add Symbol and ZapfDingbats UnicodeEncoder to the dll

This commit is contained in:
ftang%netscape.com 1999-07-26 07:12:33 +00:00
parent 1ca2d66f7e
commit 658d29a764
2 changed files with 15 additions and 1 deletions

@ -552,7 +552,7 @@ NS_DECLARE_ID(kUnicodeToSymbolCID,
0x21dd6a02, 0x413c, 0x11d3, 0xb3, 0xc3, 0x0, 0x80, 0x5f, 0x8a, 0x66, 0x70);
// Class ID for our UnicodeToAscii charset converter
NS_DECLARE_ID(kUnicodeToZapfDingbatsID,
NS_DECLARE_ID(kUnicodeToZapfDingbatsCID,
// {21DD6A03-413C-11d3-B3C3-00805F8A6670}
0x21dd6a03, 0x413c, 0x11d3, 0xb3, 0xc3, 0x0, 0x80, 0x5f, 0x8a, 0x66, 0x70);

@ -128,6 +128,8 @@
#include "nsUnicodeToUCS4LE.h"
#include "nsUnicodeToT61.h"
#include "nsUnicodeToUserDefined.h"
#include "nsUnicodeToSymbol.h"
#include "nsUnicodeToZapfDingbat.h"
// just for NS_IMPL_IDS; this is a good, central place to implement GUIDs
#include "nsIUnicodeDecoder.h"
@ -760,6 +762,18 @@ FactoryData g_FactoryData[] =
nsUnicodeToUserDefined::CreateInstance,
"Unicode",
"x-user-defined"
},
{
&kUnicodeToSymbolCID,
nsUnicodeToSymbol::CreateInstance,
"Unicode",
"Adobe-Symbol-Encoding"
},
{
&kUnicodeToZapfDingbatsCID,
nsUnicodeToZapfDingbat::CreateInstance,
"Unicode",
"x-zapf-dingbats"
}
};