window positioning security check is now more conversant with multiple monitors. bug 67523 r=hyatt,pinkerton

This commit is contained in:
danm%netscape.com 2001-03-09 02:12:51 +00:00
parent bb582ee77f
commit 719e3af4ce

View File

@ -1155,8 +1155,6 @@ GlobalWindowImpl::SetTitle(const nsAReadableString& aTitle)
NS_IMETHODIMP GlobalWindowImpl::GetInnerWidth(PRInt32* aInnerWidth)
{
nsCOMPtr<nsIDOMWindowInternal> parent;
nsCOMPtr<nsIBaseWindow> docShellWin(do_QueryInterface(mDocShell));
*aInnerWidth = 0;
if (docShellWin)
@ -1195,8 +1193,6 @@ NS_IMETHODIMP GlobalWindowImpl::SetInnerWidth(PRInt32 aInnerWidth)
NS_IMETHODIMP GlobalWindowImpl::GetInnerHeight(PRInt32* aInnerHeight)
{
nsCOMPtr<nsIDOMWindowInternal> parent;
FlushPendingNotifications();
nsCOMPtr<nsIBaseWindow> docShellWin(do_QueryInterface(mDocShell));
@ -1399,8 +1395,6 @@ nsresult
GlobalWindowImpl::CheckSecurityLeftAndTop(PRInt32* aLeft, PRInt32* aTop)
{
// This one is harder. We have to get the screen size and window dimensions.
PRInt32 screenWidth = 0, screenHeight = 0;
PRInt32 winWidth, winHeight;
// Check security state for use in determing window dimensions
nsCOMPtr<nsIScriptSecurityManager>
@ -1415,32 +1409,57 @@ GlobalWindowImpl::CheckSecurityLeftAndTop(PRInt32* aLeft, PRInt32* aTop)
}
if (!enabled) {
// Get the screen dimensions
// XXX This should use nsIScreenManager once its fully fleshed out.
nsCOMPtr<nsIDOMScreen> screen;
if (NS_SUCCEEDED(GetScreen(getter_AddRefs(screen)))) {
screen->GetAvailWidth(&screenWidth);
screen->GetAvailHeight(&screenHeight);
}
// Get the window size
nsCOMPtr<nsIBaseWindow> treeOwnerAsWin;
GetTreeOwner(getter_AddRefs(treeOwnerAsWin));
NS_ENSURE_TRUE(treeOwnerAsWin, NS_ERROR_FAILURE);
PRInt32 screenLeft, screenTop, screenWidth, screenHeight;
PRInt32 winLeft, winTop, winWidth, winHeight;
FlushPendingNotifications();
NS_ENSURE_SUCCESS(treeOwnerAsWin->GetSize(&winWidth, &winHeight),
NS_ERROR_FAILURE);
if (aLeft) {
*aLeft =
screenWidth < *aLeft + winWidth ? screenWidth - winWidth : *aLeft;
*aLeft = *aLeft < 0 ? 0 : *aLeft;
// Get the window size
nsCOMPtr<nsIBaseWindow> treeOwner;
GetTreeOwner(getter_AddRefs(treeOwner));
if (treeOwner)
treeOwner->GetPositionAndSize(&winLeft, &winTop, &winWidth, &winHeight);
// Get the screen dimensions
// XXX This should use nsIScreenManager once it's fully fleshed out.
nsCOMPtr<nsIDOMScreen> screen;
GetScreen(getter_AddRefs(screen));
if (screen) {
screen->GetAvailLeft(&screenLeft);
screen->GetAvailWidth(&screenWidth);
screen->GetAvailHeight(&screenHeight);
#ifdef XP_MAC
/* The mac's coordinate system is different from the assumed Windows'
system. It offsets by the height of the menubar so that a window
placed at (0,0) will be entirely visible. Unfortunately that
correction is made elsewhere (in Widget) and the meaning of
the Avail... coordinates is overloaded. Here we allow a window
to be placed at (0,0) because it does make sense to do so.
*/
screen->GetTop(&screenTop);
#else
screen->GetAvailTop(&screenTop);
#endif
}
if (aTop) {
*aTop =
screenHeight < *aTop + winHeight ? screenHeight - winHeight : *aTop;
*aTop = *aTop < 0 ? 0 : *aTop;
if (screen && treeOwner) {
if (aLeft) {
if (screenLeft+screenWidth < *aLeft+winWidth)
*aLeft = screenLeft+screenWidth - winWidth;
if (screenLeft > *aLeft)
*aLeft = screenLeft;
}
if (aTop) {
if (screenTop+screenHeight < *aTop+winHeight)
*aTop = screenTop+screenHeight - winHeight;
if (screenTop > *aTop)
*aTop = screenTop;
}
} else {
if (aLeft)
*aLeft = 0;
if (aTop)
*aTop = 0;
}
}