils.h",
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"ipc/GamepadTestChannelChild.h",
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"ipc/GamepadTestChannelParent.h",
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"SynchronizedSharedMemory.h",
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]
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UNIFIED_SOURCES = [
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@ -64,10 +65,19 @@ elif CONFIG["OS_ARCH"] == "Linux":
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else:
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UNIFIED_SOURCES += ["fallback/FallbackGamepad.cpp"]
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if CONFIG["MOZ_WIDGET_TOOLKIT"] == "windows":
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IPDL_SOURCES += ["windows/SynchronizedSharedMemoryRemoteInfo.ipdlh"]
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SOURCES += ["windows/SynchronizedSharedMemory.cpp"]
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else:
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IPDL_SOURCES += ["fallback/SynchronizedSharedMemoryRemoteInfo.ipdlh"]
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SOURCES += ["fallback/SynchronizedSharedMemory.cpp"]
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LOCAL_INCLUDES += [
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"ipc",
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]
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TEST_DIRS += ["tests/gtest"]
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include("/ipc/chromium/chromium-config.mozbuild")
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FINAL_LIBRARY = "xul"
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#include "mozilla/dom/SynchronizedSharedMemory.h"
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#include "mozilla/dom/SynchronizedSharedMemoryRemoteInfo.h"
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#include "gtest/gtest.h"
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// Dead-simple test for the shared memory fallback: As long as CreateNew()
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// returns `Nothing`, there really isn't anything else that can be done with
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// the API
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namespace mozilla::dom {
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// Ensure that we can't create SynchronizedSharedMemory
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TEST(SynchronizedSharedMemoryTest, NoCreate)
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{
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auto maybeSharedMemory = SynchronizedSharedMemory<int>::CreateNew();
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ASSERT_TRUE(!maybeSharedMemory);
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}
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} // namespace mozilla::dom
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183
dom/gamepad/tests/gtest/TestSynchronizedSharedMemoryWindows.cpp
Normal file
183
dom/gamepad/tests/gtest/TestSynchronizedSharedMemoryWindows.cpp
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#include "mozilla/dom/SynchronizedSharedMemory.h"
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#include "mozilla/dom/SynchronizedSharedMemoryRemoteInfo.h"
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#include <array>
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#include <atomic>
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#include <chrono>
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#include <thread>
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#include <windows.h>
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#include "gtest/gtest.h"
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namespace mozilla::dom {
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// Helpers that have private access to SynchronizedSharedMemory
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// (As it turns out, creating an entire IPDL actor tree just for a test is
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// hard)
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class SynchronizedSharedMemoryTestFriend {
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public:
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template <typename T>
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static bool GenerateRemoteInfo(SynchronizedSharedMemory<T>& aSharedMemory,
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SynchronizedSharedMemoryRemoteInfo* aOut) {
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return aSharedMemory.GenerateTestRemoteInfo(aOut);
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}
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};
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// A basic test that ensures that reading/writing even works
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TEST(SynchronizedSharedMemoryTest, Basic)
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{
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auto maybeLocalObject = SynchronizedSharedMemory<int>::CreateNew(0);
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ASSERT_TRUE(maybeLocalObject);
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SynchronizedSharedMemoryRemoteInfo remoteInfo;
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ASSERT_TRUE(SynchronizedSharedMemoryTestFriend::GenerateRemoteInfo(
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*maybeLocalObject, &remoteInfo));
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auto maybeRemoteObject =
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SynchronizedSharedMemory<int>::CreateFromRemoteInfo(remoteInfo);
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ASSERT_TRUE(maybeRemoteObject);
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(*maybeLocalObject).RunWithLock([](int* ptr, int value) { *ptr = value; }, 5);
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int value = 0;
|
||||
|
||||
(*maybeRemoteObject).RunWithLock([&value](int* ptr) { value = *ptr; });
|
||||
|
||||
ASSERT_EQ(value, 5);
|
||||
}
|
||||
|
||||
// Multi-threaded test (to try and simulate multi-process use case)
|
||||
//
|
||||
// Create a shared object, create a bunch of threads each with their own
|
||||
// remote handle to the object, and have each thread perform an action
|
||||
// that would be unsafe if locking were not working properly.
|
||||
//
|
||||
// In this case, the threads are incrementing the elements of an array by a
|
||||
// a constant value, and the array is intentionally large enough that it can't
|
||||
// fit in a cache line.
|
||||
//
|
||||
// Each thread will assert that it never sees a version of the array where all
|
||||
// the elements aren't equal, and the main thread won't stop the test until it's
|
||||
// seen a minimum amount of changes made to the entire array without any
|
||||
// inconsistency.
|
||||
TEST(SynchronizedSharedMemoryTest, Multithreaded)
|
||||
{
|
||||
struct TestStruct {
|
||||
// Big enough that it can't fit into a single cache line (512 bits on x86)
|
||||
std::array<uint64_t, 16> data;
|
||||
|
||||
void WriteValueToAll(uint64_t value) {
|
||||
for (auto& x : data) {
|
||||
x = value;
|
||||
}
|
||||
}
|
||||
|
||||
void AddValueToAll(uint64_t value) {
|
||||
for (auto& x : data) {
|
||||
x += value;
|
||||
}
|
||||
}
|
||||
|
||||
void AssertAllEqual(uint64_t value) const {
|
||||
for (size_t i = 0; i < (data.size() - 1); ++i) {
|
||||
ASSERT_EQ(data[i], data[i + 1]);
|
||||
}
|
||||
}
|
||||
|
||||
void AssertEq(const TestStruct& other) const {
|
||||
for (size_t i = 0; i < data.size(); ++i) {
|
||||
ASSERT_EQ(data[i], other.data[i]);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
using SharedType = SynchronizedSharedMemory<TestStruct>;
|
||||
|
||||
// Some useful settings for the test
|
||||
|
||||
// Number of worker threads to spin up
|
||||
constexpr size_t kNumThreads = 4;
|
||||
// Value to start each element at
|
||||
constexpr uint64_t kTestStartValue = 0x1234;
|
||||
// Value to increment each element by
|
||||
constexpr uint64_t kTestIncrementAmount = 0x5678;
|
||||
// Number of changes the main thread must see before passing
|
||||
constexpr uint32_t kMinimumChangesToWitness = 10000;
|
||||
|
||||
// Initial value to test that the implementation correctly handles copy
|
||||
// construction of the contained object
|
||||
constexpr TestStruct kInitialStruct = {0, 1, 2, 3, 4, 5, 6, 7,
|
||||
8, 9, 10, 11, 12, 13, 14, 15};
|
||||
|
||||
// Create the shared object, ensure it constructed properly, set all elements
|
||||
// to kTestStartValue, and assert that it worked
|
||||
|
||||
auto maybeLocalObject = SharedType::CreateNew(kInitialStruct);
|
||||
ASSERT_TRUE(maybeLocalObject);
|
||||
|
||||
maybeLocalObject->RunWithLock([&](TestStruct* shared) {
|
||||
shared->AssertEq(kInitialStruct);
|
||||
shared->WriteValueToAll(kTestStartValue);
|
||||
shared->AssertAllEqual(kTestStartValue);
|
||||
});
|
||||
|
||||
// This variable will be set on the main thread when it has seen enough
|
||||
// changes happen, causing the threads to end
|
||||
std::atomic_bool done{false};
|
||||
|
||||
// Fire up the worker threads, each with their own "remote info", and have
|
||||
// them add a constant to each element in the array while holding the lock
|
||||
// If any thread ever witnesses a situation where all elements aren't equal,
|
||||
// the test is failed
|
||||
std::array<std::thread, kNumThreads> workerThreads;
|
||||
for (auto& t : workerThreads) {
|
||||
SynchronizedSharedMemoryRemoteInfo remoteInfo;
|
||||
ASSERT_TRUE(SynchronizedSharedMemoryTestFriend::GenerateRemoteInfo(
|
||||
*maybeLocalObject, &remoteInfo));
|
||||
|
||||
t = std::thread([remoteInfo, &done] {
|
||||
auto maybeRemoteObject = SharedType::CreateFromRemoteInfo(remoteInfo);
|
||||
ASSERT_TRUE(maybeRemoteObject);
|
||||
|
||||
while (!done.load(std::memory_order_relaxed)) {
|
||||
maybeRemoteObject->RunWithLock([&](TestStruct* shared) {
|
||||
shared->AssertAllEqual(shared->data[0]);
|
||||
shared->AddValueToAll(kTestIncrementAmount);
|
||||
shared->AssertAllEqual(shared->data[0]);
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// The main thread will just keep locking the mutex and sampling the state
|
||||
// of the array, ensuring all elements are equal and keeping track of the
|
||||
// number of times it's seen the value change.
|
||||
// Once it's seen `kMinimumChangesToWitness` changes occur, it will set
|
||||
// `done` to signal all the threads to stop and join with them.
|
||||
|
||||
uint64_t numChangesWitnessed = 0;
|
||||
uint64_t lastValueWitnessed = kTestStartValue;
|
||||
|
||||
while (numChangesWitnessed < kMinimumChangesToWitness) {
|
||||
// Grab the current value of the array and ensure they're all equal
|
||||
uint64_t valueWitnessed = 0;
|
||||
maybeLocalObject->RunWithLock([&](TestStruct* shared) {
|
||||
valueWitnessed = shared->data[0];
|
||||
shared->AssertAllEqual(valueWitnessed);
|
||||
});
|
||||
|
||||
// If the value has changed, take note
|
||||
if (lastValueWitnessed != valueWitnessed) {
|
||||
++numChangesWitnessed;
|
||||
lastValueWitnessed = valueWitnessed;
|
||||
}
|
||||
}
|
||||
|
||||
// We passed! Shut it all down
|
||||
done.store(true, std::memory_order_relaxed);
|
||||
|
||||
for (auto& t : workerThreads) {
|
||||
t.join();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace mozilla::dom
|
16
dom/gamepad/tests/gtest/moz.build
Normal file
16
dom/gamepad/tests/gtest/moz.build
Normal file
@ -0,0 +1,16 @@
|
||||
# This Source Code Form is subject to the terms of the Mozilla Public
|
||||
# License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
# file, you can obtain one at http://mozilla.org/MPL/2.0/.
|
||||
|
||||
if CONFIG["MOZ_WIDGET_TOOLKIT"] == "windows":
|
||||
SOURCES = [
|
||||
"TestSynchronizedSharedMemoryWindows.cpp",
|
||||
]
|
||||
else:
|
||||
SOURCES = [
|
||||
"TestSynchronizedSharedMemoryFallback.cpp",
|
||||
]
|
||||
|
||||
FINAL_LIBRARY = "xul-gtest"
|
||||
|
||||
include("/ipc/chromium/chromium-config.mozbuild")
|
156
dom/gamepad/windows/GamepadWindowsUtil.h
Normal file
156
dom/gamepad/windows/GamepadWindowsUtil.h
Normal file
@ -0,0 +1,156 @@
|
||||
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
||||
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
|
||||
* You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#ifndef DOM_GAMEPAD_GAMEPADWINDOWSUTIL_H_
|
||||
#define DOM_GAMEPAD_GAMEPADWINDOWSUTIL_H_
|
||||
|
||||
#include "mozilla/Assertions.h"
|
||||
#include <utility>
|
||||
#include <windows.h>
|
||||
|
||||
namespace mozilla::dom {
|
||||
|
||||
// UniqueHandle - A generic RAII wrapper for handle-like objects
|
||||
//
|
||||
// A type that behaves like UniquePtr, but for arbitrary handle types.
|
||||
// The type, HandleType, only needs to be copyable (like all C primitive types
|
||||
// and structures). The `Traits` template parameter will define the `HandleType`
|
||||
// and the following 3 or 4 operations on the basic type:
|
||||
//
|
||||
// static HandleType Invalid()
|
||||
// Must return an instance of the object that is considered invalid
|
||||
// according to `IsValid()`. Note that UniqueHandle doesn't assume that
|
||||
// there is a sentinal value that is invalid -- It only cares that
|
||||
// IsValid(Invalid()) is false
|
||||
//
|
||||
// static bool IsValid(HandleType)
|
||||
// Returns true if the handle is valid, false otherwise
|
||||
//
|
||||
// static void Close(HandleType)
|
||||
// Called on destruction to close the handle (only called if IsValid())
|
||||
//
|
||||
// static bool IsEqual(HandleType, HandleType)
|
||||
// OPTIONAL -- If you want the UniqueHandle type to support == and !=
|
||||
// operators, implement this. It doesn't affect anything else.
|
||||
//
|
||||
// (Note that the functions can take the handle by value or by const-ref)
|
||||
//
|
||||
// # Example
|
||||
//
|
||||
// struct FdHandleTraits {
|
||||
// using HandleType = int;
|
||||
// static HandleType Invalid() { return -1; }
|
||||
// static void Close(HandleType handle) { close(handle); }
|
||||
// static bool IsValid(HandleType handle) { return handle >= 0; }
|
||||
// static bool IsEqual(HandleType a, HandleType b) { return a == b; }
|
||||
// };
|
||||
//
|
||||
// UniqueHandle<FdHandleTraits> uniqueFile(open(...));
|
||||
//
|
||||
template <typename Traits>
|
||||
class UniqueHandle {
|
||||
public:
|
||||
using HandleType = typename Traits::HandleType;
|
||||
|
||||
UniqueHandle() : mHandle(Traits::Invalid()) {
|
||||
MOZ_ASSERT(!Traits::IsValid(mHandle));
|
||||
}
|
||||
explicit UniqueHandle(HandleType t) : mHandle(std::move(t)) {
|
||||
MOZ_ASSERT(!Traits::IsValid(Traits::Invalid()));
|
||||
}
|
||||
|
||||
UniqueHandle(UniqueHandle&& other) : UniqueHandle() { swap(*this, other); }
|
||||
|
||||
~UniqueHandle() {
|
||||
if (Traits::IsValid(mHandle)) {
|
||||
Traits::Close(mHandle);
|
||||
mHandle = Traits::Invalid();
|
||||
}
|
||||
}
|
||||
|
||||
UniqueHandle& operator=(UniqueHandle&& other) {
|
||||
UniqueHandle temp(std::move(other));
|
||||
swap(*this, temp);
|
||||
return *this;
|
||||
}
|
||||
|
||||
HandleType Release() {
|
||||
using std::swap;
|
||||
HandleType result = Traits::Invalid();
|
||||
swap(result, mHandle);
|
||||
return result;
|
||||
}
|
||||
|
||||
explicit operator bool() const { return Traits::IsValid(mHandle); }
|
||||
|
||||
HandleType Get() const { return mHandle; }
|
||||
|
||||
friend void swap(UniqueHandle& a, UniqueHandle& b) {
|
||||
// Well-behaved types *should* properly handle self-swap, but let's be
|
||||
// defensive just in case
|
||||
if (&a != &b) {
|
||||
using std::swap;
|
||||
swap(a.mHandle, b.mHandle);
|
||||
}
|
||||
}
|
||||
|
||||
// If the traits don't provide an isEqual() function, this will get SFINAE'd
|
||||
// out and equality tests won't be supported
|
||||
template <typename = decltype(Traits::IsEqual(Traits::Invalid(),
|
||||
Traits::Invalid()))>
|
||||
friend bool operator==(const UniqueHandle& a, const UniqueHandle& b) {
|
||||
return Traits::IsEqual(a.mHandle, b.mHandle);
|
||||
}
|
||||
|
||||
template <typename = decltype(Traits::IsEqual(Traits::Invalid(),
|
||||
Traits::Invalid()))>
|
||||
friend bool operator!=(const UniqueHandle& a, const UniqueHandle& b) {
|
||||
return !(a == b);
|
||||
}
|
||||
|
||||
UniqueHandle(const UniqueHandle&) = delete;
|
||||
UniqueHandle& operator=(const UniqueHandle&) = delete;
|
||||
|
||||
private:
|
||||
HandleType mHandle;
|
||||
};
|
||||
|
||||
// UniqueHandle trait for NT Kernel handles.
|
||||
// Has `Tag` to create a strong type for each kind of NT handle.
|
||||
template <typename Tag>
|
||||
struct NTKernelHandleTraits {
|
||||
using HandleType = HANDLE;
|
||||
static HandleType Invalid() { return nullptr; }
|
||||
static bool IsValid(HandleType handle) { return !!handle; }
|
||||
static void Close(HandleType handle) {
|
||||
MOZ_ALWAYS_TRUE(::CloseHandle(handle));
|
||||
}
|
||||
static bool IsEqual(const HandleType& a, const HandleType& b) {
|
||||
return a == b;
|
||||
}
|
||||
};
|
||||
|
||||
// Create strong handle traits for several different NT handle types
|
||||
struct NTMutexHandleTag {};
|
||||
struct NTEventHandleTag {};
|
||||
struct NTFileMappingHandleTag {};
|
||||
|
||||
using NTMutexHandleTraits = NTKernelHandleTraits<NTMutexHandleTag>;
|
||||
using NTEventHandleTraits = NTKernelHandleTraits<NTEventHandleTag>;
|
||||
using NTFileMappingHandleTraits = NTKernelHandleTraits<NTFileMappingHandleTag>;
|
||||
|
||||
// UniqueHandle trait for NT file mapping
|
||||
struct NTFileViewHandleTraits {
|
||||
using HandleType = HANDLE;
|
||||
static void* Invalid() { return nullptr; }
|
||||
static bool IsValid(void* p) { return !!p; }
|
||||
static void Close(void* p) { MOZ_ALWAYS_TRUE(::UnmapViewOfFile(p)); }
|
||||
static bool IsEqual(const void* a, const void* b) { return a == b; }
|
||||
};
|
||||
|
||||
} // namespace mozilla::dom
|
||||
|
||||
#endif // DOM_GAMEPAD_GAMEPADWINDOWSUTIL_H_
|
213
dom/gamepad/windows/SynchronizedSharedMemory.cpp
Normal file
213
dom/gamepad/windows/SynchronizedSharedMemory.cpp
Normal file
@ -0,0 +1,213 @@
|
||||
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
||||
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
|
||||
* You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
// This is the implementation of SynchronizedSharedMemory for Windows.
|
||||
|
||||
#include "mozilla/dom/SynchronizedSharedMemory.h"
|
||||
#include "mozilla/dom/SynchronizedSharedMemoryRemoteInfo.h"
|
||||
#include "mozilla/ipc/ProtocolUtils.h"
|
||||
#include "GamepadWindowsUtil.h"
|
||||
#include <utility>
|
||||
#include <windows.h>
|
||||
|
||||
namespace mozilla::dom {
|
||||
|
||||
// This Impl class is where most of the actual logic is for creating/using
|
||||
// the shared memory is located. The public member functions of
|
||||
// SynchronizedSharedMemoryDetail mostly just pass the call through to this.
|
||||
class SynchronizedSharedMemoryDetail::Impl {
|
||||
public:
|
||||
static UniquePtr<Impl> CreateNew(uint32_t aSize) {
|
||||
UniqueHandle<NTMutexHandleTraits> mutex(::CreateMutex(
|
||||
nullptr /*no ACL*/, FALSE /*not owned*/, nullptr /*no name*/));
|
||||
if (!mutex) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
UniqueHandle<NTFileMappingHandleTraits> fileMapping(
|
||||
::CreateFileMapping(INVALID_HANDLE_VALUE /*memory-only*/,
|
||||
nullptr /*no ACL*/, PAGE_READWRITE, 0 /*sizeHigh*/,
|
||||
aSize /*sizeLow*/, nullptr /*no name*/));
|
||||
if (!fileMapping) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
UniqueHandle<NTFileViewHandleTraits> sharedPtr(::MapViewOfFile(
|
||||
fileMapping.Get(), FILE_MAP_ALL_ACCESS, 0 /*offsetHigh*/,
|
||||
0 /*offsetLow*/, 0 /*Map entire region*/));
|
||||
if (!sharedPtr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return UniquePtr<Impl>(new Impl(std::move(mutex), std::move(fileMapping),
|
||||
std::move(sharedPtr)));
|
||||
}
|
||||
static UniquePtr<Impl> CreateFromRemote(
|
||||
const SynchronizedSharedMemoryRemoteInfo& aRemoteCreationInfo) {
|
||||
UniqueHandle<NTMutexHandleTraits> mutex(
|
||||
reinterpret_cast<HANDLE>(aRemoteCreationInfo.mutexHandle()));
|
||||
UniqueHandle<NTFileMappingHandleTraits> fileMapping(
|
||||
reinterpret_cast<HANDLE>(aRemoteCreationInfo.sharedFileHandle()));
|
||||
|
||||
if (!mutex || !fileMapping) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
UniqueHandle<NTFileViewHandleTraits> sharedPtr(::MapViewOfFile(
|
||||
fileMapping.Get(), FILE_MAP_ALL_ACCESS, 0 /*offsetHigh*/,
|
||||
0 /*offsetLow*/, 0 /*Map entire region*/));
|
||||
if (!sharedPtr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return UniquePtr<Impl>(new Impl(std::move(mutex), std::move(fileMapping),
|
||||
std::move(sharedPtr)));
|
||||
}
|
||||
|
||||
~Impl() {
|
||||
MOZ_ASSERT(mMutex);
|
||||
MOZ_ASSERT(mFileMapping);
|
||||
MOZ_ASSERT(mSharedPtr);
|
||||
}
|
||||
|
||||
bool GenerateRemoteInfo(const mozilla::ipc::IProtocol* aActor,
|
||||
SynchronizedSharedMemoryRemoteInfo* aOut) {
|
||||
MOZ_ASSERT(mMutex);
|
||||
MOZ_ASSERT(mFileMapping);
|
||||
|
||||
DWORD targetPID = aActor ? aActor->OtherPid() : ::GetCurrentProcessId();
|
||||
|
||||
HANDLE remoteMutexHandle = nullptr;
|
||||
if (!mozilla::ipc::DuplicateHandle(mMutex.Get(), targetPID,
|
||||
&remoteMutexHandle, 0,
|
||||
DUPLICATE_SAME_ACCESS)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
HANDLE remoteSharedFileHandle = nullptr;
|
||||
if (!mozilla::ipc::DuplicateHandle(mFileMapping.Get(), targetPID,
|
||||
&remoteSharedFileHandle, 0,
|
||||
DUPLICATE_SAME_ACCESS)) {
|
||||
// There's no reasonable way to prevent leaking remoteMutexHandle here,
|
||||
// since we don't own it
|
||||
return false;
|
||||
}
|
||||
|
||||
MOZ_ASSERT(remoteMutexHandle);
|
||||
MOZ_ASSERT(remoteSharedFileHandle);
|
||||
|
||||
(*aOut) = SynchronizedSharedMemoryRemoteInfo{
|
||||
reinterpret_cast<WindowsHandle>(remoteMutexHandle),
|
||||
reinterpret_cast<WindowsHandle>(remoteSharedFileHandle),
|
||||
};
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void LockMutex() {
|
||||
MOZ_ALWAYS_TRUE(::WaitForSingleObject(mMutex.Get(), INFINITE) !=
|
||||
WAIT_FAILED);
|
||||
}
|
||||
|
||||
void UnlockMutex() { MOZ_ALWAYS_TRUE(::ReleaseMutex(mMutex.Get())); }
|
||||
|
||||
void* GetPtr() const { return mSharedPtr.Get(); }
|
||||
|
||||
// Disallow copying/moving
|
||||
Impl(const Impl&) = delete;
|
||||
Impl(Impl&&) = delete;
|
||||
Impl& operator=(const Impl&) = delete;
|
||||
Impl& operator=(Impl&&) = delete;
|
||||
|
||||
private:
|
||||
Impl(UniqueHandle<NTMutexHandleTraits> aMutex,
|
||||
UniqueHandle<NTFileMappingHandleTraits> aFileMapping,
|
||||
UniqueHandle<NTFileViewHandleTraits> aSharedPtr)
|
||||
: mMutex(std::move(aMutex)),
|
||||
mFileMapping(std::move(aFileMapping)),
|
||||
mSharedPtr(std::move(aSharedPtr)) {
|
||||
MOZ_ASSERT(mMutex);
|
||||
MOZ_ASSERT(mFileMapping);
|
||||
MOZ_ASSERT(mSharedPtr);
|
||||
}
|
||||
|
||||
UniqueHandle<NTMutexHandleTraits> mMutex;
|
||||
UniqueHandle<NTFileMappingHandleTraits> mFileMapping;
|
||||
UniqueHandle<NTFileViewHandleTraits> mSharedPtr;
|
||||
};
|
||||
|
||||
//////////// Everything below this line is Pimpl boilerplate ///////////////////
|
||||
|
||||
// static
|
||||
Maybe<SynchronizedSharedMemoryDetail> SynchronizedSharedMemoryDetail::CreateNew(
|
||||
uint32_t aSize) {
|
||||
MOZ_RELEASE_ASSERT(aSize);
|
||||
|
||||
UniquePtr<Impl> impl = Impl::CreateNew(aSize);
|
||||
if (!impl) {
|
||||
return Nothing{};
|
||||
}
|
||||
|
||||
return Some(SynchronizedSharedMemoryDetail(std::move(impl)));
|
||||
}
|
||||
|
||||
void SynchronizedSharedMemoryDetail::LockMutex() {
|
||||
MOZ_RELEASE_ASSERT(mImpl);
|
||||
mImpl->LockMutex();
|
||||
}
|
||||
|
||||
void SynchronizedSharedMemoryDetail::UnlockMutex() {
|
||||
MOZ_RELEASE_ASSERT(mImpl);
|
||||
mImpl->UnlockMutex();
|
||||
}
|
||||
|
||||
void* SynchronizedSharedMemoryDetail::GetPtr() const {
|
||||
MOZ_RELEASE_ASSERT(mImpl);
|
||||
return mImpl->GetPtr();
|
||||
}
|
||||
|
||||
// static
|
||||
Maybe<SynchronizedSharedMemoryDetail>
|
||||
SynchronizedSharedMemoryDetail::CreateFromRemoteInfo(
|
||||
const SynchronizedSharedMemoryRemoteInfo& aIPCInfo) {
|
||||
UniquePtr<Impl> impl = Impl::CreateFromRemote(aIPCInfo);
|
||||
if (!impl) {
|
||||
return Nothing{};
|
||||
}
|
||||
|
||||
return Some(SynchronizedSharedMemoryDetail(std::move(impl)));
|
||||
}
|
||||
|
||||
bool SynchronizedSharedMemoryDetail::GenerateRemoteInfo(
|
||||
const mozilla::ipc::IProtocol* aActor,
|
||||
SynchronizedSharedMemoryRemoteInfo* aOut) {
|
||||
MOZ_RELEASE_ASSERT(mImpl);
|
||||
|
||||
return mImpl->GenerateRemoteInfo(aActor, aOut);
|
||||
}
|
||||
|
||||
bool SynchronizedSharedMemoryDetail::GenerateTestRemoteInfo(
|
||||
SynchronizedSharedMemoryRemoteInfo* aOut) {
|
||||
MOZ_RELEASE_ASSERT(mImpl);
|
||||
|
||||
return mImpl->GenerateRemoteInfo(nullptr, aOut);
|
||||
}
|
||||
|
||||
SynchronizedSharedMemoryDetail::SynchronizedSharedMemoryDetail() = default;
|
||||
SynchronizedSharedMemoryDetail::~SynchronizedSharedMemoryDetail() = default;
|
||||
|
||||
SynchronizedSharedMemoryDetail::SynchronizedSharedMemoryDetail(
|
||||
UniquePtr<Impl> aImpl)
|
||||
: mImpl(std::move(aImpl)) {
|
||||
MOZ_ASSERT(mImpl);
|
||||
}
|
||||
|
||||
SynchronizedSharedMemoryDetail::SynchronizedSharedMemoryDetail(
|
||||
SynchronizedSharedMemoryDetail&&) = default;
|
||||
SynchronizedSharedMemoryDetail& SynchronizedSharedMemoryDetail::operator=(
|
||||
SynchronizedSharedMemoryDetail&&) = default;
|
||||
|
||||
} // namespace mozilla::dom
|
16
dom/gamepad/windows/SynchronizedSharedMemoryRemoteInfo.ipdlh
Normal file
16
dom/gamepad/windows/SynchronizedSharedMemoryRemoteInfo.ipdlh
Normal file
@ -0,0 +1,16 @@
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
using mozilla::WindowsHandle from "mozilla/ipc/IPCTypes.h";
|
||||
|
||||
namespace mozilla {
|
||||
namespace dom {
|
||||
|
||||
struct SynchronizedSharedMemoryRemoteInfo {
|
||||
WindowsHandle mutexHandle;
|
||||
WindowsHandle sharedFileHandle;
|
||||
};
|
||||
|
||||
} // namespace dom
|
||||
} // namespace mozilla
|
Loading…
Reference in New Issue
Block a user