Bug 794679 - Cache for GetPcScript(). r=pierron

This commit is contained in:
Sean Stangl 2012-10-01 16:59:11 -07:00
parent 89fa8ffb9a
commit 767e515945
5 changed files with 140 additions and 3 deletions

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@ -16,6 +16,8 @@
#include "Safepoints.h"
#include "IonSpewer.h"
#include "IonMacroAssembler.h"
#include "PcScriptCache.h"
#include "PcScriptCache-inl.h"
#include "gc/Marking.h"
#include "SnapshotReader.h"
#include "Safepoints.h"
@ -678,15 +680,37 @@ ion::GetPcScript(JSContext *cx, MutableHandleScript scriptRes, jsbytecode **pcRe
JS_ASSERT(cx->fp()->beginsIonActivation());
IonSpew(IonSpew_Snapshots, "Recover PC & Script from the last frame.");
// Recover the innermost inlined frame.
IonFrameIterator it(cx->runtime->ionTop);
++it;
JSRuntime *rt = cx->runtime;
// Recover the return address.
IonFrameIterator it(rt->ionTop);
uint8_t *retAddr = it.returnAddress();
uint32_t hash = PcScriptCache::Hash(retAddr);
JS_ASSERT(retAddr != NULL);
// Lazily initialize the cache. The allocation may safely fail and will not GC.
if (JS_UNLIKELY(rt->ionPcScriptCache == NULL)) {
rt->ionPcScriptCache = (PcScriptCache *)js_malloc(sizeof(struct PcScriptCache));
if (rt->ionPcScriptCache)
rt->ionPcScriptCache->clear(rt->gcNumber);
}
// Attempt to lookup address in cache.
if (rt->ionPcScriptCache && rt->ionPcScriptCache->get(rt, hash, retAddr, scriptRes, pcRes))
return;
// Lookup failed: undertake expensive process to recover the innermost inlined frame.
++it; // Skip exit frame.
InlineFrameIterator ifi(&it);
// Set the result.
scriptRes.set(ifi.script());
if (pcRes)
*pcRes = ifi.pc();
// Add entry to cache.
if (rt->ionPcScriptCache)
rt->ionPcScriptCache->add(hash, retAddr, ifi.pc(), ifi.script());
}
void

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@ -0,0 +1,40 @@
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=4 sw=4 et tw=99:
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef pcscriptcache_inl_h__
#define pcscriptcache_inl_h__
#include "PcScriptCache.h"
namespace js {
namespace ion {
// Get a value from the cache. May perform lazy allocation.
bool
PcScriptCache::get(JSRuntime *rt, uint32_t hash, uint8_t *addr,
MutableHandleScript scriptRes, jsbytecode **pcRes)
{
// If a GC occurred, lazily clear the cache now.
if (gcNumber != rt->gcNumber) {
clear(rt->gcNumber);
return false;
}
if (entries[hash].returnAddress != addr)
return false;
scriptRes.set(entries[hash].script);
if (pcRes)
*pcRes = entries[hash].pc;
return true;
}
} // namespace ion
} // namespace js
#endif // pcscriptcache_inl_h__

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@ -0,0 +1,64 @@
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=4 sw=4 et tw=99:
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef pcscriptcache_h__
#define pcscriptcache_h__
// Defines a fixed-size hash table solely for the purpose of caching ion::GetPcScript().
// One cache is attached to each JSRuntime; it functions as if cleared on GC.
struct JSRuntime;
namespace js {
namespace ion {
struct PcScriptCacheEntry
{
uint8_t *returnAddress; // Key into the hash table.
jsbytecode *pc; // Cached PC.
JSScript *script; // Cached script.
};
struct PcScriptCache
{
static const uint32_t Length = 73;
// GC number at the time the cache was filled or created.
// Storing and checking against this number allows us to not bother
// clearing this cache on every GC -- only when actually necessary.
uint64_t gcNumber;
// List of cache entries.
PcScriptCacheEntry entries[Length];
void clear(uint64_t gcNumber) {
for (uint32_t i = 0; i < Length; i++)
entries[i].returnAddress = NULL;
this->gcNumber = gcNumber;
}
// Get a value from the cache. May perform lazy allocation.
// Defined in PcScriptCache-inl.h.
bool get(JSRuntime *rt, uint32_t hash, uint8_t *addr,
MutableHandleScript scriptRes, jsbytecode **pcRes);
void add(uint32_t hash, uint8_t *addr, jsbytecode *pc, JSScript *script) {
entries[hash].returnAddress = addr;
entries[hash].pc = pc;
entries[hash].script = script;
}
static uint32_t Hash(uint8_t *addr) {
uint32_t key = (uint32_t)((uintptr_t)addr);
return ((key >> 3) * 2654435761) % Length;
}
};
} // namespace ion
} // namespace js
#endif // pcscriptcache_h__

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@ -859,6 +859,7 @@ JSRuntime::JSRuntime()
ionJSContext(NULL),
ionStackLimit(0),
ionActivation(NULL),
ionPcScriptCache(NULL),
ionReturnOverride_(MagicValue(JS_ARG_POISON))
{
/* Initialize infallibly first, so we can goto bad and JS_DestroyRuntime. */
@ -1006,6 +1007,9 @@ JSRuntime::~JSRuntime()
js_delete(jaegerRuntime_);
#endif
js_delete(execAlloc_); /* Delete after jaegerRuntime_. */
if (ionPcScriptCache)
js_delete(ionPcScriptCache);
}
#ifdef JS_THREADSAFE

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@ -33,6 +33,8 @@
#include "vm/Stack.h"
#include "vm/SPSProfiler.h"
#include "ion/PcScriptCache.h"
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable:4100) /* Silence unreferenced formal parameter warnings */
@ -947,6 +949,9 @@ struct JSRuntime : js::RuntimeFriendFields
// This points to the most recent Ion activation running on the thread.
js::ion::IonActivation *ionActivation;
// Cache for ion::GetPcScript().
js::ion::PcScriptCache *ionPcScriptCache;
private:
// In certain cases, we want to optimize certain opcodes to typed instructions,
// to avoid carrying an extra register to feed into an unbox. Unfortunately,