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Bug 711043 - Factor out operator type checks from the middle of feMorphology loop. r=roc
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@ -146,6 +146,57 @@ SVGFEMorphologyElement::GetRXY(int32_t *aRX, int32_t *aRY,
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MORPHOLOGY_EPSILON);
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}
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template<uint32_t Operator>
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static void
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DoMorphology(nsSVGFilterInstance* instance,
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uint8_t* sourceData,
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uint8_t* targetData,
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int32_t stride,
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const nsIntRect& rect,
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int32_t rx,
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int32_t ry)
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{
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MOZ_STATIC_ASSERT(Operator == SVG_OPERATOR_ERODE ||
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Operator == SVG_OPERATOR_DILATE,
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"unexpected morphology operator");
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volatile uint8_t extrema[4]; // RGBA magnitude of extrema
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// Scan the kernel for each pixel to determine max/min RGBA values.
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for (int32_t y = rect.y; y < rect.YMost(); y++) {
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int32_t startY = std::max(0, y - ry);
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// We need to read pixels not just in 'rect', which is limited to
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// the dirty part of our filter primitive subregion, but all pixels in
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// the given radii from the source surface, so use the surface size here.
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int32_t endY = std::min(y + ry, instance->GetSurfaceHeight() - 1);
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for (int32_t x = rect.x; x < rect.XMost(); x++) {
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int32_t startX = std::max(0, x - rx);
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int32_t endX = std::min(x + rx, instance->GetSurfaceWidth() - 1);
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int32_t targIndex = y * stride + 4 * x;
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for (int32_t i = 0; i < 4; i++) {
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extrema[i] = sourceData[targIndex + i];
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}
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for (int32_t y1 = startY; y1 <= endY; y1++) {
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for (int32_t x1 = startX; x1 <= endX; x1++) {
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for (int32_t i = 0; i < 4; i++) {
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uint8_t pixel = sourceData[y1 * stride + 4 * x1 + i];
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if (Operator == SVG_OPERATOR_ERODE) {
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extrema[i] -= (extrema[i] - pixel) & -(extrema[i] > pixel);
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} else {
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extrema[i] -= (extrema[i] - pixel) & -(extrema[i] < pixel);
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}
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}
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}
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}
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targetData[targIndex ] = extrema[0];
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targetData[targIndex+1] = extrema[1];
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targetData[targIndex+2] = extrema[2];
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targetData[targIndex+3] = extrema[3];
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}
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}
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}
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nsresult
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SVGFEMorphologyElement::Filter(nsSVGFilterInstance* instance,
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const nsTArray<const Image*>& aSources,
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@ -170,43 +221,15 @@ SVGFEMorphologyElement::Filter(nsSVGFilterInstance* instance,
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uint8_t* sourceData = aSources[0]->mImage->Data();
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uint8_t* targetData = aTarget->mImage->Data();
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int32_t stride = aTarget->mImage->Stride();
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uint8_t extrema[4]; // RGBA magnitude of extrema
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uint16_t op = mEnumAttributes[OPERATOR].GetAnimValue();
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// Scan the kernel for each pixel to determine max/min RGBA values.
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for (int32_t y = rect.y; y < rect.YMost(); y++) {
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int32_t startY = std::max(0, y - ry);
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// We need to read pixels not just in 'rect', which is limited to
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// the dirty part of our filter primitive subregion, but all pixels in
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// the given radii from the source surface, so use the surface size here.
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int32_t endY = std::min(y + ry, instance->GetSurfaceHeight() - 1);
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for (int32_t x = rect.x; x < rect.XMost(); x++) {
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int32_t startX = std::max(0, x - rx);
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int32_t endX = std::min(x + rx, instance->GetSurfaceWidth() - 1);
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int32_t targIndex = y * stride + 4 * x;
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for (int32_t i = 0; i < 4; i++) {
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extrema[i] = sourceData[targIndex + i];
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}
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for (int32_t y1 = startY; y1 <= endY; y1++) {
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for (int32_t x1 = startX; x1 <= endX; x1++) {
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for (int32_t i = 0; i < 4; i++) {
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uint8_t pixel = sourceData[y1 * stride + 4 * x1 + i];
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if ((extrema[i] > pixel &&
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op == SVG_OPERATOR_ERODE) ||
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(extrema[i] < pixel &&
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op == SVG_OPERATOR_DILATE)) {
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extrema[i] = pixel;
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}
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}
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}
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}
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targetData[targIndex ] = extrema[0];
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targetData[targIndex+1] = extrema[1];
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targetData[targIndex+2] = extrema[2];
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targetData[targIndex+3] = extrema[3];
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}
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if (mEnumAttributes[OPERATOR].GetAnimValue() == SVG_OPERATOR_ERODE) {
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DoMorphology<SVG_OPERATOR_ERODE>(instance, sourceData, targetData, stride,
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rect, rx, ry);
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} else {
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DoMorphology<SVG_OPERATOR_DILATE>(instance, sourceData, targetData, stride,
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rect, rx, ry);
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}
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return NS_OK;
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}
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