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Bug 946540 part 2 - Reftest for motion paths with inflection points outside (0,1); r=longsonr
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<svg xmlns="http://www.w3.org/2000/svg"
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xmlns:xlink="http://www.w3.org/1999/xlink"
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width="100%" height="100%" viewBox="0 0 45 45" preserveAspectRatio="none"
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class="reftest-wait">
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<!--
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Bug 946540. Test that motion paths with inflection points that both lie
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outside of (0, 1) are flattened correctly.
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We have a lime background and move a red square along a motion path. If
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the path is not flattened correctly the red square will get stuck at the
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point where it covers the viewport.
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-->
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<script xlink:href="../smil-util.js"/>
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<script>
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window.addEventListener("MozReftestInvalidate", function() {
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setTimeAndSnapshot(110, true);
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}, false);
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</script>
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<!-- Lime background -->
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<rect width="100%" height="100%" fill="lime"/>
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<!-- Animated square -->
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<rect x="-25" y="-25" width="50" height="50" fill="red">
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<animateMotion calcMode="paced" begin="100s" dur="1s" fill="freeze"
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path="m0-32c0 25 10 46 22 56 34 28 75 35 102 38"/>
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</rect>
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</svg>
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After Width: | Height: | Size: 1.1 KiB |
@ -3,6 +3,7 @@
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skip-if(B2G) random-if(Android&&AndroidVersion>=15) == animateMotion-by-1.svg lime.svg # bug 773482
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skip-if(B2G) random-if(Android&&AndroidVersion>=15) == animateMotion-by-2.svg lime.svg # bug 773482
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fuzzy-if(/^Windows\x20NT\x206\.2/.test(http.oscpu),1,800) == animateMotion-flattening-1.svg lime.svg # bug 951541
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skip-if(B2G) == animateMotion-from-to-1.svg lime.svg # bug 773482
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== animateMotion-indefinite-to-1.svg lime.svg
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== animateMotion-indefinite-to-2.svg lime.svg
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